Player Matchup

Tyr
Tyr
Silver I
EvolvingReaper
Tyr
Silver I
Level 127
God Stats
15W - 11L
1,571 SR
Queue Stats
83W - 86L
1,368 MMR
Party 1
Apollo
Apollo
Silver I
HAZ 00 NEAL
Apollo
Silver I
Level 143
God Stats
48W - 37L
1,904 SR
Queue Stats
305W - 302L
1,407 MMR
Solo
Merlin
Merlin
Gold III
chevone
Merlin
Gold III
Level 51
God Stats
12W - 9L
1,786 SR
Queue Stats
203W - 195L
1,444 MMR
Party 1
Thanatos
Thanatos
Silver II
chillmutria8002
Thanatos
Silver II
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 143L
1,405 MMR
Party 3
Sobek
Sobek
Silver II
kingoverkill970
Sobek
Silver II
Level 151
God Stats
5W - 3L
1,887 SR
Queue Stats
128W - 143L
1,405 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,730 SR
1,406 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,527 SR
1,406 MMR
Hel
Hel
Silver III
Drippin Finesse
Hel
Silver III
Level 132
God Stats
23W - 18L
1,604 SR
Queue Stats
232W - 243L
1,448 MMR
Party 4
Erlang Shen
Erlang Shen
Silver I
LckyMeiSeeGhosts
Erlang Shen
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,405 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
MAC slayer 666
Cu Chulainn
Gold IV
Level 157
God Stats
14W - 24L
1,485 SR
Queue Stats
748W - 737L
1,403 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Splash on Yaa
Jing Wei
Bronze III
Level 84
God Stats
2W - 5L
1,374 SR
Queue Stats
36W - 55L
1,367 MMR
Party 4
Mercury
Mercury
Silver II
XProdigousGaming
Mercury
Silver II
Level 104
God Stats
3W - 3L
1,674 SR
Queue Stats
43W - 42L
1,405 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,675
590
6,753
8,341
6,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
12
6 / 2 / 3
7,661
589
8,967
10,519
3,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
chevone
Merlin
12
4 / 1 / 3
7,012
539
6,349
4,824
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
11
3 / 2 / 5
6,778
521
4,217
7,728
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 9
7,763
597
6,388
10,179
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ScyllaCthulhuTsukuyomiNemesisSet

VS

Bans
PersephoneKumbhakarnaGaneshaKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,784
522
6,801
9,581
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
LckyMeiSeeGhosts
Erlang Shen
9
1 / 5 / 1
6,214
478
3,951
10,031
3,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
MAC slayer 666
Cu Chulainn
10
0 / 3 / 0
6,093
469
5,600
10,400
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Splash on Yaa
Jing Wei
10
0 / 3 / 3
5,731
441
2,758
7,737
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 5 / 1
6,673
513
5,335
10,330
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
6
6
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
1
0
5
3.5
W
Apollo
6
2
3
3.75
L
Erlang Shen
LckyMeiSeeGhosts
Erlang Shen
1
5
1
0.3
L
Cu Chulainn
MAC slayer 666
Cu Chulainn
0
3
0
0
L
Jing Wei
Splash on Yaa
Jing Wei
0
3
3
0.5
L
3
5
1
0.7
W
Merlin
chevone
Merlin
4
1
3
5.5
W
Thanatos
3
2
5
2.75
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,674
Damage
24,445
41,591
Taken
48,079
24,577
Mitigated
19,773
19,445
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,801
925
1,082
5,152
9,581
2,969
643
5,002
4,258
41,685
0
W
6,753
684
0
3,879
8,341
6,532
296
971
7,370
0
44,303
W
Apollo
8,967
6,989
0
4,795
10,519
3,491
2,122
1,527
8,930
0
44,976
L
Erlang Shen
LckyMeiSeeGhosts
Erlang Shen
3,951
2,588
0
1,692
10,031
3,391
0
1,901
8,085
0
21,430
L
Cu Chulainn
MAC slayer 666
Cu Chulainn
5,600
820
0
3,377
10,400
8,481
0
860
9,485
6,589
32,309
L
Jing Wei
Splash on Yaa
Jing Wei
2,758
1,819
0
2,844
7,737
1,947
0
2,369
5,312
0
26,635
L
5,335
2,884
0
704
10,330
2,985
0
2,030
8,202
0
33,773
W
Merlin
chevone
Merlin
6,349
234
0
375
4,824
1,724
452
2,400
2,190
34,491
0
W
Thanatos
4,217
1,349
0
6,228
7,728
2,412
842
916
6,768
0
24,648
W
6,388
1,200
0
4,168
10,179
10,418
380
1,888
8,177
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
31,495
311
Minions Killed
293
0
Camps Cleared
0
1,255,769
Distance Traveled
1,168,205
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,784
522
77
6
0
209,116
1
W
Tyr
7,675
590
100
8
0
272,052
2
W
Apollo
7,661
589
77
6
0
215,640
4
L
Erlang Shen
6,214
478
33
3
0
239,242
3
L
Cu Chulainn
6,093
469
76
6
0
233,133
2
L
Jing Wei
5,731
441
41
3
0
225,423
1
L
Mercury
6,673
513
66
5
0
261,291
4
W
Merlin
7,012
539
62
5
0
244,110
1
W
Thanatos
6,778
521
55
4
0
263,870
0
W
Sobek
7,763
597
17
1
0
260,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role