Player Matchup

Olorun
Olorun
KayRy
Olorun
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
169W - 162L
1,429 Elo+
Solo
Thor
Thor
batespectro
Thor
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,687 Elo+
Solo
Thanatos
Thanatos
clown6
Thanatos
Level 88
God Stats
209W - 211L
1,401 SR
Queue Stats
326W - 366L
1,397 Elo+
Solo
Artio
Artio
kiselGM
Artio
Level 121
God Stats
3W - 6L
1,510 SR
Queue Stats
450W - 442L
1,514 Elo+
Solo
Danzaburou
Danzaburou
yENàX
Danzaburou
Level 102
God Stats
8W - 11L
1,500 SR
Queue Stats
436W - 390L
1,552 Elo+
Solo
Team Averages
Level 105
1,482 SR
1,516 Elo+

VS

Team Averages
Level 105
1,518 SR
1,523 Elo+
Fenrir
Fenrir
AijiMrGriff
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FaIaS
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hexttor
Nu Wa
Level 106
God Stats
2W - 2L
1,589 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo
Neith
Neith
KissMaBoy327
Neith
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,545 Elo+
Solo
Susano
Susano
Knightflare
Susano
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 102L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KayRy
Olorun
16
3 / 6 / 9
11,034
525
8,638
19,278
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 1 / 4
13,591
647
14,445
15,117
10,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
clown6
Thanatos
17
8 / 5 / 5
12,015
572
10,671
18,254
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
kiselGM
Artio
14
1 / 4 / 17
10,702
510
6,204
22,910
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
yENàX
Danzaburou
18
12 / 2 / 6
12,817
610
17,719
12,403
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 5 / 6
9,122
434
9,239
20,041
17,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
FaIaS
Anubis
10
0 / 8 / 1
7,203
343
4,151
9,236
3,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Hexttor
Nu Wa
17
11 / 8 / 4
11,709
558
24,708
13,660
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 0
9,035
430
7,787
14,467
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
16
2 / 8 / 3
10,216
486
9,192
17,915
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
35
Kills
18
18
Deaths
35
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
6
1.2
L
Anubis
FaIaS
Anubis
0
8
1
0.06
L
Nu Wa
Hexttor
Nu Wa
11
8
4
1.63
W
Olorun
KayRy
Olorun
3
6
9
1.25
L
2
6
0
0.33
L
Susano
2
8
3
0.44
W
11
1
4
13
W
Thanatos
clown6
Thanatos
8
5
5
2.1
W
Artio
kiselGM
Artio
1
4
17
2.38
W
Danzaburou
yENàX
Danzaburou
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,677
Damage
55,077
87,962
Taken
75,319
50,839
Mitigated
38,798
40,083
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,239
2,040
0
3,950
20,041
17,643
165
4,346
15,695
0
25,950
L
Anubis
FaIaS
Anubis
4,151
191
0
2,187
9,236
3,509
555
1,847
7,389
27,923
0
L
Nu Wa
Hexttor
Nu Wa
24,708
5,397
0
687
13,660
5,232
611
3,764
9,896
71,377
0
W
Olorun
KayRy
Olorun
8,638
3,174
1,299
7,959
19,278
7,690
1,179
9,435
9,269
59,971
0
L
7,787
1,699
0
2,064
14,467
5,317
676
1,447
13,020
0
54,459
L
Susano
9,192
1,571
0
4,590
17,915
7,097
1,087
3,438
14,477
0
75,232
W
14,445
3,685
0
4,262
15,117
10,991
2,168
3,291
11,330
0
86,197
W
Thanatos
clown6
Thanatos
10,671
3,338
0
15,674
18,254
6,012
1,900
5,523
12,370
0
76,933
W
Artio
kiselGM
Artio
6,204
181
943
5,148
22,910
20,290
105
5,988
16,725
23,029
0
W
Danzaburou
yENàX
Danzaburou
17,719
8,677
0
4,798
12,403
5,856
5,970
3,466
8,785
0
79,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,159
Gold Earned
47,285
534
Minions Killed
429
0
Camps Cleared
0
1,928,295
Distance Traveled
1,616,730
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,122
434
40
2
0
387,081
2
L
Anubis
7,203
343
48
2
0
152,097
3
L
Nu Wa
11,709
558
103
5
0
331,924
5
W
Olorun
11,034
525
90
4
0
314,741
3
L
Neith
9,035
430
110
5
0
359,010
1
L
Susano
10,216
486
128
6
0
386,618
1
W
Thor
13,591
647
164
8
0
394,327
5
W
Thanatos
12,015
572
117
6
0
409,771
9
W
Artio
10,702
510
26
1
0
422,750
7
W
Danzaburou
12,817
610
137
7
0
386,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role