Player Matchup

Izanami
Izanami
Greendeath1994
Izanami
Level 128
God Stats
3W - 1L
1,230 SR
Queue Stats
12W - 6L
1,313 Elo+
Solo
Scylla
Scylla
Robber297
Scylla
Level 50
God Stats
14W - 11L
1,563 SR
Queue Stats
24W - 23L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Whitty24
Kumbhakarna
Level 87
God Stats
5W - 4L
1,805 SR
Queue Stats
13W - 13L
1,692 Elo+
Party 1
Erlang Shen
Erlang Shen
xxF3ARxx U BAD
Erlang Shen
Level 97
God Stats
4W - 4L
1,774 SR
Queue Stats
31W - 36L
1,646 Elo+
Party 1
Sun Wukong
Sun Wukong
xxF3ARxx U SAD
Sun Wukong
Level 66
God Stats
4W - 1L
1,848 SR
Queue Stats
7W - 7L
1,646 Elo+
Party 1
Team Averages
Level 86
1,644 SR
1,589 Elo+

VS

Team Averages
Level 109
1,576 SR
1,577 Elo+
Cu Chulainn
Cu Chulainn
FattDabbs420
Cu Chulainn
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 243L
1,518 Elo+
Solo
Chronos
Chronos
Sanghelios-
Chronos
Level 123
God Stats
11W - 18L
1,573 SR
Queue Stats
1,352W - 1,261L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
sinnerz4life
Cthulhu
Level 109
God Stats
61W - 51L
1,621 SR
Queue Stats
61W - 51L
1,599 Elo+
Solo
Tsukuyomi
Tsukuyomi
xCyyn
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,582 Elo+
Party 2
Chaac
Chaac
xVMorningStarVx
Chaac
Level 84
God Stats
11W - 13L
1,686 SR
Queue Stats
242W - 225L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
11,851
539
11,884
15,133
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Robber297
Scylla
18
5 / 2 / 5
11,612
528
14,331
8,036
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Whitty24
Kumbhakarna
16
2 / 2 / 12
11,232
511
6,921
17,212
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
xxF3ARxx U BAD
Erlang Shen
17
5 / 5 / 6
11,018
501
10,198
14,933
11,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xxF3ARxx U SAD
Sun Wukong
20
1 / 1 / 5
12,288
559
6,533
16,956
13,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FattDabbs420
Cu Chulainn
14
1 / 2 / 2
9,244
420
5,968
10,088
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Sanghelios-
Chronos
17
3 / 5 / 3
10,795
491
11,607
20,429
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
sinnerz4life
Cthulhu
13
0 / 4 / 6
8,386
381
7,674
16,898
12,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
xCyyn
Tsukuyomi
16
8 / 6 / 2
11,012
501
11,961
18,493
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 2 / 2
11,591
527
10,841
20,281
19,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
18
Kills
13
13
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
FattDabbs420
Cu Chulainn
1
2
2
1
W
5
3
4
2.33
W
Scylla
Robber297
Scylla
5
2
5
3.75
L
Chronos
Sanghelios-
Chronos
3
5
3
0.9
W
Kumbhakarna
Whitty24
Kumbhakarna
2
2
12
4
L
Cthulhu
sinnerz4life
Cthulhu
0
4
6
0.75
L
Tsukuyomi
xCyyn
Tsukuyomi
8
6
2
1.5
L
1
2
2
1
W
Erlang Shen
xxF3ARxx U BAD
Erlang Shen
5
5
6
1.6
W
Sun Wukong
xxF3ARxx U SAD
Sun Wukong
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,867
Damage
48,051
72,270
Taken
86,189
53,818
Mitigated
51,267
18,285
Healing
29,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
FattDabbs420
Cu Chulainn
5,968
1,128
0
1,646
10,088
6,425
254
1,588
8,473
0
39,147
W
11,884
6,546
0
6,440
15,133
5,980
3,042
3,731
11,377
0
84,549
W
Scylla
Robber297
Scylla
14,331
383
0
1,380
8,036
3,119
1,346
3,268
4,718
64,570
0
L
Chronos
Sanghelios-
Chronos
11,607
4,163
0
8,824
20,429
6,810
1,711
7,452
12,689
83,616
0
W
Kumbhakarna
Whitty24
Kumbhakarna
6,921
840
0
1,620
17,212
19,932
295
7,271
9,916
36,179
0
L
Cthulhu
sinnerz4life
Cthulhu
7,674
573
576
1,690
16,898
12,468
0
4,399
12,373
26,819
0
L
Tsukuyomi
xCyyn
Tsukuyomi
11,961
2,739
0
6,366
18,493
6,420
226
4,574
13,745
1
66,225
L
10,841
1,490
0
10,681
20,281
19,144
33
2,542
17,657
260
81,456
W
Erlang Shen
xxF3ARxx U BAD
Erlang Shen
10,198
3,747
0
2,606
14,933
11,502
1,673
3,029
11,882
0
75,889
W
Sun Wukong
xxF3ARxx U SAD
Sun Wukong
6,533
1,194
0
6,239
16,956
13,285
763
2,243
14,038
0
78,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
51,028
586
Minions Killed
510
0
Camps Cleared
0
2,033,583
Distance Traveled
1,989,559
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,244
420
79
4
0
419,631
6
W
Izanami
11,851
539
151
7
0
361,901
2
W
Scylla
11,612
528
126
6
0
396,505
10
L
Chronos
10,795
491
126
6
0
389,940
3
W
Kumbhakarna
11,232
511
16
1
0
428,493
8
L
Cthulhu
8,386
381
51
2
0
397,307
7
L
Tsukuyomi
11,012
501
97
4
0
390,652
2
L
Chaac
11,591
527
157
7
0
392,029
0
W
Erlang Shen
11,018
501
101
5
0
460,204
7
W
Sun Wukong
12,288
559
192
9
0
386,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role