Player Matchup

Ares
Ares
Mast3R SharK
Ares
Level 122
God Stats
24W - 13L
1,660 SR
Queue Stats
352W - 339L
1,608 Elo+
Solo
Da Ji
Da Ji
Ovarina
Da Ji
Level 85
God Stats
1W - 0L
1,286 SR
Queue Stats
8W - 6L
1,229 Elo+
Party 1
Danzaburou
Danzaburou
PrimalNero
Danzaburou
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,229 Elo+
Party 1
Neith
Neith
Simbxhhh
Neith
Level 106
God Stats
51W - 30L
1,574 SR
Queue Stats
470W - 441L
1,479 Elo+
Party 3
Nox
Nox
TheSupremeSavage
Nox
Level 109
God Stats
13W - 1L
1,547 SR
Queue Stats
102W - 110L
1,503 Elo+
Party 3
Team Averages
Level 114
1,514 SR
1,410 Elo+

VS

Team Averages
Level 99
1,500 SR
1,518 Elo+
Sun Wukong
Sun Wukong
Godturion
Sun Wukong
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 93L
1,663 Elo+
Solo
Discordia
Discordia
killerchris595
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
lStrawHatLuffyl
Danzaburou
Level 108
God Stats
14W - 19L
1,499 SR
Queue Stats
253W - 274L
1,407 Elo+
Solo
Ymir
Ymir
spartan_78g_
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
vanpeezy41
Ah Puch
Level 158
God Stats
8W - 16L
1,500 SR
Queue Stats
451W - 442L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,819
782
4,624
13,046
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Ovarina
Da Ji
14
4 / 2 / 5
8,108
811
4,836
5,830
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
PrimalNero
Danzaburou
15
3 / 0 / 6
8,343
834
10,699
9,642
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Simbxhhh
Neith
15
3 / 2 / 3
7,703
770
3,237
5,517
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 4
8,000
800
7,161
6,751
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Godturion
Sun Wukong
13
3 / 2 / 0
7,838
784
4,805
7,875
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
killerchris595
Discordia
15
1 / 2 / 2
7,901
790
9,437
4,999
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lStrawHatLuffyl
Danzaburou
12
1 / 4 / 1
7,161
716
5,053
8,568
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 4
6,825
683
3,706
10,472
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
vanpeezy41
Ah Puch
14
1 / 3 / 2
7,406
741
8,138
5,902
2,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Godturion
Sun Wukong
3
2
0
1.5
W
2
2
5
2.25
W
Da Ji
Ovarina
Da Ji
4
2
5
3.25
W
Danzaburou
PrimalNero
Danzaburou
3
0
6
6
W
Neith
Simbxhhh
Neith
3
2
3
2.25
W
3
0
4
5
L
Discordia
killerchris595
Discordia
1
2
2
1
L
Danzaburou
lStrawHatLuffyl
Danzaburou
1
4
1
0.38
L
0
4
4
0.5
L
Ah Puch
vanpeezy41
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,557
Damage
31,139
40,786
Taken
37,816
22,891
Mitigated
21,535
10,915
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Godturion
Sun Wukong
4,805
1,192
0
1,486
7,875
6,084
0
3,643
4,052
0
17,426
W
4,624
202
0
2,503
13,046
10,818
201
6,591
6,183
10,757
0
W
Da Ji
Ovarina
Da Ji
4,836
802
0
122
5,830
2,449
0
2,331
3,351
0
13,652
W
Danzaburou
PrimalNero
Danzaburou
10,699
5,264
0
5,075
9,642
4,531
635
5,970
3,525
0
38,112
W
Neith
Simbxhhh
Neith
3,237
1,480
0
2,170
5,517
2,263
0
3,219
2,046
0
23,762
W
7,161
144
0
1,045
6,751
2,830
98
2,972
3,532
31,125
0
L
Discordia
killerchris595
Discordia
9,437
0
0
190
4,999
1,914
0
1,458
3,497
37,530
0
L
Danzaburou
lStrawHatLuffyl
Danzaburou
5,053
1,886
0
635
8,568
3,074
750
1,503
6,977
0
19,944
L
3,706
495
0
578
10,472
8,274
0
2,865
7,447
8,115
0
L
Ah Puch
vanpeezy41
Ah Puch
8,138
171
0
1,030
5,902
2,189
1
1,988
3,890
34,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
37,131
246
Minions Killed
255
9
Camps Cleared
7
928,489
Distance Traveled
917,686
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,838
784
33
3
0
213,886
1
W
Ares
7,819
782
10
1
1
180,632
0
W
Da Ji
8,108
811
21
2
1
195,565
2
W
Danzaburou
8,343
834
92
9
2
185,808
0
W
Neith
7,703
770
44
4
3
178,458
1
W
Nox
8,000
800
79
8
2
188,026
3
L
Discordia
7,901
790
91
9
2
168,033
3
L
Danzaburou
7,161
716
34
3
1
170,685
0
L
Ymir
6,825
683
7
1
0
184,752
0
L
Ah Puch
7,406
741
90
9
4
180,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role