Player Matchup

Osiris
Osiris
COOPZARS
Osiris
Level 22
God Stats
16W - 10L
1,692 SR
Queue Stats
35W - 25L
1,549 Elo+
Party 1
Bakasura
Bakasura
DazaXtreme
Bakasura
Level 23
God Stats
5W - 4L
1,294 SR
Queue Stats
697W - 634L
1,506 Elo+
Party 1
Anhur
Anhur
karatechoppanda
Anhur
Level 27
God Stats
5W - 5L
1,445 SR
Queue Stats
505W - 491L
1,493 Elo+
Party 1
Chang'e
Chang'e
memordzzz
Chang'e
Level 89
God Stats
29W - 12L
1,578 SR
Queue Stats
323W - 282L
1,503 Elo+
Party 1
Sol
Sol
nampos
Sol
Level 14
God Stats
15W - 10L
1,334 SR
Queue Stats
508W - 502L
1,342 Elo+
Party 1
Team Averages
Level 35
1,469 SR
1,479 Elo+

VS

Team Averages
Level 23
1,549 SR
1,506 Elo+
Hel
Hel
Alfganzo
Hel
Level 26
God Stats
17W - 14L
1,543 SR
Queue Stats
21W - 18L
1,417 Elo+
Solo
Kukulkan
Kukulkan
DOPLEYFLOWERS
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
GrCombatir
Achilles
Level 28
God Stats
2W - 6L
1,360 SR
Queue Stats
41W - 44L
1,348 Elo+
Solo
Set
Set
NotKooduh
Set
Level 28
God Stats
3W - 3L
1,841 SR
Queue Stats
87W - 63L
1,715 Elo+
Party 2
Izanami
Izanami
hoodrichla
Izanami
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 157L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
COOPZARS
Osiris
19
3 / 3 / 5
12,693
529
12,962
24,088
29,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
DazaXtreme
Bakasura
20
11 / 7 / 6
14,329
597
13,628
22,306
9,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 4 / 7
14,281
595
23,529
17,381
7,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
memordzzz
Chang'e
18
2 / 5 / 17
12,177
507
12,918
20,126
13,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
nampos
Sol
16
4 / 7 / 3
11,892
496
6,730
13,810
6,174
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 3
11,047
460
5,286
16,189
5,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
DOPLEYFLOWERS
Kukulkan
16
2 / 14 / 4
9,851
410
7,479
16,272
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
GrCombatir
Achilles
17
1 / 4 / 6
10,643
443
10,580
22,108
29,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
16 / 4 / 5
14,023
584
30,594
25,551
13,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
hoodrichla
Izanami
17
4 / 4 / 6
10,873
453
9,936
14,147
4,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
50
33
Kills
26
26
Deaths
34
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Osiris
COOPZARS
Osiris
3
3
5
1.83
L
Kukulkan
DOPLEYFLOWERS
Kukulkan
2
14
4
0.29
W
Bakasura
DazaXtreme
Bakasura
11
7
6
2
L
Achilles
GrCombatir
Achilles
1
4
6
1
L
16
4
5
4.63
L
Izanami
hoodrichla
Izanami
4
4
6
1.75
W
13
4
7
4.13
W
Chang'e
memordzzz
Chang'e
2
5
17
2.1
W
Sol
nampos
Sol
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,767
Damage
63,875
97,711
Taken
94,267
66,539
Mitigated
58,911
33,463
Healing
26,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,286
255
1,534
3,643
16,189
5,143
2,245
3,530
12,519
58,201
0
W
Osiris
COOPZARS
Osiris
12,962
6,228
0
8,211
24,088
29,935
1,070
1,855
21,622
0
70,299
L
Kukulkan
DOPLEYFLOWERS
Kukulkan
7,479
1,719
0
0
16,272
6,172
710
5,737
9,814
35,509
0
W
Bakasura
DazaXtreme
Bakasura
13,628
9,002
0
5,854
22,306
9,795
83
2,897
19,259
0
82,013
L
Achilles
GrCombatir
Achilles
10,580
3,184
0
5,200
22,108
29,539
762
1,808
19,370
0
57,206
L
30,594
14,904
0
12,494
25,551
13,535
0
5,444
19,907
0
134,798
L
Izanami
hoodrichla
Izanami
9,936
6,702
0
3,311
14,147
4,522
337
4,042
10,035
0
52,389
W
23,529
12,260
0
6,234
17,381
7,457
4,382
3,198
14,042
0
96,681
W
Chang'e
memordzzz
Chang'e
12,918
2,178
3,121
7,648
20,126
13,178
594
3,303
16,803
60,699
0
W
Sol
nampos
Sol
6,730
2,048
0
2,395
13,810
6,174
2,907
4,435
9,353
56,350
2,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,372
Gold Earned
56,437
546
Minions Killed
527
0
Camps Cleared
0
2,176,013
Distance Traveled
2,089,671
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,047
460
107
4
0
400,704
0
W
Osiris
12,693
529
116
5
0
485,335
1
L
Kukulkan
9,851
410
61
3
0
321,943
0
W
Bakasura
14,329
597
131
5
0
506,814
4
L
Achilles
10,643
443
92
4
0
440,038
5
L
Set
14,023
584
191
8
0
485,736
1
L
Izanami
10,873
453
76
3
0
441,250
0
W
Anhur
14,281
595
137
6
0
425,523
8
W
Chang'e
12,177
507
57
2
0
416,679
11
W
Sol
11,892
496
105
4
0
341,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role