Player Matchup

Baron Samedi
Baron Samedi
J3-I5
Baron Samedi
Level 36
God Stats
25W - 18L
1,616 SR
Queue Stats
375W - 502L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Lance-ah-lot
Danzaburou
Level 67
God Stats
9W - 7L
1,747 SR
Queue Stats
358W - 439L
1,422 Elo+
Party 2
Freya
Freya
Roshane_Benne199
Freya
Level 81
God Stats
4W - 4L
1,358 SR
Queue Stats
38W - 36L
1,387 Elo+
Party 2
Xing Tian
Xing Tian
ThunderyGrizzly
Xing Tian
Level 57
God Stats
6W - 1L
1,493 SR
Queue Stats
9W - 5L
1,233 Elo+
Party 4
Chaac
Chaac
xpertarcher
Chaac
Level 65
God Stats
4W - 1L
1,697 SR
Queue Stats
26W - 19L
1,730 Elo+
Party 4
Team Averages
Level 61
1,582 SR
1,440 Elo+

VS

Team Averages
Level 68
1,558 SR
1,340 Elo+
Fenrir
Fenrir
Griffith37
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,224 Elo+
Party 3
Vulcan
Vulcan
RAWsixx
Vulcan
Level 84
God Stats
17W - 16L
1,399 SR
Queue Stats
24W - 24L
1,400 Elo+
Solo
Bellona
Bellona
SSJ4_Gohan2408
Bellona
Level 12
God Stats
4W - 11L
1,271 SR
Queue Stats
6W - 21L
1,224 Elo+
Party 3
Ares
Ares
eagamer2120
Ares
Level 89
God Stats
5W - 3L
1,898 SR
Queue Stats
174W - 168L
1,428 Elo+
Party 1
Izanami
Izanami
minion26x
Izanami
Level 93
God Stats
6W - 7L
1,724 SR
Queue Stats
146W - 148L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J3-I5
Baron Samedi
20
10 / 1 / 27
14,413
1,109
19,578
9,969
5,221
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Lance-ah-lot
Danzaburou
20
17 / 2 / 18
16,219
1,248
36,452
17,098
7,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 3 / 22
13,996
1,077
24,988
22,659
9,071
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
ThunderyGrizzly
Xing Tian
20
1 / 2 / 28
13,804
1,062
7,470
23,981
29,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 29
14,312
1,101
25,259
31,507
37,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Griffith37
Fenrir
18
2 / 10 / 6
11,735
903
14,216
23,750
11,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
RAWsixx
Vulcan
18
3 / 5 / 6
12,761
982
27,484
12,231
5,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 15 / 8
12,167
936
12,751
31,852
33,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 9 / 7
12,199
938
22,753
30,299
17,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
minion26x
Izanami
18
2 / 6 / 5
11,931
918
20,647
21,794
11,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
44
45
Kills
12
12
Deaths
45
124
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Griffith37
Fenrir
2
10
6
0.5
W
Baron Samedi
J3-I5
Baron Samedi
10
1
27
23.5
W
Danzaburou
Lance-ah-lot
Danzaburou
17
2
18
13
L
Vulcan
RAWsixx
Vulcan
3
5
6
1.2
W
11
3
22
7.33
L
2
15
8
0.4
W
Xing Tian
ThunderyGrizzly
Xing Tian
1
2
28
7.5
L
3
9
7
0.72
L
Izanami
minion26x
Izanami
2
6
5
0.75
W
6
4
29
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,747
Damage
97,851
105,214
Taken
119,926
89,176
Mitigated
79,448
34,965
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Griffith37
Fenrir
14,216
2,098
0
326
23,750
11,006
0
11,436
12,314
0
22,787
W
Baron Samedi
J3-I5
Baron Samedi
19,578
2,456
7,333
1,816
9,969
5,221
0
4,168
5,801
35,321
0
W
Danzaburou
Lance-ah-lot
Danzaburou
36,452
19,047
0
3,228
17,098
7,410
0
7,132
9,841
0
75,453
L
Vulcan
RAWsixx
Vulcan
27,484
11,291
0
0
12,231
5,781
0
4,958
7,273
77,046
0
W
24,988
9,982
0
6,280
22,659
9,071
0
11,087
11,397
42,963
0
L
12,751
3,637
0
968
31,852
33,607
0
17,952
13,900
478
24,791
W
Xing Tian
ThunderyGrizzly
Xing Tian
7,470
637
0
2,031
23,981
29,802
0
11,725
12,065
26,762
0
L
22,753
801
308
577
30,299
17,523
0
12,199
18,100
37,573
0
L
Izanami
minion26x
Izanami
20,647
14,956
804
2,021
21,794
11,531
0
5,491
16,303
0
57,134
W
25,259
5,036
0
14,277
31,507
37,672
0
16,603
14,654
0
55,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,744
Gold Earned
60,793
274
Minions Killed
276
8
Camps Cleared
5
1,153,803
Distance Traveled
1,234,565
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,735
903
23
2
0
279,363
2
W
Baron Samedi
14,413
1,109
43
3
1
220,804
0
W
Danzaburou
16,219
1,248
85
7
4
210,880
0
L
Vulcan
12,761
982
129
10
5
258,804
0
W
Freya
13,996
1,077
38
3
2
215,237
0
L
Bellona
12,167
936
19
1
0
239,285
1
W
Xing Tian
13,804
1,062
30
2
0
249,902
0
L
Ares
12,199
938
24
2
0
249,434
0
L
Izanami
11,931
918
81
6
0
207,679
1
W
Chaac
14,312
1,101
78
6
1
256,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role