Player Matchup

King Arthur
King Arthur
Mikulic644
King Arthur
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 109L
1,365 Elo+
Solo
Olorun
Olorun
TheKylanDragon
Olorun
Level 57
God Stats
2W - 4L
1,715 SR
Queue Stats
56W - 61L
1,478 Elo+
Party 1
Cupid
Cupid
supersonicred
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,438 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,427 Elo+

VS

Team Averages
Level 79
1,432 SR
1,499 Elo+
Ra
Ra
Clean Aquas
Ra
Level 62
God Stats
13W - 5L
1,500 SR
Queue Stats
17W - 10L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
Clean Dewey
Heimdallr
Level 56
God Stats
13W - 9L
1,517 SR
Queue Stats
53W - 42L
1,474 Elo+
Party 2
Ymir
Ymir
crazytyler123
Ymir
Level 120
God Stats
5W - 3L
1,280 SR
Queue Stats
218W - 156L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mikulic644
King Arthur
8
0 / 6 / 1
5,788
579
1,886
11,081
5,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 3 / 0
7,253
725
6,411
10,969
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 7 / 2
6,169
617
4,066
8,828
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 14
7,686
769
8,116
5,604
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Clean Dewey
Heimdallr
12
8 / 1 / 7
8,623
862
9,122
6,568
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 3 / 9
7,850
785
7,389
8,732
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
16
16
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
W
Heimdallr
Clean Dewey
Heimdallr
8
1
7
11.5
L
King Arthur
Mikulic644
King Arthur
0
6
1
0.08
L
4
3
0
1.33
W
6
3
9
3.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,363
Damage
24,627
30,878
Taken
20,904
11,688
Mitigated
11,969
7,978
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,116
936
2,888
4,287
5,604
2,051
763
2,594
3,010
31,671
0
W
Heimdallr
Clean Dewey
Heimdallr
9,122
4,115
0
2,156
6,568
3,611
931
1,424
5,144
0
27,451
L
King Arthur
Mikulic644
King Arthur
1,886
116
0
270
11,081
5,190
0
5,285
5,064
0
8,378
L
6,411
3,269
864
5,248
10,969
3,769
0
4,899
5,539
22,109
0
W
7,389
1,312
0
1,368
8,732
6,307
186
3,417
5,315
18,195
0
L
4,066
1,459
376
1,220
8,828
2,729
0
4,080
4,204
0
14,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,210
Gold Earned
24,159
66
Minions Killed
108
0
Camps Cleared
0
543,193
Distance Traveled
509,303
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,686
769
35
4
0
174,907
0
W
Heimdallr
8,623
862
44
4
0
174,099
0
L
King Arthur
5,788
579
15
2
0
189,281
0
L
Olorun
7,253
725
21
2
0
206,398
2
W
Ymir
7,850
785
29
3
0
160,297
0
L
Cupid
6,169
617
30
3
0
147,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role