Player Matchup

Scylla
Scylla
ArturoEktrbo
Scylla
Level 19
God Stats
5W - 7L
1,522 SR
Queue Stats
15W - 23L
1,358 Elo+
Party 1
Ares
Ares
LUCKER WICH00
Ares
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
16W - 22L
1,358 Elo+
Party 1
Fenrir
Fenrir
rubenpsp01
Fenrir
Level 65
God Stats
4W - 3L
1,730 SR
Queue Stats
16W - 24L
1,358 Elo+
Party 1
Team Averages
Level 32
1,584 SR
1,358 Elo+

VS

Team Averages
Level 21
1,679 SR
1,364 Elo+
Hades
Hades
Majin-DB
Hades
Level 18
God Stats
6W - 1L
1,742 SR
Queue Stats
26W - 41L
1,242 Elo+
Party 2
Bellona
Bellona
SoapyPhoenix
Bellona
Level 27
God Stats
1W - 1L
1,796 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TheRealBenji23
Kukulkan
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
22W - 25L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 5 / 4
6,980
635
4,679
6,589
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 4
7,076
643
2,787
9,526
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
rubenpsp01
Fenrir
10
4 / 4 / 1
7,649
695
4,548
6,727
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Majin-DB
Hades
12
7 / 2 / 6
8,883
808
7,938
5,357
3,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SoapyPhoenix
Bellona
11
2 / 2 / 9
8,055
732
3,632
7,444
4,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
11
4 / 1 / 6
8,116
738
6,067
3,668
1,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
13
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
4
0.6
L
0
5
4
0.4
W
Hades
Majin-DB
Hades
7
2
6
5
W
Bellona
SoapyPhoenix
Bellona
2
2
9
3.25
W
Kukulkan
4
1
6
7
L
Fenrir
rubenpsp01
Fenrir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,014
Damage
17,637
22,842
Taken
16,469
10,782
Mitigated
9,775
1,990
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,679
667
0
128
6,589
2,154
0
4,593
1,996
19,698
0
L
2,787
54
0
880
9,526
4,642
0
5,777
3,749
6,843
0
W
Hades
Majin-DB
Hades
7,938
1,162
629
861
5,357
3,813
426
3,034
2,131
18,162
0
W
Bellona
SoapyPhoenix
Bellona
3,632
213
0
520
7,444
4,843
532
3,523
3,702
0
21,603
W
Kukulkan
6,067
523
0
0
3,668
1,119
1,025
528
3,102
38,396
0
L
Fenrir
rubenpsp01
Fenrir
4,548
2,015
0
982
6,727
3,986
0
3,641
3,086
0
24,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,705
Gold Earned
25,054
72
Minions Killed
132
0
Camps Cleared
0
544,699
Distance Traveled
568,822
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,980
635
25
2
0
178,773
0
L
Ares
7,076
643
14
1
0
176,831
0
W
Hades
8,883
808
25
2
0
169,594
4
W
Bellona
8,055
732
45
4
0
217,043
0
W
Kukulkan
8,116
738
62
6
0
182,185
2
L
Fenrir
7,649
695
33
3
0
189,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role