Player Matchup

Mercury
Mercury
Dark Knight2439
Mercury
Level 86
God Stats
30W - 27L
1,580 SR
Queue Stats
275W - 255L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
Eyepatchghoul09
Jing Wei
Level 25
God Stats
2W - 0L
1,764 SR
Queue Stats
11W - 12L
1,444 Elo+
Party 1
King Arthur
King Arthur
KingKarlofDeath
King Arthur
Level 86
God Stats
3W - 3L
1,319 SR
Queue Stats
134W - 104L
1,434 Elo+
Party 1
Athena
Athena
OozyKetchup3780
Athena
Level 58
God Stats
21W - 13L
1,680 SR
Queue Stats
81W - 76L
1,515 Elo+
Party 1
Hades
Hades
dark Truthz5431
Hades
Level 48
God Stats
5W - 2L
1,278 SR
Queue Stats
57W - 68L
1,297 Elo+
Party 1
Team Averages
Level 61
1,524 SR
1,447 Elo+

VS

Team Averages
Level 49
1,365 SR
1,408 Elo+
King Arthur
King Arthur
BRUNO17431
King Arthur
Level 64
God Stats
0W - 5L
1,294 SR
Queue Stats
128W - 184L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DKSMoss
Tsukuyomi
Level 28
God Stats
14W - 16L
1,551 SR
Queue Stats
190W - 258L
1,378 Elo+
Party 2
Heimdallr
Heimdallr
DrSlimSlimey
Heimdallr
Level 43
God Stats
3W - 12L
1,180 SR
Queue Stats
78W - 135L
1,345 Elo+
Party 2
Freya
Freya
JNdeadpool
Freya
Level 43
God Stats
0W - 4L
1,308 SR
Queue Stats
102W - 163L
1,465 Elo+
Party 2
Ganesha
Ganesha
WM FOOT
Ganesha
Level 65
God Stats
13W - 22L
1,492 SR
Queue Stats
324W - 391L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 12
16,178
599
24,105
21,788
10,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
19
5 / 4 / 13
12,956
480
12,532
13,499
4,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KingKarlofDeath
King Arthur
20
3 / 4 / 16
14,205
526
10,533
24,057
16,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 3 / 16
13,269
491
8,901
27,390
22,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
16 / 1 / 20
16,213
600
28,963
20,829
13,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BRUNO17431
King Arthur
19
2 / 6 / 1
12,137
450
6,378
21,427
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
DKSMoss
Tsukuyomi
17
5 / 8 / 2
11,808
437
14,987
23,481
8,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
DrSlimSlimey
Heimdallr
15
5 / 8 / 3
11,036
409
13,960
18,388
9,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
16
2 / 16 / 1
10,480
388
12,569
24,315
11,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
WM FOOT
Ganesha
15
1 / 5 / 10
10,024
371
15,644
23,732
28,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
43
Kills
15
15
Deaths
43
77
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BRUNO17431
King Arthur
2
6
1
0.42
L
Tsukuyomi
DKSMoss
Tsukuyomi
5
8
2
0.75
W
18
3
12
8
L
Heimdallr
DrSlimSlimey
Heimdallr
5
8
3
0.81
W
Jing Wei
5
4
13
2.88
L
Freya
2
16
1
0.16
W
King Arthur
KingKarlofDeath
King Arthur
3
4
16
2.75
W
1
3
16
3
L
Ganesha
WM FOOT
Ganesha
1
5
10
1.2
W
16
1
20
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,034
Damage
63,538
107,563
Taken
111,343
67,065
Mitigated
76,401
35,899
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BRUNO17431
King Arthur
6,378
662
0
7,147
21,427
17,373
34
2,700
18,727
302
83,928
L
Tsukuyomi
DKSMoss
Tsukuyomi
14,987
2,608
0
4,241
23,481
8,909
0
8,759
14,722
0
66,732
W
24,105
12,775
0
4,821
21,788
10,042
5,119
2,182
19,239
0
150,846
L
Heimdallr
DrSlimSlimey
Heimdallr
13,960
4,389
0
1,700
18,388
9,700
1,234
8,513
9,875
0
58,565
W
Jing Wei
12,532
9,966
0
3,992
13,499
4,117
1,190
5,185
8,289
0
71,838
L
Freya
12,569
4,276
0
3,510
24,315
11,511
0
13,307
11,008
53,125
3,733
W
King Arthur
KingKarlofDeath
King Arthur
10,533
1,473
0
5,164
24,057
16,934
116
7,355
16,479
172
81,018
W
8,901
2,772
1,168
8,917
27,390
22,787
908
4,900
22,465
51,451
0
L
Ganesha
WM FOOT
Ganesha
15,644
1,382
0
3,470
23,732
28,908
204
4,757
18,975
33,779
0
W
28,963
1,228
968
10,869
20,829
13,185
1,288
9,078
11,676
114,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,821
Gold Earned
55,485
617
Minions Killed
450
0
Camps Cleared
0
2,875,107
Distance Traveled
2,380,782
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,137
450
159
6
0
515,021
2
L
Tsukuyomi
11,808
437
84
3
0
517,658
0
W
Mercury
16,178
599
155
6
0
650,540
0
L
Heimdallr
11,036
409
115
4
0
421,003
0
W
Jing Wei
12,956
480
95
4
0
518,238
0
L
Freya
10,480
388
89
3
0
430,817
4
W
King Arthur
14,205
526
146
5
0
564,003
5
W
Athena
13,269
491
66
2
0
585,447
2
L
Ganesha
10,024
371
3
0
0
496,283
1
W
Hades
16,213
600
155
6
0
556,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role