Player Matchup

Ne Zha
Ne Zha
Hannah iLLy
Ne Zha
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
366W - 234L
1,783 Elo+
Party 1
He Bo
He Bo
Lambassador21
He Bo
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 139L
1,783 Elo+
Party 1
Tyr
Tyr
LolSmurf69
Tyr
Level 13
God Stats
3W - 1L
1,792 SR
Queue Stats
159W - 78L
1,663 Elo+
Party 1
Team Averages
Level 90
1,597 SR
1,743 Elo+

VS

Team Averages
Level 55
1,495 SR
1,531 Elo+
Khepri
Khepri
Herascesar
Khepri
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 174L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JakeApathy
Tsukuyomi
Level 16
God Stats
0W - 1L
1,484 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MiMadreElBicho
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 3 / 10
10,631
591
7,755
13,824
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 5
11,246
625
8,550
9,422
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 1 / 4
12,130
674
16,168
14,423
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Herascesar
Khepri
15
2 / 1 / 5
11,744
652
10,517
11,845
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
JakeApathy
Tsukuyomi
12
1 / 10 / 2
9,676
538
4,768
15,835
6,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
14
2 / 3 / 4
10,562
587
8,583
8,747
4,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
5
7
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
3
10
2
L
Khepri
Herascesar
Khepri
2
1
5
4.5
L
Tsukuyomi
JakeApathy
Tsukuyomi
1
10
2
0.2
W
4
3
5
2.17
W
9
1
4
11
L
Kukulkan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,473
Damage
23,868
37,669
Taken
36,427
25,187
Mitigated
23,028
12,406
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,755
1,597
0
5,427
13,824
9,282
725
7,352
6,472
0
38,815
L
Khepri
Herascesar
Khepri
10,517
710
732
3,050
11,845
12,364
0
4,180
6,607
41,028
0
L
Tsukuyomi
JakeApathy
Tsukuyomi
4,768
1,552
0
1,067
15,835
6,260
0
1,142
14,000
0
18,092
W
8,550
327
0
1,167
9,422
3,444
0
4,654
4,768
53,193
0
W
16,168
3,399
0
5,812
14,423
12,461
0
7,157
7,266
0
45,529
L
Kukulkan
8,583
356
0
336
8,747
4,404
0
2,440
5,972
43,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
31,982
176
Minions Killed
143
0
Camps Cleared
0
1,013,943
Distance Traveled
901,166
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,631
591
50
3
0
344,068
6
L
Khepri
11,744
652
40
2
0
333,483
7
L
Tsukuyomi
9,676
538
18
1
0
271,488
0
W
He Bo
11,246
625
81
5
0
319,413
1
W
Tyr
12,130
674
45
3
0
350,462
3
L
Kukulkan
10,562
587
85
5
0
296,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role