Player Matchup

Hera
Hera
Dragodragon
Hera
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,245 Elo+
Party 1
Ra
Ra
LemmKova
Ra
Level 160
God Stats
11W - 17L
1,306 SR
Queue Stats
1,409W - 1,457L
1,521 Elo+
Party 3
Eset
Eset
UmmiNoMajo
Eset
Level 137
God Stats
2W - 1L
1,718 SR
Queue Stats
56W - 59L
1,652 Elo+
Party 3
Kuzenbo
Kuzenbo
awolfgod
Kuzenbo
Level 140
God Stats
9W - 5L
1,769 SR
Queue Stats
131W - 112L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
ch0wmain
Erlang Shen
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 208L
1,571 Elo+
Solo
Team Averages
Level 148
1,559 SR
1,485 Elo+

VS

Team Averages
Level 107
1,565 SR
1,329 Elo+
Kumbhakarna
Kumbhakarna
FillMeWithSauce
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,195 Elo+
Party 2
The Morrigan
The Morrigan
GAIJlN
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,195 Elo+
Party 2
Baron Samedi
Baron Samedi
OriginaL Sh1ft
Baron Samedi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,405 Elo+
Party 2
Ares
Ares
javier15503
Ares
Level 112
God Stats
3W - 2L
1,824 SR
Queue Stats
353W - 351L
1,654 Elo+
Solo
Jormungandr
Jormungandr
weeniehutsjr
Jormungandr
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
223W - 203L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 10
11,755
840
25,912
9,854
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 2 / 11
10,394
742
13,914
14,470
8,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 17
10,002
714
12,719
12,069
7,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
awolfgod
Kuzenbo
16
2 / 2 / 17
10,129
724
12,103
17,095
26,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
ch0wmain
Erlang Shen
17
5 / 4 / 13
10,311
737
15,627
20,306
25,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FillMeWithSauce
Kumbhakarna
17
4 / 3 / 4
9,056
647
7,505
20,384
22,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
GAIJlN
The Morrigan
16
3 / 5 / 5
9,409
672
10,257
14,766
8,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
OriginaL Sh1ft
Baron Samedi
16
1 / 6 / 7
9,008
643
17,880
16,089
10,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 6 / 6
9,353
668
8,986
20,402
25,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
weeniehutsjr
Jormungandr
15
1 / 3 / 5
8,929
638
11,290
19,552
25,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
23
Kills
11
11
Deaths
23
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
L
Kumbhakarna
FillMeWithSauce
Kumbhakarna
4
3
4
2
L
The Morrigan
GAIJlN
The Morrigan
3
5
5
1.1
W
3
2
11
4.25
L
Baron Samedi
OriginaL Sh1ft
Baron Samedi
1
6
7
0.75
W
1
2
17
4.75
W
Kuzenbo
awolfgod
Kuzenbo
2
2
17
5.25
W
Erlang Shen
ch0wmain
Erlang Shen
5
4
13
2.88
L
2
6
6
0.83
L
Jormungandr
weeniehutsjr
Jormungandr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,275
Damage
55,918
73,794
Taken
91,193
72,481
Mitigated
92,527
38,784
Healing
39,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,912
4,051
548
2,017
9,854
5,115
1,140
7,411
2,147
45,262
0
L
Kumbhakarna
FillMeWithSauce
Kumbhakarna
7,505
541
1,355
7,492
20,384
22,005
0
13,352
5,914
17,104
0
L
The Morrigan
GAIJlN
The Morrigan
10,257
932
1,032
1,236
14,766
8,398
0
11,634
2,546
22,476
0
W
13,914
614
11,762
7,300
14,470
8,480
1,241
12,446
1,571
37,348
0
L
Baron Samedi
OriginaL Sh1ft
Baron Samedi
17,880
1,506
10,457
5,201
16,089
10,502
207
11,959
3,593
39,488
0
W
12,719
742
6,075
3,320
12,069
7,212
693
9,806
1,928
22,740
0
W
Kuzenbo
awolfgod
Kuzenbo
12,103
4,145
1,964
1,893
17,095
26,336
523
11,796
4,649
24,985
0
W
Erlang Shen
ch0wmain
Erlang Shen
15,627
7,394
280
3,625
20,306
25,338
1,778
12,547
6,922
0
25,366
L
8,986
521
110
3,196
20,402
25,874
0
11,585
7,689
15,344
0
L
Jormungandr
weeniehutsjr
Jormungandr
11,290
1,295
3,193
5,932
19,552
25,748
0
11,547
6,803
28,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
45,755
146
Minions Killed
133
0
Camps Cleared
0
1,298,891
Distance Traveled
1,250,145
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,755
840
47
3
0
247,484
1
L
Kumbhakarna
9,056
647
19
1
0
264,768
2
L
The Morrigan
9,409
672
26
2
0
240,051
0
W
Ra
10,394
742
38
3
0
280,902
2
L
Baron Samedi
9,008
643
57
4
0
222,207
0
W
Eset
10,002
714
32
2
0
272,073
2
W
Kuzenbo
10,129
724
17
1
0
271,747
6
W
Erlang Shen
10,311
737
12
1
0
226,685
3
L
Ares
9,353
668
9
1
0
244,383
0
L
Jormungandr
8,929
638
22
2
0
278,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role