Player Matchup

Medusa
Medusa
Gold V
Festiel
Medusa
Gold V
Level 156
God Stats
3W - 0L
1,804 SR
Queue Stats
5W - 0L
1,677 MMR
Party 2
Achilles
Achilles
Gold V
Pantherapy
Achilles
Gold V
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,677 MMR
Party 2
Eset
Eset
Gold V
one WISDOM
Eset
Gold V
Level 150
God Stats
3W - 0L
1,880 SR
Queue Stats
5W - 0L
1,677 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,728 SR
1,677 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,576 SR
1,646 MMR
Danzaburou
Danzaburou
Gold I
MerlinOP
Danzaburou
Gold I
Level 121
God Stats
6W - 4L
1,864 SR
Queue Stats
82W - 86L
1,655 MMR
Party 1
Sobek
Sobek
Gold III
MrChades
Sobek
Gold III
Level 119
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 19L
1,629 MMR
Solo
Hera
Hera
Gold II
Willedakid1
Hera
Gold II
Level 156
God Stats
3W - 2L
1,579 SR
Queue Stats
233W - 213L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Festiel
Medusa
14
6 / 0 / 9
10,107
777
12,103
6,675
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Pantherapy
Achilles
13
3 / 2 / 9
9,178
706
6,116
11,394
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
6 / 2 / 8
9,924
763
11,133
7,954
2,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuAphroditeGuan YuPersephoneSylvanus

VS

Bans
ChaacNikeCerberusAthenaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MerlinOP
Danzaburou
11
0 / 6 / 3
8,015
617
4,662
9,868
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
MrChades
Sobek
11
3 / 5 / 1
9,361
720
3,201
15,231
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 3
8,297
638
9,221
7,976
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Festiel
Medusa
6
0
9
10.5
L
Danzaburou
MerlinOP
Danzaburou
0
6
3
0.25
L
Sobek
MrChades
Sobek
3
5
1
0.7
W
Achilles
Pantherapy
Achilles
3
2
9
3.75
L
1
4
3
0.63
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
17,084
26,023
Taken
33,075
14,098
Mitigated
20,294
6,407
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Festiel
Medusa
12,103
4,083
0
551
6,675
2,580
2,207
3,615
3,060
0
57,148
L
Danzaburou
MerlinOP
Danzaburou
4,662
1,190
0
1,818
9,868
3,781
0
4,488
5,280
0
46,934
L
Sobek
MrChades
Sobek
3,201
170
0
3,062
15,231
13,799
0
3,745
11,136
9,611
0
W
Achilles
Pantherapy
Achilles
6,116
1,435
0
2,173
11,394
8,823
80
4,277
7,117
0
23,551
L
9,221
1,401
0
1,110
7,976
2,714
0
2,927
4,974
26,981
0
W
11,133
436
1,159
2,524
7,954
2,695
146
4,564
3,390
36,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
25,673
174
Minions Killed
138
0
Camps Cleared
0
809,918
Distance Traveled
699,056
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,107
777
104
8
0
274,955
5
L
Danzaburou
8,015
617
81
6
0
234,982
5
L
Sobek
9,361
720
12
1
0
239,563
3
W
Achilles
9,178
706
32
2
0
272,231
2
L
Hera
8,297
638
45
3
0
224,511
4
W
Eset
9,924
763
38
3
0
262,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role