Player Matchup

Ravana
Ravana
ANTRAXGAN
Ravana
Level 153
God Stats
5W - 6L
1,537 SR
Queue Stats
101W - 105L
1,534 Elo+
Party 3
Medusa
Medusa
DrJamari
Medusa
Level 85
God Stats
1W - 6L
1,092 SR
Queue Stats
238W - 248L
1,538 Elo+
Party 2
Ymir
Ymir
ItsLilJayJay
Ymir
Level 95
God Stats
22W - 26L
1,601 SR
Queue Stats
236W - 253L
1,540 Elo+
Party 2
Vulcan
Vulcan
OZ-exam
Vulcan
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 82L
1,504 Elo+
Party 2
Baba Yaga
Baba Yaga
Sleepy HW
Baba Yaga
Level 126
God Stats
6W - 1L
1,500 SR
Queue Stats
595W - 612L
1,405 Elo+
Party 3
Team Averages
Level 112
1,446 SR
1,504 Elo+

VS

Team Averages
Level 99
1,558 SR
1,446 Elo+
Hades
Hades
AlphaSalmon23
Hades
Level 65
God Stats
1W - 1L
1,703 SR
Queue Stats
101W - 106L
1,544 Elo+
Party 1
Hachiman
Hachiman
CHI_LEE_OON
Hachiman
Level 156
God Stats
10W - 3L
1,271 SR
Queue Stats
148W - 139L
1,417 Elo+
Party 1
Chaac
Chaac
YEY_P_3
Chaac
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
74W - 71L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
drippin_wolf_32
Cthulhu
Level 86
God Stats
3W - 1L
1,816 SR
Queue Stats
122W - 113L
1,376 Elo+
Party 1
Fenrir
Fenrir
l exstensive l
Fenrir
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ANTRAXGAN
Ravana
18
0 / 9 / 7
11,567
428
13,837
17,580
8,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
DrJamari
Medusa
17
2 / 10 / 4
10,518
390
18,002
21,906
11,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 3
10,801
400
7,775
20,632
18,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
OZ-exam
Vulcan
20
6 / 6 / 3
13,284
492
16,609
13,627
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Sleepy HW
Baba Yaga
20
6 / 5 / 1
13,239
490
21,975
18,844
12,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 4
13,858
513
13,166
23,392
13,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
CHI_LEE_OON
Hachiman
20
4 / 2 / 8
13,842
513
12,726
17,709
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
YEY_P_3
Chaac
20
4 / 2 / 5
13,741
509
17,002
28,004
30,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
1 / 3 / 10
13,075
484
8,520
16,863
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 4 / 7
14,536
538
20,873
28,748
25,625
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
17
Kills
34
34
Deaths
17
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ravana
ANTRAXGAN
Ravana
0
9
7
0.39
W
11
6
4
2.17
W
Hachiman
CHI_LEE_OON
Hachiman
4
2
8
4
L
Medusa
DrJamari
Medusa
2
10
4
0.4
L
3
4
3
1.13
L
Vulcan
OZ-exam
Vulcan
6
6
3
1.25
L
Baba Yaga
Sleepy HW
Baba Yaga
6
5
1
1.3
W
Chaac
YEY_P_3
Chaac
4
2
5
3.25
W
1
3
10
2
W
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,198
Damage
72,287
92,589
Taken
114,716
57,022
Mitigated
90,400
13,264
Healing
44,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ANTRAXGAN
Ravana
13,837
5,431
0
1,407
17,580
8,273
0
3,513
13,922
0
87,217
W
13,166
659
344
8,779
23,392
13,285
520
11,006
12,386
93,151
0
W
Hachiman
CHI_LEE_OON
Hachiman
12,726
6,388
0
10,748
17,709
6,274
7,265
3,440
14,269
0
119,518
L
Medusa
DrJamari
Medusa
18,002
7,453
0
2,163
21,906
11,481
0
6,275
15,609
0
85,604
L
7,775
766
600
3,695
20,632
18,156
190
5,532
14,865
39,060
0
L
Vulcan
OZ-exam
Vulcan
16,609
6,280
0
1,651
13,627
6,777
252
2,966
10,581
84,070
0
L
Baba Yaga
Sleepy HW
Baba Yaga
21,975
1,091
0
3,748
18,844
12,335
421
3,436
14,798
85,566
0
W
Chaac
YEY_P_3
Chaac
17,002
2,287
0
12,828
28,004
30,171
458
16,716
11,288
36
94,518
W
8,520
287
231
1,559
16,863
15,045
714
4,687
12,176
57,713
0
W
20,873
4,800
0
9,791
28,748
25,625
0
10,613
18,135
0
97,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,409
Gold Earned
69,052
588
Minions Killed
729
0
Camps Cleared
0
2,351,697
Distance Traveled
2,591,864
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,567
428
122
5
0
438,762
0
W
Hades
13,858
513
135
5
0
494,835
3
W
Hachiman
13,842
513
173
6
0
480,736
2
L
Medusa
10,518
390
114
4
0
415,272
4
L
Ymir
10,801
400
57
2
0
481,299
8
L
Vulcan
13,284
492
148
5
0
496,013
2
L
Baba Yaga
13,239
490
147
5
0
520,351
0
W
Chaac
13,741
509
173
6
0
551,915
2
W
Cthulhu
13,075
484
109
4
0
535,933
2
W
Fenrir
14,536
538
139
5
0
528,445
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role