Player Matchup

Ares
Ares
Altamega1000
Ares
Level 29
God Stats
23W - 7L
1,721 SR
Queue Stats
49W - 47L
1,338 Elo+
Party 2
Izanami
Izanami
Dixonpside
Izanami
Level 27
God Stats
1W - 2L
1,476 SR
Queue Stats
24W - 26L
1,542 Elo+
Solo
Zeus
Zeus
TeCo59
Zeus
Level 65
God Stats
9W - 0L
1,500 SR
Queue Stats
106W - 104L
1,408 Elo+
Party 2
Team Averages
Level 40
1,566 SR
1,429 Elo+

VS

Team Averages
Level 22
1,469 SR
1,367 Elo+
Cthulhu
Cthulhu
Olalos
Cthulhu
Level 58
God Stats
0W - 1L
1,712 SR
Queue Stats
23W - 32L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
SelectedSquire5
Kukulkan
Level 4
God Stats
7W - 7L
1,196 SR
Queue Stats
23W - 33L
1,300 Elo+
Party 1
Yemoja
Yemoja
akiseevans
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
10,444
803
5,417
11,438
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Dixonpside
Izanami
13
2 / 1 / 15
9,550
735
5,928
8,245
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
TeCo59
Zeus
13
10 / 1 / 4
10,072
775
14,993
4,319
2,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Olalos
Cthulhu
10
1 / 5 / 1
8,087
622
4,874
15,382
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
11
1 / 8 / 1
8,134
626
6,596
9,497
3,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
akiseevans
Yemoja
10
0 / 4 / 1
7,452
573
889
6,372
2,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Izanami
Dixonpside
Izanami
2
1
15
9.5
L
Cthulhu
Olalos
Cthulhu
1
5
1
0.3
L
Kukulkan
1
8
1
0.19
W
Zeus
TeCo59
Zeus
10
1
4
12
L
Yemoja
akiseevans
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
12,359
24,002
Taken
31,251
16,512
Mitigated
21,504
6,634
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,417
83
0
3,260
11,438
11,039
116
4,628
6,810
20,056
0
W
Izanami
Dixonpside
Izanami
5,928
4,613
0
2,990
8,245
3,423
1,930
5,334
2,911
0
44,653
L
Cthulhu
Olalos
Cthulhu
4,874
145
0
1,046
15,382
15,169
0
9,552
5,830
21,137
0
L
Kukulkan
6,596
401
0
50
9,497
3,527
230
6,562
2,935
28,126
0
W
Zeus
TeCo59
Zeus
14,993
694
231
153
4,319
2,050
527
2,449
1,870
40,781
0
L
Yemoja
akiseevans
Yemoja
889
210
433
67
6,372
2,808
0
4,340
2,032
8,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
23,673
157
Minions Killed
82
0
Camps Cleared
0
703,028
Distance Traveled
589,004
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,444
803
23
2
0
269,121
0
W
Izanami
9,550
735
83
6
0
202,025
2
L
Cthulhu
8,087
622
26
2
0
225,928
2
L
Kukulkan
8,134
626
46
4
0
222,530
0
W
Zeus
10,072
775
51
4
0
231,882
0
L
Yemoja
7,452
573
10
1
0
140,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role