Player Matchup

Jing Wei
Jing Wei
DarkMantle
Jing Wei
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
595W - 395L
1,782 Elo+
Party 1
Chang'e
Chang'e
HeavensMandate
Chang'e
Level 83
God Stats
12W - 4L
1,500 SR
Queue Stats
594W - 389L
1,736 Elo+
Party 1
Cthulhu
Cthulhu
Miinku
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmiteSmurf1
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,950 Elo+
Party 1
Anubis
Anubis
xxPancake-
Anubis
Level 153
God Stats
5W - 1L
1,500 SR
Queue Stats
631W - 405L
1,756 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,743 Elo+

VS

Team Averages
Level 105
1,591 SR
1,707 Elo+
Serqet
Serqet
AkaiJigoku
Serqet
Level 143
God Stats
1W - 5L
1,464 SR
Queue Stats
153W - 137L
1,537 Elo+
Solo
Scylla
Scylla
BixieStix
Scylla
Level 38
God Stats
13W - 23L
1,474 SR
Queue Stats
344W - 322L
1,670 Elo+
Solo
Neith
Neith
SmithSmithin
Neith
Level 157
God Stats
2W - 1L
1,816 SR
Queue Stats
27W - 28L
1,806 Elo+
Party 2
Kuzenbo
Kuzenbo
haredreier
Kuzenbo
Level 156
God Stats
0W - 1L
1,702 SR
Queue Stats
73W - 73L
1,627 Elo+
Solo
Cu Chulainn
Cu Chulainn
jgc0160
Cu Chulainn
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 67L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkMantle
Jing Wei
14
4 / 1 / 4
8,072
577
8,992
10,836
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 0 / 3
7,865
562
6,689
6,834
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Miinku
Cthulhu
12
3 / 1 / 5
7,174
512
4,637
8,111
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
SmiteSmurf1
Tsukuyomi
13
3 / 2 / 1
7,428
531
7,421
10,672
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
xxPancake-
Anubis
14
5 / 0 / 4
8,171
584
7,138
5,001
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AkaiJigoku
Serqet
10
1 / 3 / 0
6,198
443
2,564
10,091
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
BixieStix
Scylla
13
0 / 2 / 0
6,877
491
2,187
6,114
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,766
483
9,553
8,853
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
haredreier
Kuzenbo
9
0 / 5 / 1
6,102
436
3,663
11,586
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
jgc0160
Cu Chulainn
12
2 / 3 / 0
7,314
522
7,970
10,902
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
AkaiJigoku
Serqet
1
3
0
0.33
L
Scylla
BixieStix
Scylla
0
2
0
0
W
Jing Wei
DarkMantle
Jing Wei
4
1
4
6
W
1
0
3
2.5
W
Cthulhu
Miinku
Cthulhu
3
1
5
5.5
W
Tsukuyomi
SmiteSmurf1
Tsukuyomi
3
2
1
1.75
L
1
3
1
0.5
L
Kuzenbo
haredreier
Kuzenbo
0
5
1
0.1
L
Cu Chulainn
jgc0160
Cu Chulainn
2
3
0
0.67
W
Anubis
xxPancake-
Anubis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
25,937
41,454
Taken
47,546
17,630
Mitigated
20,615
22,301
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AkaiJigoku
Serqet
2,564
354
0
2,338
10,091
2,884
0
3,218
6,848
0
26,098
L
Scylla
BixieStix
Scylla
2,187
481
0
500
6,114
2,078
0
5,205
884
43,543
0
W
Jing Wei
DarkMantle
Jing Wei
8,992
6,560
0
7,683
10,836
3,559
0
1,229
9,607
0
62,949
W
6,689
180
371
3,887
6,834
2,188
0
1,939
4,739
53,916
0
W
Cthulhu
Miinku
Cthulhu
4,637
348
85
1,594
8,111
4,202
0
2,283
5,538
18,471
0
W
Tsukuyomi
SmiteSmurf1
Tsukuyomi
7,421
1,835
0
4,545
10,672
5,522
0
829
9,118
0
45,085
L
9,553
4,151
0
4,072
8,853
2,261
0
2,924
5,929
0
47,854
L
Kuzenbo
haredreier
Kuzenbo
3,663
1,371
0
1,674
11,586
6,132
0
4,980
6,606
21,584
0
L
Cu Chulainn
jgc0160
Cu Chulainn
7,970
1,066
0
4,513
10,902
7,260
0
2,137
8,315
4,646
31,749
W
Anubis
xxPancake-
Anubis
7,138
280
0
4,136
5,001
2,159
0
554
4,121
55,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
33,257
457
Minions Killed
366
0
Camps Cleared
0
1,391,209
Distance Traveled
1,285,883
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,198
443
64
5
0
308,327
6
L
Scylla
6,877
491
102
7
0
251,920
5
W
Jing Wei
8,072
577
120
9
0
242,960
3
W
Chang'e
7,865
562
117
8
0
300,653
2
W
Cthulhu
7,174
512
31
2
0
277,323
8
W
Tsukuyomi
7,428
531
85
6
0
296,299
1
L
Neith
6,766
483
105
8
0
215,367
2
L
Kuzenbo
6,102
436
35
3
0
258,758
4
L
Cu Chulainn
7,314
522
60
4
0
251,511
3
W
Anubis
8,171
584
104
7
0
273,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role