Player Matchup

Hel
Hel
Chancelor52
Hel
Level 128
God Stats
20W - 15L
1,332 SR
Queue Stats
241W - 222L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
DetectiveKimble1
Danzaburou
Level 103
God Stats
327W - 260L
1,643 SR
Queue Stats
458W - 398L
1,524 Elo+
Party 1
Ravana
Ravana
FlickNick9
Ravana
Level 143
God Stats
13W - 8L
1,843 SR
Queue Stats
558W - 515L
1,470 Elo+
Party 2
Xing Tian
Xing Tian
Heretic603
Xing Tian
Level 35
God Stats
4W - 2L
1,847 SR
Queue Stats
14W - 16L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
JamaicanBaron
Erlang Shen
Level 81
God Stats
12W - 12L
1,580 SR
Queue Stats
72W - 63L
1,602 Elo+
Party 1
Team Averages
Level 98
1,649 SR
1,516 Elo+

VS

Team Averages
Level 62
1,641 SR
1,584 Elo+
Da Ji
Da Ji
El Elegido 0077
Da Ji
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
425W - 333L
1,604 Elo+
Party 4
Izanami
Izanami
ItsWorst
Izanami
Level 41
God Stats
63W - 21L
1,879 SR
Queue Stats
235W - 183L
1,640 Elo+
Party 4
Ymir
Ymir
McSwaqqums
Ymir
Level 28
God Stats
22W - 4L
1,828 SR
Queue Stats
471W - 358L
1,602 Elo+
Party 4
Chaac
Chaac
Xeniths
Chaac
Level 105
God Stats
17W - 12L
1,500 SR
Queue Stats
103W - 99L
1,537 Elo+
Party 3
Anubis
Anubis
hubba bubba28
Anubis
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 87L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 8
11,143
507
13,927
17,086
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DetectiveKimble1
Danzaburou
17
6 / 6 / 5
11,454
521
14,348
18,419
6,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
FlickNick9
Ravana
19
8 / 7 / 5
12,050
548
14,086
17,719
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Heretic603
Xing Tian
12
0 / 11 / 7
8,182
372
8,308
22,446
11,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
JamaicanBaron
Erlang Shen
16
2 / 9 / 7
10,119
460
14,188
26,164
19,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 15
11,369
517
16,207
17,085
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ItsWorst
Izanami
20
12 / 6 / 9
13,623
619
21,656
18,336
7,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 19
11,871
540
11,062
19,076
19,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Xeniths
Chaac
19
10 / 2 / 10
12,755
580
16,455
18,085
20,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
10 / 4 / 10
13,130
597
15,913
16,889
9,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
21
Kills
42
42
Deaths
21
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
9
8
1
L
Danzaburou
DetectiveKimble1
Danzaburou
6
6
5
1.42
W
5
7
15
1.79
L
Ravana
FlickNick9
Ravana
8
7
5
1.5
L
Xing Tian
Heretic603
Xing Tian
0
11
7
0.32
W
Izanami
ItsWorst
Izanami
12
6
9
2.75
L
Erlang Shen
JamaicanBaron
Erlang Shen
2
9
7
0.61
W
5
2
19
7.25
W
Chaac
Xeniths
Chaac
10
2
10
7.5
W
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,857
Damage
81,293
101,834
Taken
89,471
50,222
Mitigated
67,519
26,157
Healing
38,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,927
642
1,648
4,225
17,086
5,989
0
7,559
9,427
58,789
0
L
Danzaburou
DetectiveKimble1
Danzaburou
14,348
6,267
516
5,823
18,419
6,616
186
5,016
13,353
0
57,655
W
16,207
4,183
0
4,760
17,085
9,769
0
3,538
13,287
0
55,939
L
Ravana
FlickNick9
Ravana
14,086
4,768
0
5,254
17,719
7,143
0
2,859
14,662
0
70,074
L
Xing Tian
Heretic603
Xing Tian
8,308
594
718
1,845
22,446
11,345
0
4,686
17,685
25,856
0
W
Izanami
ItsWorst
Izanami
21,656
14,362
0
7,478
18,336
7,539
3,538
5,012
13,114
0
115,862
L
Erlang Shen
JamaicanBaron
Erlang Shen
14,188
7,496
0
6,128
26,164
19,129
140
6,855
18,824
246
59,360
W
11,062
1,357
1,023
6,010
19,076
19,684
354
6,135
12,617
40,294
0
W
Chaac
Xeniths
Chaac
16,455
3,074
0
9,773
18,085
20,911
1,965
2,084
15,343
0
70,153
W
15,913
225
0
9,739
16,889
9,616
1,265
4,761
11,779
87,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,948
Gold Earned
62,748
435
Minions Killed
568
0
Camps Cleared
0
1,941,032
Distance Traveled
1,881,153
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,143
507
117
5
0
363,963
1
L
Danzaburou
11,454
521
86
4
0
415,592
3
W
Da Ji
11,369
517
69
3
0
361,149
1
L
Ravana
12,050
548
97
4
0
416,086
3
L
Xing Tian
8,182
372
33
2
0
364,080
4
W
Izanami
13,623
619
185
8
0
358,006
4
L
Erlang Shen
10,119
460
102
5
0
381,311
1
W
Ymir
11,871
540
54
2
0
446,833
7
W
Chaac
12,755
580
126
6
0
356,857
4
W
Anubis
13,130
597
134
6
0
358,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role