Player Matchup

Sun Wukong
Sun Wukong
BABY_M1ba7m4n
Sun Wukong
Level 43
God Stats
16W - 19L
1,557 SR
Queue Stats
668W - 750L
1,382 Elo+
Party 2
Neith
Neith
Envy_Stephanie
Neith
Level 28
God Stats
89W - 95L
1,480 SR
Queue Stats
241W - 309L
1,378 Elo+
Party 2
Ares
Ares
Werewolf702
Ares
Level 7
God Stats
30W - 47L
1,247 SR
Queue Stats
44W - 90L
1,378 Elo+
Party 2
Thanatos
Thanatos
XxKAMINAxX5711
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
ltsYanaka
Pele
Level 7
God Stats
17W - 11L
1,262 SR
Queue Stats
30W - 26L
1,064 Elo+
Solo
Team Averages
Level 18
1,409 SR
1,340 Elo+

VS

Team Averages
Level 24
1,513 SR
1,325 Elo+
Anhur
Anhur
BIGDnOKC83
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,107 Elo+
Solo
Bacchus
Bacchus
BossStatus121
Bacchus
Level 18
God Stats
12W - 32L
1,500 SR
Queue Stats
125W - 191L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
FNTN DirtYank
Kuzenbo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 59L
1,474 Elo+
Party 1
Chaac
Chaac
OzRevert
Chaac
Level 25
God Stats
14W - 8L
1,563 SR
Queue Stats
33W - 21L
1,306 Elo+
Solo
Nemesis
Nemesis
Ryukkyo
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BABY_M1ba7m4n
Sun Wukong
20
3 / 3 / 29
15,253
1,017
19,064
20,773
26,513
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
19 / 1 / 17
18,169
1,211
54,017
17,206
9,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 6 / 25
15,259
1,017
7,943
24,579
33,304
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
16
0 / 4 / 3
11,029
735
614
3,106
812
Pele
20
18 / 7 / 11
16,531
1,102
33,460
25,806
13,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
2 / 11 / 8
12,664
844
12,088
26,572
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
20
3 / 5 / 13
13,841
923
16,581
21,104
16,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
20
4 / 9 / 13
13,485
899
14,705
30,500
21,158
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
OzRevert
Chaac
20
12 / 2 / 7
16,466
1,098
28,686
20,257
18,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Ryukkyo
Nemesis
20
0 / 13 / 13
12,842
856
11,029
26,551
12,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
75
40
Kills
21
21
Deaths
40
85
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BABY_M1ba7m4n
Sun Wukong
3
3
29
5.83
L
Anhur
2
11
8
0.55
L
Bacchus
3
5
13
1.9
W
19
1
17
27.5
L
Kuzenbo
4
9
13
1.17
L
Chaac
OzRevert
Chaac
12
2
7
7.75
L
Nemesis
Ryukkyo
Nemesis
0
13
13
0.5
W
0
6
25
2.08
W
Thanatos
0
4
3
0.38
W
Pele
18
7
11
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,098
Damage
83,089
91,470
Taken
124,984
83,853
Mitigated
78,080
17,927
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BABY_M1ba7m4n
Sun Wukong
19,064
4,916
0
3,855
20,773
26,513
0
9,436
11,337
0
29,256
L
Anhur
12,088
6,086
279
2,619
26,572
9,419
0
2,025
24,211
0
24,280
L
Bacchus
16,581
2,025
1,267
3,323
21,104
16,367
0
1,164
19,630
34,248
0
W
54,017
33,574
0
6,862
17,206
9,897
0
6,382
10,824
0
104,473
L
Kuzenbo
14,705
6,032
0
1,434
30,500
21,158
0
2,033
28,338
26,434
0
L
Chaac
OzRevert
Chaac
28,686
7,974
0
8,867
20,257
18,718
0
1,265
18,180
0
68,563
L
Nemesis
Ryukkyo
Nemesis
11,029
4,794
0
2,306
26,551
12,418
0
1,456
24,789
0
38,530
W
7,943
1,564
0
4,679
24,579
33,304
0
6,754
17,825
18,697
0
W
Thanatos
614
402
0
282
3,106
812
0
697
2,409
0
2,986
W
Pele
33,460
7,417
0
2,249
25,806
13,327
0
8,017
17,789
0
66,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,241
Gold Earned
69,298
242
Minions Killed
240
7
Camps Cleared
1
1,082,138
Distance Traveled
1,234,943
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,253
1,017
25
2
1
260,967
1
L
Anhur
12,664
844
20
1
0
185,738
1
L
Bacchus
13,841
923
50
3
0
250,004
0
W
Neith
18,169
1,211
111
7
4
265,876
2
L
Kuzenbo
13,485
899
19
1
0
229,106
0
L
Chaac
16,466
1,098
105
7
1
308,796
0
L
Nemesis
12,842
856
46
3
0
261,299
0
W
Ares
15,259
1,017
31
2
2
205,693
5
W
Thanatos
11,029
735
5
0
0
38,918
0
W
Pele
16,531
1,102
70
5
0
310,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role