Player Matchup

Cthulhu
Cthulhu
Jeremiha_Rose
Cthulhu
Level 21
God Stats
5W - 3L
1,656 SR
Queue Stats
5W - 3L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
Killerxross_22
Ao Kuang
Level 29
God Stats
4W - 3L
1,446 SR
Queue Stats
5W - 3L
1,458 Elo+
Party 2
Skadi
Skadi
Queenkhxdi
Skadi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,458 Elo+
Party 2
Team Averages
Level 49
1,534 SR
1,458 Elo+

VS

Team Averages
Level 56
1,377 SR
1,279 Elo+
Poseidon
Poseidon
A1 iid Monster
Poseidon
Level 85
God Stats
23W - 42L
1,320 SR
Queue Stats
305W - 599L
1,237 Elo+
Party 1
Bacchus
Bacchus
SolidSnake6751
Bacchus
Level 66
God Stats
10W - 28L
1,354 SR
Queue Stats
25W - 76L
1,317 Elo+
Party 1
Set
Set
VNDTA_Tekk
Set
Level 18
God Stats
6W - 10L
1,458 SR
Queue Stats
12W - 16L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 2 / 9
10,124
779
7,189
12,555
4,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
13
5 / 1 / 7
9,311
716
3,418
11,002
3,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
14
7 / 3 / 9
10,521
809
10,968
9,597
3,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 9 / 3
8,681
668
12,348
11,381
3,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 3
8,086
622
5,703
10,523
9,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
7,642
588
2,353
4,592
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
6
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
9
3
0.5
W
Cthulhu
6
2
9
5.25
W
Ao Kuang
5
1
7
8.5
W
Skadi
7
3
9
3.83
L
1
5
3
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
20,404
33,154
Taken
26,496
11,652
Mitigated
14,810
8,410
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
12,348
2,174
187
1,765
11,381
3,721
0
4,524
6,857
41,787
0
W
Cthulhu
7,189
838
1,004
2,644
12,555
4,655
542
7,799
4,756
29,596
0
W
Ao Kuang
3,418
110
684
2,535
11,002
3,622
0
5,503
5,499
19,899
0
W
Skadi
10,968
5,005
699
844
9,597
3,375
1,672
4,781
4,816
0
37,402
L
5,703
156
525
1,126
10,523
9,152
0
3,926
6,597
21,184
0
L
2,353
781
0
401
4,592
1,937
0
2,209
2,383
0
11,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
24,409
135
Minions Killed
93
0
Camps Cleared
0
671,713
Distance Traveled
463,216
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,681
668
54
4
0
177,327
1
W
Cthulhu
10,124
779
59
5
0
228,261
1
W
Ao Kuang
9,311
716
35
3
0
247,384
0
W
Skadi
10,521
809
41
3
0
196,068
1
L
Bacchus
8,086
622
27
2
0
222,483
1
L
Set
7,642
588
12
1
0
63,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role