Player Matchup

Merlin
Merlin
BattleBeard1104
Merlin
Level 69
God Stats
16W - 15L
1,545 SR
Queue Stats
126W - 95L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GoodManNoMore
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Ki_wie
Artemis
Level 46
God Stats
50W - 47L
1,437 SR
Queue Stats
246W - 280L
1,240 Elo+
Party 2
Bakasura
Bakasura
NappieCutts
Bakasura
Level 31
God Stats
25W - 34L
1,124 SR
Queue Stats
62W - 92L
1,314 Elo+
Party 2
Cerberus
Cerberus
ZippyZeus
Cerberus
Level 67
God Stats
6W - 1L
1,705 SR
Queue Stats
108W - 93L
1,578 Elo+
Party 1
Team Averages
Level 48
1,462 SR
1,440 Elo+

VS

Team Averages
Level 70
1,496 SR
1,468 Elo+
Kukulkan
Kukulkan
FloatyBaot
Kukulkan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Pele
Pele
GaucheChimp7939
Pele
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
Jaspo Junior
Guan Yu
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
381W - 401L
1,446 Elo+
Party 3
Sol
Sol
Nessaa98
Sol
Level 21
God Stats
28W - 39L
1,300 SR
Queue Stats
137W - 179L
1,390 Elo+
Party 3
Chang'e
Chang'e
xpunkin
Chang'e
Level 131
God Stats
3W - 3L
1,682 SR
Queue Stats
90W - 99L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,325
640
6,952
4,510
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GoodManNoMore
Cu Chulainn
12
2 / 2 / 1
7,347
565
6,932
8,550
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Ki_wie
Artemis
13
5 / 1 / 5
7,510
578
5,804
7,294
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
NappieCutts
Bakasura
12
1 / 5 / 2
6,858
528
3,003
8,861
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ZippyZeus
Cerberus
12
5 / 1 / 5
8,010
616
3,883
8,807
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FloatyBaot
Kukulkan
10
0 / 6 / 1
5,902
454
2,218
6,092
1,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 0
8,753
673
5,397
10,058
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Jaspo Junior
Guan Yu
9
1 / 5 / 1
6,120
471
3,090
9,877
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 5 / 1
5,463
420
3,495
6,301
1,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
xpunkin
Chang'e
12
1 / 2 / 2
6,898
531
5,029
8,336
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
10
10
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Kukulkan
FloatyBaot
Kukulkan
0
6
1
0.08
L
7
1
0
7
W
Cu Chulainn
GoodManNoMore
Cu Chulainn
2
2
1
1.25
L
Guan Yu
Jaspo Junior
Guan Yu
1
5
1
0.3
W
Artemis
Ki_wie
Artemis
5
1
5
7.5
W
Bakasura
NappieCutts
Bakasura
1
5
2
0.4
L
1
5
1
0.3
W
Cerberus
ZippyZeus
Cerberus
5
1
5
7.5
L
Chang'e
xpunkin
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
19,229
38,022
Taken
40,664
15,991
Mitigated
12,913
11,161
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,952
58
0
228
4,510
1,519
12
1,581
2,929
45,805
0
L
Kukulkan
FloatyBaot
Kukulkan
2,218
652
0
276
6,092
1,520
0
4,487
1,369
23,919
0
L
5,397
1,314
0
4,135
10,058
3,406
0
1,771
7,871
0
52,583
W
Cu Chulainn
GoodManNoMore
Cu Chulainn
6,932
1,713
0
2,929
8,550
4,647
401
4,437
4,113
776
27,580
L
Guan Yu
Jaspo Junior
Guan Yu
3,090
312
458
2,652
9,877
4,242
0
2,672
7,087
0
22,999
W
Artemis
Ki_wie
Artemis
5,804
3,406
0
3,625
7,294
2,080
2,181
1,301
5,993
0
36,601
W
Bakasura
NappieCutts
Bakasura
3,003
1,913
0
1,774
8,861
4,343
513
1,405
7,456
0
40,290
L
3,495
1,972
0
1,474
6,301
1,194
0
1,109
5,139
20,938
0
W
Cerberus
ZippyZeus
Cerberus
3,883
501
0
2,605
8,807
3,402
1,009
2,018
6,789
22,327
0
L
Chang'e
xpunkin
Chang'e
5,029
605
250
3,767
8,336
2,551
211
592
7,419
33,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,050
Gold Earned
33,136
329
Minions Killed
310
0
Camps Cleared
0
1,233,111
Distance Traveled
1,112,995
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,325
640
95
7
0
250,519
4
L
Kukulkan
5,902
454
47
4
0
200,938
3
L
Pele
8,753
673
114
9
0
286,953
0
W
Cu Chulainn
7,347
565
50
4
0
243,788
2
L
Guan Yu
6,120
471
42
3
0
216,757
1
W
Artemis
7,510
578
55
4
0
203,285
3
W
Bakasura
6,858
528
79
6
0
279,025
2
L
Sol
5,463
420
42
3
0
173,272
0
W
Cerberus
8,010
616
50
4
0
256,494
5
L
Chang'e
6,898
531
65
5
0
235,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role