Player Matchup

Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
Dreetovenn
Izanami
Silver III
Level 101
God Stats
51W - 23L
1,818 SR
Queue Stats
185W - 172L
1,260 MMR
Party 1
Mercury
Mercury
Gold V
JaeKAllDay
Mercury
Gold V
Level 128
God Stats
66W - 39L
1,744 SR
Queue Stats
277W - 276L
1,457 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Lethal_Kokaku
Cthulhu
Platinum V
Level 108
God Stats
3W - 2L
1,775 SR
Queue Stats
80W - 87L
1,640 MMR
Party 1
Nike
Nike
Gold IV
N4teen
Nike
Gold IV
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 34L
1,455 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,667 SR
1,463 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,457 SR
1,452 MMR
Arachne
Arachne
Silver II
Cromalis xMGDx
Arachne
Silver II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 94L
1,456 MMR
Solo
Hachiman
Hachiman
Silver I
HSPC Peps
Hachiman
Silver I
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 236L
1,448 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Keherbo
Amaterasu
Gold IV
Level 86
God Stats
32W - 36L
1,505 SR
Queue Stats
765W - 779L
1,452 MMR
Solo
Sylvanus
Sylvanus
Bronze III
LocaPrincess331
Sylvanus
Bronze III
Level 82
God Stats
0W - 1L
1,151 SR
Queue Stats
8W - 7L
1,449 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Mambeborroi
Aphrodite
Bronze III
Level 87
God Stats
4W - 5L
1,629 SR
Queue Stats
19W - 19L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 1 / 2
6,674
667
3,024
5,112
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Dreetovenn
Izanami
10
5 / 0 / 4
6,253
625
6,481
3,553
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
JaeKAllDay
Mercury
11
2 / 0 / 4
6,285
629
2,693
6,031
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
9
2 / 1 / 7
5,937
594
5,444
8,210
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
N4teen
Nike
11
2 / 0 / 0
6,173
617
4,319
6,025
3,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TsukuyomiScyllaDanzaburouKumbhakarnaCu Chulainn

VS

Bans
King ArthurPersephoneCabrakanAh Muzen CabApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,065
507
2,534
6,028
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
HSPC Peps
Hachiman
6
0 / 4 / 1
4,184
418
2,827
6,258
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Amaterasu
Keherbo
Amaterasu
8
0 / 2 / 0
4,693
469
2,548
7,285
4,924
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
7
0 / 4 / 1
4,643
464
3,550
8,364
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Mambeborroi
Aphrodite
10
1 / 2 / 0
5,436
544
3,561
5,504
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
2
4
L
1
2
0
0.5
W
Izanami
Dreetovenn
Izanami
5
0
4
7
L
Hachiman
HSPC Peps
Hachiman
0
4
1
0.13
W
Mercury
JaeKAllDay
Mercury
2
0
4
4
L
Amaterasu
Keherbo
Amaterasu
0
2
0
0
W
Cthulhu
2
1
7
5.5
L
Sylvanus
0
4
1
0.13
L
Aphrodite
Mambeborroi
Aphrodite
1
2
0
0.5
W
Nike
N4teen
Nike
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
15,020
28,931
Taken
33,439
10,627
Mitigated
14,456
10,542
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,024
987
0
1,400
5,112
1,566
0
2,752
2,124
36,132
0
L
2,534
1,561
0
1,368
6,028
2,902
0
1,648
4,315
0
25,978
W
Izanami
Dreetovenn
Izanami
6,481
3,865
0
1,049
3,553
974
1,554
1,182
2,371
0
34,191
L
Hachiman
HSPC Peps
Hachiman
2,827
1,458
0
1,589
6,258
1,492
0
2,505
3,713
0
16,170
W
Mercury
JaeKAllDay
Mercury
2,693
817
0
1,598
6,031
1,654
0
874
5,109
0
32,088
L
Amaterasu
Keherbo
Amaterasu
2,548
662
0
2,265
7,285
4,924
0
0
7,285
6,234
12,471
W
Cthulhu
5,444
656
421
3,774
8,210
3,338
541
2,079
6,131
16,102
0
L
Sylvanus
3,550
1,418
500
2,141
8,364
3,302
0
2,372
5,992
14,301
0
L
Aphrodite
Mambeborroi
Aphrodite
3,561
144
0
2,983
5,504
1,836
0
1,690
3,666
30,134
0
W
Nike
N4teen
Nike
4,319
717
0
2,300
6,025
3,095
135
890
5,135
0
27,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
24,021
312
Minions Killed
218
0
Camps Cleared
0
928,374
Distance Traveled
861,722
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,674
667
88
9
0
172,390
3
L
Arachne
5,065
507
58
6
0
204,895
1
W
Izanami
6,253
625
69
7
0
164,550
1
L
Hachiman
4,184
418
30
3
0
171,844
0
W
Mercury
6,285
629
65
7
0
223,721
5
L
Amaterasu
4,693
469
38
4
0
154,733
0
W
Cthulhu
5,937
594
32
3
0
192,267
1
L
Sylvanus
4,643
464
17
2
0
151,398
1
L
Aphrodite
5,436
544
75
8
0
178,852
0
W
Nike
6,173
617
58
6
0
175,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role