Player Matchup

Scylla
Scylla
DreamDDD
Scylla
Level 9
God Stats
0W - 1L
1,064 SR
Queue Stats
5W - 7L
1,444 Elo+
Solo
Cerberus
Cerberus
Kalder17
Cerberus
Level 8
God Stats
7W - 7L
1,521 SR
Queue Stats
15W - 19L
1,465 Elo+
Party 1
Medusa
Medusa
N0XiA11
Medusa
Level 19
God Stats
2W - 7L
1,348 SR
Queue Stats
62W - 71L
1,377 Elo+
Solo
Hachiman
Hachiman
Spartan1127312
Hachiman
Level 33
God Stats
0W - 1L
1,675 SR
Queue Stats
18W - 29L
1,393 Elo+
Party 1
Hun Batz
Hun Batz
maho985j
Hun Batz
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 26L
1,439 Elo+
Solo
Team Averages
Level 20
1,421 SR
1,424 Elo+

VS

Team Averages
Level 63
1,583 SR
1,412 Elo+
Apollo
Apollo
CJWAGEN28
Apollo
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,182 Elo+
Party 2
Pele
Pele
HooootieHOO
Pele
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Stainingsiren50
Sun Wukong
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 4L
1,204 Elo+
Solo
Cthulhu
Cthulhu
SuperNovaJason
Cthulhu
Level 145
God Stats
1W - 1L
1,570 SR
Queue Stats
58W - 54L
1,581 Elo+
Party 2
Merlin
Merlin
TwoFatLips
Merlin
Level 120
God Stats
4W - 0L
1,847 SR
Queue Stats
46W - 43L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DreamDDD
Scylla
10
0 / 5 / 0
5,824
416
2,107
6,893
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Kalder17
Cerberus
10
2 / 3 / 4
6,347
453
4,373
10,984
6,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
N0XiA11
Medusa
1
0 / 0 / 0
4,041
289
0
0
0
Hachiman
10
4 / 4 / 0
6,252
447
5,166
10,555
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
maho985j
Hun Batz
10
0 / 1 / 1
6,219
444
919
6,214
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CJWAGEN28
Apollo
11
1 / 3 / 2
6,588
471
3,680
5,528
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 4
8,146
582
2,059
6,587
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Stainingsiren50
Sun Wukong
13
2 / 0 / 0
7,880
563
2,083
6,736
4,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 3
6,829
488
8,267
10,981
5,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
TwoFatLips
Merlin
15
6 / 0 / 2
9,287
663
5,462
3,614
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
CJWAGEN28
Apollo
1
3
2
0.67
L
Scylla
DreamDDD
Scylla
0
5
0
0
W
1
0
4
3
L
Cerberus
Kalder17
Cerberus
2
3
4
1.33
L
Medusa
N0XiA11
Medusa
0
0
0
0
L
Hachiman
4
4
0
1
W
Sun Wukong
Stainingsiren50
Sun Wukong
2
0
0
2
W
2
3
3
1.17
W
Merlin
TwoFatLips
Merlin
6
0
2
7
L
Hun Batz
maho985j
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
21,551
34,646
Taken
33,446
13,295
Mitigated
14,799
9,225
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CJWAGEN28
Apollo
3,680
1,407
0
0
5,528
1,995
251
1,691
3,837
0
28,211
L
Scylla
DreamDDD
Scylla
2,107
455
0
0
6,893
2,075
0
3,120
3,563
27,261
0
W
2,059
434
0
4,847
6,587
2,114
0
336
6,251
0
49,175
L
Cerberus
Kalder17
Cerberus
4,373
34
0
2,447
10,984
6,474
231
4,349
6,593
19,536
0
L
Medusa
N0XiA11
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
5,166
2,475
0
3,892
10,555
2,946
0
4,954
5,515
0
27,431
W
Sun Wukong
Stainingsiren50
Sun Wukong
2,083
353
0
415
6,736
4,078
958
1,272
5,464
0
44,816
W
8,267
270
335
1,576
10,981
5,230
98
3,181
7,800
30,660
0
W
Merlin
TwoFatLips
Merlin
5,462
90
0
1,052
3,614
1,382
1,281
0
3,614
61,725
0
L
Hun Batz
maho985j
Hun Batz
919
486
0
2,886
6,214
1,800
0
884
5,246
0
34,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
38,730
227
Minions Killed
411
0
Camps Cleared
0
934,868
Distance Traveled
1,264,913
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,588
471
51
4
0
243,184
0
L
Scylla
5,824
416
59
4
0
230,865
0
W
Pele
8,146
582
105
8
0
291,145
1
L
Cerberus
6,347
453
40
3
0
258,899
0
L
Medusa
4,041
289
0
0
0
0
0
L
Hachiman
6,252
447
54
4
0
196,389
0
W
Sun Wukong
7,880
563
92
7
0
241,362
4
W
Cthulhu
6,829
488
38
3
0
260,180
4
W
Merlin
9,287
663
125
9
0
229,042
0
L
Hun Batz
6,219
444
74
5
0
248,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role