Player Matchup

Osiris
Osiris
Darksidekawaii
Osiris
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 121L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
Lenf
Ao Kuang
Level 18
God Stats
4W - 3L
1,236 SR
Queue Stats
22W - 19L
1,503 Elo+
Party 1
Bacchus
Bacchus
MahouKaisa
Bacchus
Level 13
God Stats
15W - 18L
1,464 SR
Queue Stats
35W - 45L
1,580 Elo+
Party 1
Janus
Janus
Zero_0ne_461
Janus
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 27L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
joaquinlobo_09
Guan Yu
Level 36
God Stats
14W - 9L
1,766 SR
Queue Stats
60W - 54L
1,475 Elo+
Party 3
Team Averages
Level 43
1,493 SR
1,521 Elo+

VS

Team Averages
Level 11
1,607 SR
1,462 Elo+
Khepri
Khepri
Albertolml666
Khepri
Level 8
God Stats
2W - 1L
1,692 SR
Queue Stats
2W - 6L
1,438 Elo+
Party 2
Ares
Ares
Promptzx
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
TheFisurita0326
Neith
Level 6
God Stats
1W - 3L
1,551 SR
Queue Stats
2W - 6L
1,438 Elo+
Party 2
Merlin
Merlin
WildHeart2000
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
XxTSMimamaXx
Hou Yi
Level 21
God Stats
4W - 5L
1,792 SR
Queue Stats
74W - 83L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,332
611
3,517
9,603
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Lenf
Ao Kuang
11
3 / 1 / 2
6,811
568
2,652
9,434
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MahouKaisa
Bacchus
11
3 / 0 / 4
7,571
631
3,000
5,909
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 4
7,907
659
3,311
4,493
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 1
7,450
621
3,030
4,660
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,071
423
1,339
3,930
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
7
1 / 3 / 1
5,120
427
1,280
7,327
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 6 / 1
5,097
425
1,278
5,741
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
5,727
477
3,845
5,263
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
2
0 / 0 / 0
4,060
338
160
1,064
213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
4
1
3
5.5
W
Ao Kuang
Lenf
Ao Kuang
3
1
2
4
W
Bacchus
MahouKaisa
Bacchus
3
0
4
5
L
Ares
1
3
1
0.5
L
1
6
1
0.25
L
1
4
0
0.25
L
Hou Yi
0
0
0
0
W
2
1
4
4
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,510
Damage
7,902
34,099
Taken
23,325
17,926
Mitigated
7,604
16,147
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,339
239
0
383
3,930
1,608
70
1,451
2,479
11,014
0
W
3,517
896
0
6,543
9,603
4,672
1,275
1,235
8,368
0
49,987
W
Ao Kuang
Lenf
Ao Kuang
2,652
725
0
6,198
9,434
3,047
728
875
8,559
33,119
0
W
Bacchus
MahouKaisa
Bacchus
3,000
442
0
1,837
5,909
5,942
450
1,033
4,876
18,331
0
L
Ares
1,280
183
0
403
7,327
2,594
0
1,469
5,683
10,202
0
L
1,278
832
0
639
5,741
1,513
95
2,844
2,897
0
6,861
L
3,845
564
0
0
5,263
1,676
0
3,002
2,261
27,527
0
L
Hou Yi
160
94
0
883
1,064
213
0
197
867
0
3,096
W
3,311
318
0
398
4,493
1,348
886
2,379
2,114
51,318
0
W
3,030
463
322
849
4,660
2,917
510
942
3,718
0
35,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
25,075
366
Minions Killed
118
0
Camps Cleared
0
1,226,354
Distance Traveled
895,689
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,071
423
19
2
0
244,619
1
W
Osiris
7,332
611
82
7
0
240,699
0
W
Ao Kuang
6,811
568
68
6
0
244,254
1
W
Bacchus
7,571
631
22
2
0
235,214
0
L
Ares
5,120
427
17
1
0
200,504
3
L
Neith
5,097
425
16
1
0
198,977
0
L
Merlin
5,727
477
56
5
0
206,809
1
L
Hou Yi
4,060
338
10
1
0
44,780
1
W
Janus
7,907
659
118
10
0
250,335
0
W
Guan Yu
7,450
621
76
6
0
255,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role