Player Matchup

Nemesis
Nemesis
ImKingKoalaz
Nemesis
Level 108
God Stats
1W - 2L
1,697 SR
Queue Stats
146W - 157L
1,416 Elo+
Party 1
Chang'e
Chang'e
ItchyJoey817322
Chang'e
Level 118
God Stats
4W - 5L
1,494 SR
Queue Stats
111W - 113L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
MartialNutria70
Danzaburou
Level 149
God Stats
10W - 10L
1,545 SR
Queue Stats
223W - 217L
1,449 Elo+
Party 1
Chaac
Chaac
RilBear2133
Chaac
Level 67
God Stats
0W - 2L
1,174 SR
Queue Stats
35W - 57L
1,309 Elo+
Party 1
Kuzenbo
Kuzenbo
bhennis3
Kuzenbo
Level 105
God Stats
5W - 7L
1,812 SR
Queue Stats
439W - 418L
1,515 Elo+
Party 1
Team Averages
Level 109
1,544 SR
1,430 Elo+

VS

Team Averages
Level 115
1,655 SR
1,533 Elo+
Danzaburou
Danzaburou
MATTACUS1
Danzaburou
Level 88
God Stats
56W - 56L
1,550 SR
Queue Stats
406W - 359L
1,566 Elo+
Party 2
Cabrakan
Cabrakan
PikkaCherri
Cabrakan
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 11L
1,487 Elo+
Solo
Nike
Nike
SidedAsh8207201
Nike
Level 156
God Stats
4W - 3L
1,851 SR
Queue Stats
130W - 125L
1,515 Elo+
Solo
Arachne
Arachne
StopBanningMePs
Arachne
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
520W - 475L
1,555 Elo+
Party 2
Hades
Hades
TheOC91
Hades
Level 108
God Stats
5W - 5L
1,658 SR
Queue Stats
153W - 150L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImKingKoalaz
Nemesis
12
0 / 3 / 4
7,206
450
3,975
11,195
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
7,558
472
6,765
13,111
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MartialNutria70
Danzaburou
12
1 / 2 / 0
7,071
442
5,523
6,217
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 2 / 1
7,991
499
5,531
10,564
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
bhennis3
Kuzenbo
11
1 / 2 / 1
7,045
440
5,096
12,344
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MATTACUS1
Danzaburou
14
1 / 0 / 6
8,689
543
8,726
7,333
2,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
PikkaCherri
Cabrakan
12
2 / 1 / 8
8,114
507
6,462
11,716
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 4
8,508
532
7,532
12,516
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 0 / 4
9,114
570
4,732
10,986
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
TheOC91
Hades
17
3 / 1 / 3
9,612
601
7,338
11,665
6,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
14
14
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ImKingKoalaz
Nemesis
0
3
4
0.67
L
1
5
1
0.3
W
Danzaburou
MATTACUS1
Danzaburou
1
0
6
4
L
Danzaburou
MartialNutria70
Danzaburou
1
2
0
0.5
W
Cabrakan
PikkaCherri
Cabrakan
2
1
8
6
L
2
2
1
1.25
W
2
3
4
1.33
W
6
0
4
8
W
Hades
TheOC91
Hades
3
1
3
4.5
L
Kuzenbo
bhennis3
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,890
Damage
34,790
53,431
Taken
54,216
25,465
Mitigated
34,089
18,535
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ImKingKoalaz
Nemesis
3,975
1,319
0
4,307
11,195
4,258
0
1,211
9,934
0
44,287
L
6,765
656
859
3,995
13,111
3,873
0
6,399
6,687
45,962
0
W
Danzaburou
MATTACUS1
Danzaburou
8,726
3,276
0
4,493
7,333
2,717
480
1,302
6,014
0
64,457
L
Danzaburou
MartialNutria70
Danzaburou
5,523
956
0
2,579
6,217
1,944
0
1,530
4,687
0
41,491
W
Cabrakan
PikkaCherri
Cabrakan
6,462
709
775
3,172
11,716
10,549
0
2,324
9,350
18,947
0
L
5,531
1,202
0
4,074
10,564
7,833
42
1,829
8,285
0
48,681
W
7,532
939
0
2,294
12,516
8,999
234
1,737
10,363
6,090
44,538
W
4,732
3,546
0
4,450
10,986
5,036
102
1,481
9,371
0
55,957
W
Hades
TheOC91
Hades
7,338
436
450
7,831
11,665
6,788
0
4,496
6,836
70,088
0
L
Kuzenbo
bhennis3
Kuzenbo
5,096
1,340
0
2,721
12,344
7,557
0
3,908
8,369
24,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
44,037
394
Minions Killed
480
0
Camps Cleared
0
1,482,787
Distance Traveled
1,450,511
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,206
450
94
6
0
308,708
2
L
Chang'e
7,558
472
88
6
0
272,892
8
W
Danzaburou
8,689
543
139
9
0
277,746
2
L
Danzaburou
7,071
442
84
5
0
292,302
0
W
Cabrakan
8,114
507
23
1
0
299,240
2
L
Chaac
7,991
499
95
6
0
320,823
2
W
Nike
8,508
532
87
5
0
269,210
0
W
Arachne
9,114
570
90
6
0
315,245
1
W
Hades
9,612
601
141
9
0
289,070
1
L
Kuzenbo
7,045
440
33
2
0
288,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role