Player Matchup

Achilles
Achilles
TheWhiteWolf693
Achilles
Level 18
God Stats
16W - 16L
1,504 SR
Queue Stats
123W - 167L
1,224 Elo+
Party 1
Danzaburou
Danzaburou
TophatPanda57
Danzaburou
Level 42
God Stats
9W - 5L
1,548 SR
Queue Stats
251W - 317L
1,258 Elo+
Party 1
Baba Yaga
Baba Yaga
howchriscsit
Baba Yaga
Level 24
God Stats
4W - 1L
1,844 SR
Queue Stats
45W - 62L
1,253 Elo+
Solo
Team Averages
Level 28
1,632 SR
1,245 Elo+

VS

Team Averages
Level 29
1,429 SR
1,410 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Aric55554312
Ra
Level 7
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Terra
Terra
OdiNsBerZerKeRs
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 1 / 9
7,787
649
1,076
3,865
2,498
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
TophatPanda57
Danzaburou
14
13 / 1 / 7
11,209
934
18,434
12,566
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
howchriscsit
Baba Yaga
12
6 / 1 / 10
9,173
764
8,163
7,052
2,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 7 / 1
7,349
612
3,934
14,164
11,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
1 / 7 / 1
7,575
631
3,199
9,006
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 7 / 2
7,072
589
5,258
14,176
12,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
3
3
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
7
1
0.36
L
1
7
1
0.21
L
0
7
2
0.14
W
Achilles
2
1
9
6.5
W
Danzaburou
TophatPanda57
Danzaburou
13
1
7
16.5
W
Baba Yaga
howchriscsit
Baba Yaga
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
12,391
23,483
Taken
37,346
9,971
Mitigated
26,944
9,835
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,934
297
0
2,680
14,164
11,122
0
3,033
11,131
12,387
0
L
3,199
1,187
36
870
9,006
3,715
0
1,332
7,674
12,378
0
L
5,258
1,808
468
4,090
14,176
12,107
0
3,816
10,360
22,102
3,939
W
Achilles
1,076
177
0
28
3,865
2,498
36
2,852
1,013
0
3,287
W
Danzaburou
TophatPanda57
Danzaburou
18,434
11,458
0
7,826
12,566
4,798
2,815
6,487
6,079
0
50,296
W
Baba Yaga
howchriscsit
Baba Yaga
8,163
2,376
0
1,981
7,052
2,675
342
2,838
4,214
29,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
21,996
113
Minions Killed
71
0
Camps Cleared
0
518,291
Distance Traveled
480,261
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,349
612
17
1
0
182,328
1
L
Ra
7,575
631
16
1
0
111,825
0
L
Terra
7,072
589
38
3
0
186,108
1
W
Achilles
7,787
649
1
0
0
154,430
0
W
Danzaburou
11,209
934
75
6
0
197,252
0
W
Baba Yaga
9,173
764
37
3
0
166,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role