Player Matchup

Skadi
Skadi
Silver I
Ciso92
Skadi
Silver I
Level 154
God Stats
3W - 2L
1,481 SR
Queue Stats
136W - 141L
1,359 MMR
Solo
Discordia
Discordia
Gold IV
Krnmxd
Discordia
Gold IV
Level 140
God Stats
6W - 6L
1,292 SR
Queue Stats
287W - 291L
1,366 MMR
Party 1
Arachne
Arachne
Silver I
TheKingYody
Arachne
Silver I
Level 140
God Stats
5W - 6L
1,155 SR
Queue Stats
73W - 77L
1,410 MMR
Party 2
Nemesis
Nemesis
Silver V
deku-kaminari
Nemesis
Silver V
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 116L
1,274 MMR
Party 2
Bacchus
Bacchus
Gold IV
graytable
Bacchus
Gold IV
Level 87
God Stats
91W - 102L
1,525 SR
Queue Stats
271W - 301L
1,318 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,390 SR
1,345 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,454 SR
1,374 MMR
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
OJBare
Danzaburou
Gold V
Level 119
God Stats
0W - 4L
1,119 SR
Queue Stats
76W - 83L
1,351 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
S713natrapS
Sun Wukong
Gold V
Level 43
God Stats
18W - 7L
1,733 SR
Queue Stats
48W - 42L
1,324 MMR
Solo
Cerberus
Cerberus
Gold V
SMODWEED
Cerberus
Gold V
Level 146
God Stats
32W - 23L
1,597 SR
Queue Stats
364W - 363L
1,346 MMR
Solo
Set
Set
Gold V
vKiiyu
Set
Gold V
Level 70
God Stats
5W - 5L
1,322 SR
Queue Stats
253W - 255L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ciso92
Skadi
10
0 / 2 / 1
5,345
486
2,494
5,911
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Krnmxd
Discordia
11
4 / 2 / 3
6,762
615
5,426
5,773
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TheKingYody
Arachne
10
0 / 4 / 0
5,552
505
2,342
7,660
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
11
3 / 0 / 2
6,170
561
3,885
6,607
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
graytable
Bacchus
9
2 / 0 / 0
4,910
446
3,054
5,460
1,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AwilixBastetChaacCu ChulainnHades

VS

Bans
ScyllaGuan YuThanatosOsirisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 1
5,830
530
2,679
5,218
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
OJBare
Danzaburou
9
1 / 2 / 1
5,334
485
3,717
4,895
1,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
S713natrapS
Sun Wukong
12
4 / 0 / 0
6,465
588
7,163
6,814
3,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
SMODWEED
Cerberus
8
2 / 1 / 1
5,469
497
3,970
7,002
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
vKiiyu
Set
5
0 / 3 / 0
4,163
378
1,046
3,370
885
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
8
8
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Skadi
Ciso92
Skadi
0
2
1
0.25
W
Discordia
Krnmxd
Discordia
4
2
3
2.75
L
Danzaburou
OJBare
Danzaburou
1
2
1
0.75
L
Sun Wukong
S713natrapS
Sun Wukong
4
0
0
4
L
Cerberus
SMODWEED
Cerberus
2
1
1
2.5
W
Arachne
TheKingYody
Arachne
0
4
0
0
W
Nemesis
3
0
2
4
W
Bacchus
graytable
Bacchus
2
0
0
2
L
Set
vKiiyu
Set
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
18,575
31,411
Taken
27,299
10,661
Mitigated
9,419
13,601
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,679
0
0
10
5,218
1,503
0
2,369
2,635
24,843
0
W
Skadi
Ciso92
Skadi
2,494
741
0
2,339
5,911
1,222
676
1,416
4,495
0
30,053
W
Discordia
Krnmxd
Discordia
5,426
684
75
1,994
5,773
1,410
280
2,781
2,806
41,717
0
L
Danzaburou
OJBare
Danzaburou
3,717
1,385
0
1,699
4,895
1,286
176
1,500
3,395
0
26,369
L
Sun Wukong
S713natrapS
Sun Wukong
7,163
985
0
2,894
6,814
3,114
0
425
6,389
0
35,029
L
Cerberus
SMODWEED
Cerberus
3,970
84
0
1,865
7,002
2,631
0
2,810
4,122
19,824
0
W
Arachne
TheKingYody
Arachne
2,342
1,415
0
2,496
7,660
4,341
0
0
7,660
0
24,678
W
Nemesis
3,885
1,646
282
3,596
6,607
1,877
0
896
5,601
0
30,275
W
Bacchus
graytable
Bacchus
3,054
162
660
2,159
5,460
1,811
102
1,260
4,200
11,906
0
L
Set
vKiiyu
Set
1,046
490
0
843
3,370
885
0
1,007
2,278
0
11,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
27,261
274
Minions Killed
256
0
Camps Cleared
0
1,023,060
Distance Traveled
869,208
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,830
530
57
5
0
202,683
2
W
Skadi
5,345
486
57
5
0
192,595
0
W
Discordia
6,762
615
83
8
0
189,726
2
L
Danzaburou
5,334
485
56
5
0
175,260
2
L
Sun Wukong
6,465
588
76
7
0
187,183
1
L
Cerberus
5,469
497
48
4
0
201,105
1
W
Arachne
5,552
505
59
5
0
174,888
1
W
Nemesis
6,170
561
62
6
0
232,253
0
W
Bacchus
4,910
446
13
1
0
233,598
2
L
Set
4,163
378
19
2
0
102,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role