Player Matchup

Serqet
Serqet
GAME_FREAK7754
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,248 Elo+
Solo
Cthulhu
Cthulhu
GFDUTRCKH
Cthulhu
Level 78
God Stats
10W - 4L
1,317 SR
Queue Stats
49W - 52L
1,274 Elo+
Party 1
Neith
Neith
PoisonLord63
Neith
Level 79
God Stats
23W - 21L
1,596 SR
Queue Stats
305W - 317L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
Rjaffer512
Nu Wa
Level 79
God Stats
17W - 17L
1,262 SR
Queue Stats
517W - 473L
1,392 Elo+
Solo
Scylla
Scylla
Rodriego
Scylla
Level 65
God Stats
9W - 6L
1,500 SR
Queue Stats
116W - 122L
1,420 Elo+
Solo
Team Averages
Level 74
1,435 SR
1,336 Elo+

VS

Team Averages
Level 101
1,592 SR
1,500 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GuardianSolstice
Ganesha
Level 109
God Stats
11W - 3L
1,798 SR
Queue Stats
14W - 6L
1,646 Elo+
Solo
Kali
Kali
Rocketeer99
Kali
Level 106
God Stats
2W - 7L
1,500 SR
Queue Stats
829W - 781L
1,512 Elo+
Solo
Heimdallr
Heimdallr
TheSynical1
Heimdallr
Level 89
God Stats
5W - 5L
1,559 SR
Queue Stats
137W - 149L
1,418 Elo+
Solo
Olorun
Olorun
XxZEPPAxX
Olorun
Level 83
God Stats
9W - 8L
1,604 SR
Queue Stats
773W - 872L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,769
548
4,183
9,475
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GFDUTRCKH
Cthulhu
11
2 / 0 / 4
7,066
442
6,021
6,014
2,768
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
8 / 0 / 9
9,024
564
13,195
9,145
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
16
6 / 2 / 3
9,341
584
10,300
7,443
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Rodriego
Scylla
11
0 / 2 / 6
6,926
433
3,454
4,323
1,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 2 / 2
7,886
493
2,483
7,630
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 0
6,106
382
1,900
12,620
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 4 / 1
7,585
474
4,979
13,398
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
TheSynical1
Heimdallr
9
0 / 5 / 0
6,242
390
3,585
9,680
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
XxZEPPAxX
Olorun
14
2 / 5 / 2
8,525
533
5,893
11,525
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
21
Kills
6
6
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
2
1
W
5
2
7
4.25
W
Cthulhu
GFDUTRCKH
Cthulhu
2
0
4
4
L
0
5
0
0
W
8
0
9
12.5
W
Nu Wa
6
2
3
3.75
L
3
4
1
0.88
W
Scylla
Rodriego
Scylla
0
2
6
1.5
L
Heimdallr
TheSynical1
Heimdallr
0
5
0
0
L
Olorun
XxZEPPAxX
Olorun
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
18,840
36,400
Taken
54,853
12,862
Mitigated
19,204
12,338
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,483
125
0
2,166
7,630
2,179
1,015
4,093
3,417
36,787
0
W
4,183
1,758
0
3,496
9,475
3,145
0
1,756
7,521
0
42,447
W
Cthulhu
GFDUTRCKH
Cthulhu
6,021
149
409
3,084
6,014
2,768
783
911
4,990
22,096
0
L
1,900
95
0
2,397
12,620
5,914
0
5,227
7,132
19,696
0
W
13,195
5,395
0
3,969
9,145
3,130
2,183
1,573
7,436
0
54,967
W
Nu Wa
10,300
2,424
0
1,380
7,443
2,487
138
3,819
3,328
58,247
0
L
4,979
1,957
0
4,520
13,398
4,320
9
2,023
11,233
0
38,067
W
Scylla
Rodriego
Scylla
3,454
120
0
0
4,323
1,332
0
1,378
2,849
23,043
0
L
Heimdallr
TheSynical1
Heimdallr
3,585
1,550
0
1,355
9,680
3,069
0
3,912
5,638
0
26,384
L
Olorun
XxZEPPAxX
Olorun
5,893
2,661
106
3,925
11,525
3,722
3,909
3,693
6,985
53,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
36,344
349
Minions Killed
341
0
Camps Cleared
0
1,484,629
Distance Traveled
1,300,936
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,886
493
89
6
0
254,586
3
W
Serqet
8,769
548
83
5
0
315,228
0
W
Cthulhu
7,066
442
45
3
0
228,351
1
L
Ganesha
6,106
382
15
1
0
277,183
4
W
Neith
9,024
564
78
5
0
328,640
3
W
Nu Wa
9,341
584
102
6
0
289,965
6
L
Kali
7,585
474
73
5
0
287,580
3
W
Scylla
6,926
433
41
3
0
322,445
0
L
Heimdallr
6,242
390
49
3
0
220,319
2
L
Olorun
8,525
533
115
7
0
261,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role