Player Matchup

Pele
Pele
ColbyWidner2001
Pele
Level 29
God Stats
5W - 3L
1,520 SR
Queue Stats
33W - 50L
1,426 Elo+
Party 3
Chaac
Chaac
DaddyDMC13
Chaac
Level 99
God Stats
87W - 90L
1,646 SR
Queue Stats
907W - 1,039L
1,406 Elo+
Party 1
Geb
Geb
LCWidner
Geb
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 153L
1,301 Elo+
Party 3
Danzaburou
Danzaburou
RyuujiSama
Danzaburou
Level 48
God Stats
26W - 31L
1,360 SR
Queue Stats
122W - 150L
1,380 Elo+
Solo
Kukulkan
Kukulkan
klankochan
Kukulkan
Level 44
God Stats
15W - 12L
1,599 SR
Queue Stats
17W - 21L
1,516 Elo+
Party 1
Team Averages
Level 57
1,525 SR
1,406 Elo+

VS

Team Averages
Level 43
1,486 SR
1,360 Elo+
Hades
Hades
Astro_Sin7
Hades
Level 45
God Stats
21W - 17L
1,490 SR
Queue Stats
198W - 264L
1,305 Elo+
Party 2
Medusa
Medusa
El-amor27
Medusa
Level 22
God Stats
8W - 16L
1,362 SR
Queue Stats
30W - 48L
1,301 Elo+
Party 2
Ra
Ra
LaserJetVII
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
Playboi_Berry
Cu Chulainn
Level 60
God Stats
10W - 4L
1,500 SR
Queue Stats
399W - 446L
1,347 Elo+
Party 2
Arachne
Arachne
Playboi_Synz
Arachne
Level 41
God Stats
37W - 31L
1,575 SR
Queue Stats
290W - 334L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,232
519
3,465
8,901
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
12
0 / 0 / 0
6,245
520
5,320
7,782
5,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,791
399
1,275
9,576
3,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
RyuujiSama
Danzaburou
9
1 / 2 / 0
5,568
464
4,159
6,453
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
klankochan
Kukulkan
10
0 / 4 / 1
6,121
510
4,166
5,642
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
1 / 0 / 3
5,518
460
1,395
4,223
1,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
El-amor27
Medusa
10
4 / 2 / 3
6,143
512
6,784
7,898
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 2
6,332
528
2,193
5,518
1,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Playboi_Berry
Cu Chulainn
12
1 / 0 / 1
7,096
591
5,773
7,653
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Playboi_Synz
Arachne
14
8 / 0 / 2
8,134
678
9,043
6,751
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
15
15
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
1
0
3
2.5
L
2
3
0
0.67
L
Chaac
0
0
0
0
W
Medusa
El-amor27
Medusa
4
2
3
2.75
L
0
6
0
0
W
1
1
2
2
W
Cu Chulainn
Playboi_Berry
Cu Chulainn
1
0
1
1.5
W
Arachne
Playboi_Synz
Arachne
8
0
2
9
L
Danzaburou
RyuujiSama
Danzaburou
1
2
0
0.5
L
Kukulkan
klankochan
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
25,188
38,354
Taken
32,043
15,769
Mitigated
14,252
10,835
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
1,395
487
61
1,107
4,223
1,288
405
404
3,819
12,896
0
L
3,465
1,166
0
2,511
8,901
2,392
57
702
8,149
0
36,515
L
Chaac
5,320
734
0
4,174
7,782
5,280
0
0
7,257
0
26,500
W
Medusa
El-amor27
Medusa
6,784
2,589
0
2,389
7,898
2,102
521
871
7,027
0
29,995
L
1,275
116
453
1,705
9,576
3,112
192
834
8,742
11,024
0
W
2,193
499
336
3,401
5,518
1,834
272
2,185
3,085
34,960
0
W
Cu Chulainn
Playboi_Berry
Cu Chulainn
5,773
1,516
0
1,354
7,653
4,840
0
0
7,203
0
35,269
W
Arachne
Playboi_Synz
Arachne
9,043
7,222
0
3,716
6,751
4,188
0
1,588
4,996
0
50,685
L
Danzaburou
RyuujiSama
Danzaburou
4,159
1,724
0
1,056
6,453
3,252
51
846
5,607
0
29,174
L
Kukulkan
klankochan
Kukulkan
4,166
173
0
936
5,642
1,733
0
1,206
4,436
34,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
33,223
274
Minions Killed
290
0
Camps Cleared
0
1,091,064
Distance Traveled
1,188,990
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,518
460
25
2
0
174,963
0
L
Pele
6,232
519
74
6
0
257,869
0
L
Chaac
6,245
520
59
5
0
200,941
0
W
Medusa
6,143
512
45
4
0
223,350
0
L
Geb
4,791
399
17
1
0
214,935
0
W
Ra
6,332
528
56
5
0
241,151
1
W
Cu Chulainn
7,096
591
79
7
0
264,760
3
W
Arachne
8,134
678
85
7
0
284,766
0
L
Danzaburou
5,568
464
55
5
0
213,049
4
L
Kukulkan
6,121
510
69
6
0
204,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role