Player Matchup

Ne Zha
Ne Zha
He Weak
Ne Zha
Level 28
God Stats
22W - 29L
1,441 SR
Queue Stats
65W - 76L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
PJlovers
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,379 Elo+
Party 1
Olorun
Olorun
xSwaggyp23x
Olorun
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,377 Elo+
Party 1
Team Averages
Level 34
1,480 SR
1,378 Elo+

VS

Team Averages
Level 46
1,223 SR
1,369 Elo+
Tyr
Tyr
Baby-termineytor
Tyr
Level 84
God Stats
6W - 10L
1,190 SR
Queue Stats
79W - 90L
1,411 Elo+
Party 2
King Arthur
King Arthur
KI11M3B1TC4
King Arthur
Level 27
God Stats
3W - 6L
1,258 SR
Queue Stats
18W - 34L
1,343 Elo+
Solo
Scylla
Scylla
nicolassg25
Scylla
Level 26
God Stats
19W - 34L
1,221 SR
Queue Stats
106W - 125L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
He Weak
Ne Zha
18
9 / 4 / 5
14,647
697
19,419
16,937
6,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
PJlovers
Cthulhu
17
5 / 2 / 12
13,807
657
18,529
24,637
21,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
16
2 / 5 / 13
13,076
623
15,374
17,940
7,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 8 / 1
13,750
655
22,943
25,276
19,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
KI11M3B1TC4
King Arthur
15
1 / 5 / 6
12,113
577
9,455
27,844
25,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
1 / 4 / 6
11,902
567
13,283
14,266
4,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
16
Kills
11
11
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
9
8
1
1.19
W
Ne Zha
He Weak
Ne Zha
9
4
5
2.88
L
King Arthur
KI11M3B1TC4
King Arthur
1
5
6
0.8
W
Cthulhu
PJlovers
Cthulhu
5
2
12
5.5
L
Scylla
1
4
6
1
W
Olorun
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,322
Damage
45,681
59,514
Taken
67,386
35,973
Mitigated
49,592
26,086
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,943
4,549
0
6,198
25,276
19,080
982
10,906
14,070
0
66,874
W
Ne Zha
He Weak
Ne Zha
19,419
5,032
0
4,217
16,937
6,962
1,331
3,282
13,480
0
75,014
L
King Arthur
KI11M3B1TC4
King Arthur
9,455
2,075
0
5,778
27,844
25,775
262
14,918
12,435
0
45,690
W
Cthulhu
PJlovers
Cthulhu
18,529
1,830
160
9,151
24,637
21,965
392
7,627
16,221
40,331
0
L
Scylla
13,283
1,021
0
2,376
14,266
4,737
62
7,248
6,968
42,290
0
W
Olorun
15,374
7,363
2,516
10,042
17,940
7,046
2,184
2,442
15,398
80,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
37,765
230
Minions Killed
194
0
Camps Cleared
0
1,045,621
Distance Traveled
1,004,323
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,750
655
81
4
0
360,766
2
W
Ne Zha
14,647
697
83
4
0
352,639
0
L
King Arthur
12,113
577
45
2
0
367,152
0
W
Cthulhu
13,807
657
56
3
0
371,974
0
L
Scylla
11,902
567
68
3
0
276,405
0
W
Olorun
13,076
623
91
4
0
321,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role