Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
MisterCre
Kumbhakarna
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
OBEYTHETURTLE31
Scylla
Gold V
Level 159
God Stats
9W - 7L
1,771 SR
Queue Stats
287W - 158L
1,558 MMR
Solo
Neith
Neith
Gold IV
teddytoday
Neith
Gold IV
Level 151
God Stats
65W - 41L
1,532 SR
Queue Stats
88W - 77L
1,549 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,601 SR
1,536 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 35
1,594 SR
1,547 MMR
Yemoja
Yemoja
Silver I
Mob-Of-Legends2
Yemoja
Silver I
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,537 MMR
Party 2
Medusa
Medusa
Bronze III
Nova Drogo
Medusa
Bronze III
Level 40
God Stats
1W - 1L
1,783 SR
Queue Stats
2W - 2L
1,566 MMR
Solo
Ah Puch
Ah Puch
Silver I
TeamWipe-_-
Ah Puch
Silver I
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MisterCre
Kumbhakarna
14
0 / 3 / 14
10,850
603
4,768
17,285
18,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
12 / 5 / 5
13,609
756
20,250
11,655
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
5 / 4 / 11
12,581
699
12,499
14,638
4,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeBacchusSobekChaacCthulhu

VS

Bans
CupidCu ChulainnBellonaErlang ShenRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
10,342
575
6,621
18,096
14,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Nova Drogo
Medusa
14
5 / 9 / 6
12,123
674
13,922
15,577
10,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TeamWipe-_-
Ah Puch
15
5 / 4 / 3
11,579
643
12,530
13,255
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
17
Kills
12
12
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
MisterCre
Kumbhakarna
0
3
14
2.33
L
2
4
5
1.13
L
Medusa
Nova Drogo
Medusa
5
9
6
0.89
W
12
5
5
2.9
L
Ah Puch
TeamWipe-_-
Ah Puch
5
4
3
1.63
W
Neith
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,517
Damage
33,073
43,578
Taken
46,928
27,241
Mitigated
28,658
11,508
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
MisterCre
Kumbhakarna
4,768
118
0
3,302
17,285
18,520
23
5,943
10,910
14,254
0
L
6,621
1,175
3,787
3,189
18,096
14,385
0
8,848
8,897
26,141
0
L
Medusa
Nova Drogo
Medusa
13,922
7,260
243
1,458
15,577
10,222
393
8,393
6,833
0
40,779
W
20,250
1,855
0
2,362
11,655
3,761
1,032
4,197
7,276
72,107
0
L
Ah Puch
TeamWipe-_-
Ah Puch
12,530
326
0
3,431
13,255
4,051
331
6,833
6,172
58,050
0
W
Neith
12,499
6,887
0
5,844
14,638
4,960
2,491
7,998
6,139
0
59,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
34,044
189
Minions Killed
171
0
Camps Cleared
0
957,756
Distance Traveled
854,878
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,850
603
9
1
0
336,553
3
L
Yemoja
10,342
575
28
2
0
284,119
1
L
Medusa
12,123
674
38
2
0
269,948
1
W
Scylla
13,609
756
102
6
0
299,442
2
L
Ah Puch
11,579
643
105
6
0
300,811
2
W
Neith
12,581
699
78
4
0
321,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role