Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DiaperPlanet
Guan Yu
Level 7
God Stats
3W - 1L
1,759 SR
Queue Stats
16W - 4L
1,789 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Leorio Joestar
Ah Muzen Cab
Level 144
God Stats
5W - 7L
1,885 SR
Queue Stats
196W - 200L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
Spideyboii
Cthulhu
Level 66
God Stats
26W - 23L
1,594 SR
Queue Stats
87W - 114L
1,510 Elo+
Party 2
Janus
Janus
b_oner_ize
Janus
Level 156
God Stats
11W - 15L
1,442 SR
Queue Stats
77W - 61L
1,549 Elo+
Party 2
Team Averages
Level 92
1,636 SR
1,588 Elo+

VS

Team Averages
Level 71
1,505 SR
1,548 Elo+
Hera
Hera
MacDaddyMac546
Hera
Level 44
God Stats
2W - 2L
1,563 SR
Queue Stats
46W - 48L
1,550 Elo+
Party 3
Ymir
Ymir
MitchThaGod420
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,681 Elo+
Party 3
Bakasura
Bakasura
Mulaforniication
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,384 Elo+
Party 1
Apollo
Apollo
WayTooBoosted
Apollo
Level 39
God Stats
1W - 4L
1,461 SR
Queue Stats
24W - 22L
1,634 Elo+
Party 1
Xing Tian
Xing Tian
tony_24_23
Xing Tian
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 0 / 3
5,159
516
3,007
5,836
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
DiaperPlanet
Guan Yu
10
5 / 2 / 3
5,880
588
5,473
7,267
3,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Leorio Joestar
Ah Muzen Cab
10
0 / 1 / 0
5,631
563
3,310
4,397
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Spideyboii
Cthulhu
10
1 / 1 / 1
5,691
569
4,384
5,178
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
10
4 / 0 / 3
6,218
622
4,198
2,580
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
4,994
499
3,238
6,082
1,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,484
448
621
4,957
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 1
5,750
575
3,485
7,601
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 0
5,100
510
2,829
5,529
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
tony_24_23
Xing Tian
9
0 / 1 / 1
4,961
496
2,899
7,279
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
4
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
3
1.5
W
Guan Yu
DiaperPlanet
Guan Yu
5
2
3
3.25
W
Ah Muzen Cab
Leorio Joestar
Ah Muzen Cab
0
1
0
0
L
1
5
2
0.4
L
0
3
0
0
L
2
1
1
2.5
W
Cthulhu
Spideyboii
Cthulhu
1
1
1
1.5
L
1
0
0
1
W
Janus
4
0
3
5.5
L
Xing Tian
tony_24_23
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
13,072
25,258
Taken
31,448
10,120
Mitigated
11,056
11,420
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,007
1,063
0
3,338
5,836
1,939
0
1,001
4,705
0
28,402
W
Guan Yu
DiaperPlanet
Guan Yu
5,473
722
320
2,270
7,267
3,422
0
1,633
5,634
0
27,125
W
Ah Muzen Cab
Leorio Joestar
Ah Muzen Cab
3,310
790
0
2,308
4,397
1,270
0
764
3,633
0
35,904
L
3,238
1,064
0
1,497
6,082
1,964
0
2,518
3,405
14,106
0
L
621
178
0
543
4,957
1,611
246
342
4,593
7,052
0
L
3,485
2,505
0
3,815
7,601
2,490
0
946
6,565
0
22,951
W
Cthulhu
Spideyboii
Cthulhu
4,384
952
0
2,201
5,178
2,813
0
2,290
2,568
28,377
0
L
2,829
2,022
0
3,368
5,529
1,377
0
338
5,173
0
32,573
W
Janus
4,198
390
0
983
2,580
676
0
725
1,765
32,135
0
L
Xing Tian
tony_24_23
Xing Tian
2,899
416
0
2,190
7,279
3,614
0
3,724
3,130
20,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
25,289
276
Minions Killed
229
0
Camps Cleared
0
961,483
Distance Traveled
922,555
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,159
516
53
5
0
207,977
2
W
Guan Yu
5,880
588
34
3
0
203,167
2
W
Ah Muzen Cab
5,631
563
74
7
0
170,175
3
L
Hera
4,994
499
24
2
0
171,375
2
L
Ymir
4,484
448
19
2
0
173,132
0
L
Bakasura
5,750
575
75
8
0
216,658
3
W
Cthulhu
5,691
569
60
6
0
158,260
1
L
Apollo
5,100
510
82
8
0
173,445
0
W
Janus
6,218
622
55
6
0
221,904
2
L
Xing Tian
4,961
496
29
3
0
187,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role