Player Matchup

Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
CipherPoI
Thanatos
Gold II
Level 149
God Stats
18W - 17L
1,285 SR
Queue Stats
594W - 584L
1,650 MMR
Solo
Heimdallr
Heimdallr
Gold III
Mo0kinater
Heimdallr
Gold III
Level 128
God Stats
4W - 2L
1,338 SR
Queue Stats
324W - 315L
1,628 MMR
Party 2
Scylla
Scylla
Gold I
SHAKEnBAKEx55
Scylla
Gold I
Level 143
God Stats
15W - 7L
1,889 SR
Queue Stats
414W - 417L
1,682 MMR
Party 2
Aphrodite
Aphrodite
Gold II
x2KingAquarius7
Aphrodite
Gold II
Level 128
God Stats
3W - 1L
1,852 SR
Queue Stats
45W - 41L
1,653 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,573 SR
1,623 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,637 SR
1,623 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Gold IV
Gauderio 7
Ratatoskr
Gold IV
Level 158
God Stats
8W - 6L
1,621 SR
Queue Stats
161W - 153L
1,538 MMR
Party 1
Cupid
Cupid
Gold V
Juanjoc94
Cupid
Gold V
Level 101
God Stats
2W - 2L
1,300 SR
Queue Stats
168W - 162L
1,650 MMR
Party 3
Ymir
Ymir
Gold III
NightmarexMonky
Ymir
Gold III
Level 96
God Stats
2W - 3L
1,761 SR
Queue Stats
140W - 150L
1,650 MMR
Solo
Ra
Ra
Platinum V
zRafa zZZ
Ra
Platinum V
Level 160
God Stats
25W - 17L
2,006 SR
Queue Stats
96W - 94L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 3 / 6
9,781
515
8,249
15,319
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
CipherPoI
Thanatos
18
10 / 1 / 3
11,101
584
15,927
15,466
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Mo0kinater
Heimdallr
17
4 / 2 / 1
10,812
569
8,005
11,924
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 5
10,578
557
7,517
9,282
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
x2KingAquarius7
Aphrodite
17
2 / 2 / 6
10,158
535
13,440
15,207
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Cu ChulainnCthulhuErlang ShenTsukuyomiDanzaburou

VS

Bans
BakasuraApolloGaneshaIzanamiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 7 / 0
9,045
476
11,828
23,847
19,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Gauderio 7
Ratatoskr
14
1 / 3 / 5
8,604
453
6,548
12,916
4,261
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Juanjoc94
Cupid
16
4 / 3 / 2
10,010
527
6,913
12,501
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 4
8,242
434
5,986
16,149
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 2
9,682
510
9,338
10,525
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
22
Kills
10
10
Deaths
22
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
3
6
2
L
Osiris
 
Osiris
1
7
0
0.14
W
Thanatos
CipherPoI
Thanatos
10
1
3
11.5
L
Ratatoskr
Gauderio 7
Ratatoskr
1
3
5
1.17
L
Cupid
Juanjoc94
Cupid
4
3
2
1.67
W
Heimdallr
Mo0kinater
Heimdallr
4
2
1
2.25
L
1
4
4
0.75
W
3
2
5
2.75
W
Aphrodite
x2KingAquarius7
Aphrodite
2
2
6
2.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,138
Damage
40,613
67,198
Taken
75,938
39,742
Mitigated
42,514
43,351
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,249
1,773
0
5,155
15,319
12,020
605
3,840
11,234
0
44,158
L
Osiris
 
Osiris
11,828
3,753
0
8,874
23,847
19,306
10
10,124
12,875
0
52,975
W
Thanatos
CipherPoI
Thanatos
15,927
5,232
0
17,614
15,466
5,870
0
1,878
13,368
0
73,815
L
Ratatoskr
Gauderio 7
Ratatoskr
6,548
1,284
0
5,419
12,916
4,261
0
735
12,076
0
56,559
L
Cupid
Juanjoc94
Cupid
6,913
2,730
1,152
4,998
12,501
4,539
104
483
11,990
0
70,008
W
Heimdallr
Mo0kinater
Heimdallr
8,005
4,488
0
3,963
11,924
4,911
1,026
1,525
10,377
0
67,206
L
5,986
934
0
1,352
16,149
10,456
0
4,433
11,514
29,041
0
W
7,517
706
0
3,042
9,282
3,109
532
5,340
3,586
75,479
0
W
Aphrodite
x2KingAquarius7
Aphrodite
13,440
1,564
1,876
11,701
15,207
13,832
280
2,115
12,334
57,677
0
L
9,338
410
624
2,815
10,525
3,952
477
3,818
6,526
64,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
45,583
536
Minions Killed
522
0
Camps Cleared
0
1,829,030
Distance Traveled
1,725,032
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,781
515
62
3
0
406,599
6
L
Osiris
9,045
476
108
6
0
334,961
1
W
Thanatos
11,101
584
117
6
0
402,394
5
L
Ratatoskr
8,604
453
92
5
0
401,611
6
L
Cupid
10,010
527
137
7
0
328,502
6
W
Heimdallr
10,812
569
114
6
0
367,761
7
L
Ymir
8,242
434
43
2
0
339,894
4
W
Scylla
10,578
557
142
7
0
346,258
4
W
Aphrodite
10,158
535
101
5
0
306,018
1
L
Ra
9,682
510
142
7
0
320,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role