Player Matchup

Erlang Shen
Erlang Shen
Bronze III
AlohaSnakbar792
Erlang Shen
Bronze III
Level 139
God Stats
2W - 2L
1,493 SR
Queue Stats
37W - 30L
1,459 MMR
Party 1
Apollo
Apollo
Gold III
SirLancelot91
Apollo
Gold III
Level 126
God Stats
57W - 42L
1,688 SR
Queue Stats
720W - 744L
1,445 MMR
Solo
Bacchus
Bacchus
Bronze III
Spiderman6800har
Bacchus
Bronze III
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 24L
1,443 MMR
Solo
Bellona
Bellona
Gold IV
VZX369
Bellona
Gold IV
Level 125
God Stats
46W - 38L
1,624 SR
Queue Stats
509W - 500L
1,450 MMR
Solo
Janus
Janus
Bronze III
Yamyaks
Janus
Bronze III
Level 83
God Stats
1W - 0L
1,308 SR
Queue Stats
11W - 13L
1,427 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,523 SR
1,445 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,505 SR
1,445 MMR
Osiris
Osiris
Gold III
Jared_J17
Osiris
Gold III
Level 104
God Stats
5W - 7L
1,577 SR
Queue Stats
47W - 47L
1,441 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Phleekk
Danzaburou
Gold IV
Level 129
God Stats
8W - 13L
1,746 SR
Queue Stats
244W - 251L
1,446 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Salmonalmond255
The Morrigan
Bronze III
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 18L
1,443 MMR
Solo
Yemoja
Yemoja
Silver III
StaticTennis
Yemoja
Silver III
Level 69
God Stats
2W - 6L
1,203 SR
Queue Stats
9W - 19L
1,449 MMR
Solo
Da Ji
Da Ji
Silver I
Yngbuck805
Da Ji
Silver I
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 147L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlohaSnakbar792
Erlang Shen
19
8 / 2 / 4
12,413
653
9,755
17,656
10,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 6
11,905
627
11,048
11,018
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 7
9,727
512
5,996
14,347
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
VZX369
Bellona
16
2 / 4 / 6
10,920
575
9,059
15,188
12,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Yamyaks
Janus
17
3 / 2 / 4
11,014
580
6,023
10,302
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
KumbhakarnaSetPersephoneScyllaCupid

VS

Bans
TsukuyomiCthulhuNemesisHeimdallrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jared_J17
Osiris
16
4 / 3 / 1
9,904
521
9,210
13,265
12,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Phleekk
Danzaburou
17
2 / 2 / 0
10,617
559
5,336
10,340
4,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Salmonalmond255
The Morrigan
17
3 / 3 / 4
10,562
556
10,881
10,619
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
10
2 / 5 / 2
7,757
408
4,624
10,913
5,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
14
0 / 9 / 2
8,229
433
2,198
15,436
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
11
12
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlohaSnakbar792
Erlang Shen
8
2
4
5
L
Osiris
Jared_J17
Osiris
4
3
1
1.5
L
Danzaburou
Phleekk
Danzaburou
2
2
0
1
L
The Morrigan
Salmonalmond255
The Morrigan
3
3
4
1.67
W
4
1
6
7
W
4
3
7
2.5
L
Yemoja
2
5
2
0.6
W
Bellona
VZX369
Bellona
2
4
6
1.25
W
Janus
Yamyaks
Janus
3
2
4
2.5
L
Da Ji
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
32,249
68,511
Taken
60,573
44,101
Mitigated
32,269
20,272
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlohaSnakbar792
Erlang Shen
9,755
5,659
0
8,730
17,656
10,177
675
2,237
15,331
0
91,084
L
Osiris
Jared_J17
Osiris
9,210
4,348
0
2,650
13,265
12,827
0
2,450
10,754
0
61,989
L
Danzaburou
Phleekk
Danzaburou
5,336
2,293
0
4,953
10,340
4,209
0
1,783
8,557
0
73,736
L
The Morrigan
Salmonalmond255
The Morrigan
10,881
2,698
0
1,227
10,619
4,222
27
2,002
8,441
70,986
2,203
W
11,048
7,129
0
2,730
11,018
4,509
712
2,924
8,014
0
86,371
W
5,996
743
0
2,746
14,347
13,132
29
2,890
11,435
19,178
0
L
Yemoja
4,624
608
1,137
928
10,913
5,730
0
3,389
7,440
15,892
0
W
Bellona
VZX369
Bellona
9,059
4,040
0
5,108
15,188
12,845
2,342
3,712
11,366
0
71,747
W
Janus
Yamyaks
Janus
6,023
84
0
958
10,302
3,438
0
3,165
6,897
88,412
0
L
Da Ji
2,198
567
0
4,704
15,436
5,281
180
1,982
13,362
0
51,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,979
Gold Earned
47,069
577
Minions Killed
522
0
Camps Cleared
0
1,866,964
Distance Traveled
1,624,662
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,413
653
149
8
0
385,988
4
L
Osiris
9,904
521
120
6
0
357,586
0
L
Danzaburou
10,617
559
142
7
0
324,351
0
L
The Morrigan
10,562
556
137
7
0
335,674
0
W
Apollo
11,905
627
151
8
0
350,779
7
W
Bacchus
9,727
512
12
1
0
359,375
2
L
Yemoja
7,757
408
27
1
0
261,275
3
W
Bellona
10,920
575
123
6
0
364,015
8
W
Janus
11,014
580
142
7
0
406,807
1
L
Da Ji
8,229
433
96
5
0
345,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role