Player Matchup

Nemesis
Nemesis
BlackMillyRocker
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
ElPatron101101
Bellona
Level 15
God Stats
9W - 8L
1,311 SR
Queue Stats
28W - 32L
1,288 Elo+
Solo
Jing Wei
Jing Wei
bustinonkids
Jing Wei
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
master-ooogway1
Medusa
Level 33
God Stats
7W - 10L
1,531 SR
Queue Stats
29W - 35L
1,366 Elo+
Party 1
Scylla
Scylla
yungfudgesicle
Scylla
Level 12
God Stats
8W - 8L
1,807 SR
Queue Stats
496W - 436L
1,518 Elo+
Party 1
Team Averages
Level 12
1,530 SR
1,434 Elo+

VS

Team Averages
Level 18
1,455 SR
1,410 Elo+
Ganesha
Ganesha
ShadowDrake94
Ganesha
Level 20
God Stats
9W - 10L
1,500 SR
Queue Stats
174W - 214L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Spode
Ao Kuang
Level 23
God Stats
19W - 19L
1,288 SR
Queue Stats
198W - 207L
1,457 Elo+
Party 2
Hachiman
Hachiman
Tokran
Hachiman
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 27L
1,451 Elo+
Party 2
Bellona
Bellona
VADIMZOM
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
draigon2003
Bastet
Level 17
God Stats
16W - 17L
1,489 SR
Queue Stats
22W - 28L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,598
657
3,119
4,252
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,115
588
1,436
4,094
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
bustinonkids
Jing Wei
6
2 / 2 / 2
4,068
581
2,279
2,006
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 1 / 1
4,058
580
1,933
3,000
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 4
4,063
580
1,368
1,725
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
5
0 / 2 / 1
3,729
533
1,281
3,996
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Spode
Ao Kuang
6
3 / 3 / 0
3,889
556
1,597
4,951
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

Hachiman
Tokran
Hachiman
6
1 / 3 / 0
3,500
500
1,780
3,487
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
VADIMZOM
Bellona
7
1 / 1 / 1
3,971
567
2,418
3,696
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
1
0 / 0 / 0
2,766
395
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
5
7
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
0
3
0
0
L
Ganesha
0
2
1
0.25
L
Ao Kuang
Spode
Ao Kuang
3
3
0
1
L
Hachiman
Tokran
Hachiman
1
3
0
0.33
L
Bellona
VADIMZOM
Bellona
1
1
1
1.5
W
Jing Wei
bustinonkids
Jing Wei
2
2
2
1.5
L
Bastet
0
0
0
0
W
1
1
1
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,135
Damage
7,076
15,077
Taken
16,130
5,487
Mitigated
5,763
4,027
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,119
1,825
0
2,042
4,252
988
0
904
3,348
0
21,489
W
1,436
590
0
348
4,094
2,538
317
0
3,819
0
14,936
L
Ganesha
1,281
251
0
784
3,996
1,576
229
0
3,996
10,414
0
L
Ao Kuang
Spode
Ao Kuang
1,597
662
0
1,078
4,951
1,196
0
1,107
3,736
8,659
0
L
Hachiman
Tokran
Hachiman
1,780
1,260
0
886
3,487
785
135
129
3,334
0
7,610
L
Bellona
VADIMZOM
Bellona
2,418
368
0
452
3,696
2,206
0
0
3,471
0
10,833
W
Jing Wei
bustinonkids
Jing Wei
2,279
1,725
0
110
2,006
860
624
510
1,496
0
11,264
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
1,933
470
0
1,027
3,000
641
275
560
2,440
0
12,830
W
1,368
640
0
500
1,725
460
64
904
821
12,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,902
Gold Earned
17,855
151
Minions Killed
66
0
Camps Cleared
0
610,012
Distance Traveled
472,971
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,598
657
53
8
0
151,157
1
W
Bellona
4,115
588
36
5
0
109,874
0
L
Ganesha
3,729
533
6
1
0
125,170
1
L
Ao Kuang
3,889
556
18
3
0
114,727
0
L
Hachiman
3,500
500
21
3
0
108,774
0
L
Bellona
3,971
567
21
3
0
124,300
0
W
Jing Wei
4,068
581
21
3
0
127,776
0
L
Bastet
2,766
395
0
0
0
0
0
W
Medusa
4,058
580
17
2
0
109,580
0
W
Scylla
4,063
580
24
3
0
111,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role