Player Matchup

Odin
Odin
Ghilliescopes
Odin
Level 49
God Stats
3W - 3L
1,453 SR
Queue Stats
19W - 20L
1,482 Elo+
Solo
Bellona
Bellona
Rosie_Tosie612
Bellona
Level 45
God Stats
38W - 41L
1,580 SR
Queue Stats
494W - 526L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Sepuuulll_
Heimdallr
Level 98
God Stats
0W - 2L
1,297 SR
Queue Stats
134W - 127L
1,523 Elo+
Party 1
Discordia
Discordia
UncleCarre
Discordia
Level 48
God Stats
7W - 8L
1,636 SR
Queue Stats
105W - 111L
1,509 Elo+
Party 1
Chronos
Chronos
nesti26
Chronos
Level 41
God Stats
3W - 6L
1,422 SR
Queue Stats
158W - 181L
1,501 Elo+
Party 1
Team Averages
Level 56
1,478 SR
1,486 Elo+

VS

Team Averages
Level 96
1,560 SR
1,454 Elo+
Bakasura
Bakasura
Furgy141
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
IvorySamurai
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,427 Elo+
Party 2
Chang'e
Chang'e
Lord_Incel
Chang'e
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 42L
1,636 Elo+
Solo
Apollo
Apollo
UncleFattySBD
Apollo
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 52L
1,354 Elo+
Party 2
Ganesha
Ganesha
mrbaker90
Ganesha
Level 69
God Stats
4W - 4L
1,800 SR
Queue Stats
14W - 14L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,793
483
2,351
7,732
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
6,252
521
3,783
7,956
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Sepuuulll_
Heimdallr
9
0 / 2 / 3
5,494
458
4,140
7,681
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
UncleCarre
Discordia
10
3 / 1 / 2
5,767
481
4,583
6,796
2,487
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
nesti26
Chronos
10
1 / 3 / 0
5,951
496
2,990
8,520
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Furgy141
Bakasura
12
3 / 1 / 3
6,817
568
1,604
7,354
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
IvorySamurai
Sun Wukong
13
4 / 1 / 3
7,539
628
6,937
7,807
4,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Lord_Incel
Chang'e
13
4 / 0 / 4
7,425
619
8,732
7,441
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 1 / 4
5,930
494
5,911
7,073
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
mrbaker90
Ganesha
9
0 / 3 / 5
5,960
497
2,343
6,808
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
14
14
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Furgy141
Bakasura
3
1
3
4.5
L
1
5
0
0.2
W
Sun Wukong
IvorySamurai
Sun Wukong
4
1
3
5.5
W
Chang'e
Lord_Incel
Chang'e
4
0
4
6
L
0
3
1
0.17
L
Heimdallr
Sepuuulll_
Heimdallr
0
2
3
0.75
L
Discordia
UncleCarre
Discordia
3
1
2
4
W
3
1
4
5
W
Ganesha
mrbaker90
Ganesha
0
3
5
0.83
L
Chronos
nesti26
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
25,527
38,685
Taken
36,483
18,593
Mitigated
15,461
8,140
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Furgy141
Bakasura
1,604
1,115
0
3,614
7,354
2,533
660
407
6,947
0
28,984
L
2,351
870
81
564
7,732
4,209
180
1,526
6,064
0
29,641
W
Sun Wukong
IvorySamurai
Sun Wukong
6,937
1,430
0
685
7,807
4,946
580
768
7,039
0
43,463
W
Chang'e
Lord_Incel
Chang'e
8,732
875
465
3,863
7,441
2,544
198
2,900
4,541
45,320
0
L
3,783
1,378
0
1,166
7,956
7,052
0
1,486
6,439
0
32,088
L
Heimdallr
Sepuuulll_
Heimdallr
4,140
1,778
0
2,638
7,681
2,061
0
1,290
6,381
0
26,733
L
Discordia
UncleCarre
Discordia
4,583
531
198
2,277
6,796
2,487
0
1,958
4,806
17,946
0
W
5,911
2,570
0
2,873
7,073
1,920
128
1,528
5,545
0
27,686
W
Ganesha
mrbaker90
Ganesha
2,343
197
0
668
6,808
3,518
30
1,970
4,838
13,778
0
L
Chronos
nesti26
Chronos
2,990
1,313
0
1,216
8,520
2,784
0
4,456
3,836
33,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
33,671
271
Minions Killed
322
0
Camps Cleared
0
1,044,694
Distance Traveled
1,188,359
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,817
568
75
6
0
245,290
2
L
Odin
5,793
483
54
5
0
193,822
2
W
Sun Wukong
7,539
628
92
8
0
235,255
3
W
Chang'e
7,425
619
84
7
0
241,186
5
L
Bellona
6,252
521
80
7
0
196,620
1
L
Heimdallr
5,494
458
48
4
0
214,351
1
L
Discordia
5,767
481
22
2
0
226,432
3
W
Apollo
5,930
494
67
6
0
221,602
1
W
Ganesha
5,960
497
4
0
0
245,026
0
L
Chronos
5,951
496
67
6
0
213,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role