Player Matchup

Izanami
Izanami
DamageSource
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
IBIGHAVI
Cthulhu
Level 6
God Stats
3W - 3L
1,764 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 2
Sol
Sol
Pmurtdlanod
Sol
Level 29
God Stats
13W - 10L
1,662 SR
Queue Stats
66W - 65L
1,645 Elo+
Solo
Freya
Freya
Snakeyee221
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,475 Elo+
Party 2
Arachne
Arachne
bobby5557
Arachne
Level 86
God Stats
5W - 4L
1,748 SR
Queue Stats
9W - 12L
1,483 Elo+
Party 2
Team Averages
Level 50
1,635 SR
1,534 Elo+

VS

Team Averages
Level 36
1,729 SR
1,670 Elo+
Izanami
Izanami
Dieiti
Izanami
Level 95
God Stats
3W - 1L
1,825 SR
Queue Stats
28W - 25L
1,751 Elo+
Party 1
Aphrodite
Aphrodite
Dougler420
Aphrodite
Level 9
God Stats
58W - 29L
1,767 SR
Queue Stats
74W - 42L
1,730 Elo+
Party 1
Odin
Odin
Itzskitzz
Odin
Level 8
God Stats
40W - 18L
1,741 SR
Queue Stats
80W - 43L
1,724 Elo+
Party 1
Agni
Agni
Mortemque
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,320 Elo+
Solo
Amaterasu
Amaterasu
S-o-g-i
Amaterasu
Level 61
God Stats
3W - 0L
1,811 SR
Queue Stats
70W - 30L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DamageSource
Izanami
20
2 / 8 / 11
13,954
872
14,715
26,806
13,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
IBIGHAVI
Cthulhu
20
2 / 3 / 13
14,342
896
21,548
25,443
34,257
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
0 / 3 / 10
13,756
860
27,161
14,082
5,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 8 / 10
14,936
934
29,895
27,002
15,927
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
bobby5557
Arachne
20
11 / 8 / 8
17,097
1,069
24,961
27,021
17,510
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dieiti
Izanami
20
13 / 2 / 12
17,835
1,115
45,853
18,469
7,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Dougler420
Aphrodite
20
2 / 3 / 22
15,329
958
13,231
21,091
13,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
10 / 8 / 16
16,382
1,024
23,871
33,688
14,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
20
4 / 5 / 14
14,828
927
19,014
23,783
8,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
S-o-g-i
Amaterasu
20
1 / 2 / 17
13,950
872
13,242
24,428
22,245
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
20
Kills
30
30
Deaths
20
52
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Izanami
DamageSource
Izanami
2
8
11
0.94
W
Izanami
Dieiti
Izanami
13
2
12
9.5
W
Aphrodite
Dougler420
Aphrodite
2
3
22
4.33
L
Cthulhu
IBIGHAVI
Cthulhu
2
3
13
2.83
W
Odin
10
8
16
2.25
W
Agni
4
5
14
2.2
L
0
3
10
1.67
W
Amaterasu
S-o-g-i
Amaterasu
1
2
17
4.75
L
5
8
10
1.25
L
Arachne
bobby5557
Arachne
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,280
Damage
115,211
120,354
Taken
121,459
87,227
Mitigated
65,498
24,617
Healing
51,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DamageSource
Izanami
14,715
11,124
291
3,061
26,806
13,582
0
7,600
19,056
0
39,105
W
Izanami
Dieiti
Izanami
45,853
36,749
0
6,518
18,469
7,584
0
13,289
5,080
0
104,919
W
Aphrodite
Dougler420
Aphrodite
13,231
1,401
19,803
12,996
21,091
13,177
0
16,150
4,741
41,208
0
L
Cthulhu
IBIGHAVI
Cthulhu
21,548
737
77
590
25,443
34,257
0
11,256
14,035
33,960
0
W
Odin
23,871
8,884
1,592
1,194
33,688
14,066
0
17,329
16,134
0
46,179
W
Agni
19,014
1,156
0
75
23,783
8,426
0
11,607
12,001
53,033
0
L
27,161
4,955
0
5,462
14,082
5,951
0
3,364
10,668
66,790
0
W
Amaterasu
S-o-g-i
Amaterasu
13,242
4,663
1,753
7,936
24,428
22,245
0
19,382
4,899
0
20,281
L
29,895
8,371
0
9,340
27,002
15,927
0
3,419
23,314
60,408
0
L
Arachne
bobby5557
Arachne
24,961
16,640
0
5,796
27,021
17,510
0
6,606
20,124
0
53,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,085
Gold Earned
78,324
312
Minions Killed
369
12
Camps Cleared
10
1,612,496
Distance Traveled
1,628,039
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,954
872
65
4
0
278,835
0
W
Izanami
17,835
1,115
134
8
5
320,659
0
W
Aphrodite
15,329
958
85
5
2
337,718
1
L
Cthulhu
14,342
896
26
2
0
364,419
0
W
Odin
16,382
1,024
50
3
2
336,170
3
W
Agni
14,828
927
91
6
1
305,264
0
L
Sol
13,756
860
106
7
1
318,362
0
W
Amaterasu
13,950
872
9
1
0
328,228
0
L
Freya
14,936
934
66
4
1
290,200
1
L
Arachne
17,097
1,069
49
3
10
360,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role