Player Matchup

Anubis
Anubis
DillB58
Anubis
Level 156
God Stats
11W - 3L
1,500 SR
Queue Stats
284W - 213L
1,618 Elo+
Party 2
Hou Yi
Hou Yi
Dr Delannoy
Hou Yi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
PeverlyHills
Sun Wukong
Level 29
God Stats
5W - 1L
1,695 SR
Queue Stats
170W - 94L
1,808 Elo+
Party 2
Nox
Nox
TheBlackCobra26
Nox
Level 142
God Stats
8W - 4L
1,449 SR
Queue Stats
239W - 171L
1,568 Elo+
Party 2
Loki
Loki
YoungJ4Life
Loki
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 118L
1,508 Elo+
Party 1
Team Averages
Level 83
1,529 SR
1,598 Elo+

VS

Team Averages
Level 94
1,528 SR
1,693 Elo+
Neith
Neith
AlphaeusMaximus
Neith
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,774 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ILPI BIG TWO
Tsukuyomi
Level 129
God Stats
0W - 1L
1,692 SR
Queue Stats
57W - 56L
1,774 Elo+
Party 3
Merlin
Merlin
ILPI Skullvia
Merlin
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 56L
1,774 Elo+
Party 3
Geb
Geb
TruestMoo
Geb
Level 47
God Stats
10W - 17L
1,448 SR
Queue Stats
185W - 222L
1,372 Elo+
Solo
Bellona
Bellona
epydemyc
Bellona
Level 140
God Stats
3W - 8L
1,500 SR
Queue Stats
54W - 56L
1,774 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DillB58
Anubis
13
6 / 0 / 0
7,152
715
5,219
3,213
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
7
0 / 2 / 3
4,675
468
2,057
4,680
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sun Wukong
PeverlyHills
Sun Wukong
12
4 / 0 / 0
7,017
702
6,168
8,868
4,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 1 / 1
5,556
556
3,458
5,955
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 6
5,747
575
3,182
4,162
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,681
468
3,635
4,231
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ILPI BIG TWO
Tsukuyomi
9
3 / 5 / 0
5,528
553
4,297
8,253
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 0
4,943
494
1,139
5,785
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 2
4,750
475
1,362
7,146
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
epydemyc
Bellona
9
0 / 3 / 0
5,065
507
4,770
7,699
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
3
3
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Anubis
DillB58
Anubis
6
0
0
6
W
Hou Yi
0
2
3
0.75
L
Tsukuyomi
ILPI BIG TWO
Tsukuyomi
3
5
0
0.6
L
0
4
0
0
W
Sun Wukong
PeverlyHills
Sun Wukong
4
0
0
4
W
3
1
1
3.5
L
0
2
2
0.5
W
3
0
6
6
L
Bellona
epydemyc
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,084
Damage
15,203
26,878
Taken
33,114
12,110
Mitigated
13,745
10,171
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,635
1,716
0
1,074
4,231
1,297
0
1,694
2,537
0
17,995
W
Anubis
DillB58
Anubis
5,219
164
0
2,349
3,213
1,361
0
759
2,454
48,126
0
W
Hou Yi
2,057
981
0
1,350
4,680
1,052
0
412
4,268
0
11,305
L
Tsukuyomi
ILPI BIG TWO
Tsukuyomi
4,297
917
0
2,290
8,253
2,374
12
1,188
7,019
0
29,705
L
1,139
33
0
1,174
5,785
1,443
0
2,717
2,844
23,837
0
W
Sun Wukong
PeverlyHills
Sun Wukong
6,168
1,216
0
2,861
8,868
4,730
0
285
8,158
0
41,583
W
3,458
439
0
2,365
5,955
2,847
0
789
5,166
16,498
0
L
1,362
91
147
1,875
7,146
2,628
0
2,151
4,953
6,788
0
W
3,182
1,169
0
1,246
4,162
2,120
0
256
3,906
0
20,746
L
Bellona
epydemyc
Bellona
4,770
1,545
0
2,110
7,699
6,003
0
575
7,084
0
25,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
24,967
290
Minions Killed
205
0
Camps Cleared
0
975,211
Distance Traveled
900,064
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,681
468
49
5
0
163,278
1
W
Anubis
7,152
715
103
10
0
186,753
4
W
Hou Yi
4,675
468
28
3
0
162,737
0
L
Tsukuyomi
5,528
553
60
6
0
193,331
1
L
Merlin
4,943
494
41
4
0
159,134
1
W
Sun Wukong
7,017
702
96
10
0
212,083
3
W
Nox
5,556
556
22
2
0
196,617
4
L
Geb
4,750
475
3
0
0
197,531
1
W
Loki
5,747
575
41
4
0
217,021
0
L
Bellona
5,065
507
52
5
0
186,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role