Player Matchup

Sun Wukong
Sun Wukong
ImStuxkBro
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,702 Elo+
Party 1
Poseidon
Poseidon
SMOOKE5555
Poseidon
Level 49
God Stats
0W - 1L
1,476 SR
Queue Stats
11W - 5L
1,738 Elo+
Party 1
Cupid
Cupid
spooky_ghost9396
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,738 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,726 Elo+

VS

Team Averages
Level 14
1,661 SR
1,767 Elo+
Sun Wukong
Sun Wukong
DapperD412
Sun Wukong
Level 18
God Stats
4W - 1L
1,715 SR
Queue Stats
35W - 25L
1,845 Elo+
Party 2
Cthulhu
Cthulhu
Emperor Axel3
Cthulhu
Level 7
God Stats
2W - 0L
1,767 SR
Queue Stats
14W - 7L
1,811 Elo+
Party 2
Scylla
Scylla
POPASMURFzZ
Scylla
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
111W - 77L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImStuxkBro
Sun Wukong
12
1 / 3 / 5
8,291
592
5,558
12,825
9,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SMOOKE5555
Poseidon
12
3 / 6 / 3
9,089
649
7,354
8,290
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 5 / 4
9,334
667
7,430
9,555
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DapperD412
Sun Wukong
12
6 / 4 / 5
10,085
720
8,396
11,110
11,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
13
3 / 2 / 4
9,473
677
8,848
9,983
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
5 / 2 / 5
9,865
705
8,266
5,302
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
14
14
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DapperD412
Sun Wukong
6
4
5
2.13
W
Cthulhu
3
2
4
2.5
L
Sun Wukong
ImStuxkBro
Sun Wukong
1
3
5
1.17
W
Scylla
5
2
5
3.75
L
Poseidon
SMOOKE5555
Poseidon
3
6
3
0.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,342
Damage
25,510
30,670
Taken
26,395
17,198
Mitigated
19,747
4,162
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DapperD412
Sun Wukong
8,396
1,053
588
1,418
11,110
11,650
0
3,872
7,238
0
35,948
W
Cthulhu
8,848
491
349
732
9,983
6,288
23
1,550
8,433
34,051
0
L
Sun Wukong
ImStuxkBro
Sun Wukong
5,558
995
0
1,885
12,825
9,949
0
8,695
4,130
0
18,567
W
Scylla
8,266
99
0
350
5,302
1,809
246
1,615
3,687
35,347
0
L
Poseidon
SMOOKE5555
Poseidon
7,354
2,047
0
158
8,290
3,756
0
3,873
4,417
39,720
2,412
L
7,430
5,002
232
1,887
9,555
3,493
20
4,556
4,999
0
31,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
29,423
137
Minions Killed
148
0
Camps Cleared
0
677,304
Distance Traveled
721,915
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,085
720
41
3
0
231,920
1
W
Cthulhu
9,473
677
44
3
0
247,877
2
L
Sun Wukong
8,291
592
17
1
0
213,855
2
W
Scylla
9,865
705
63
5
0
242,118
1
L
Poseidon
9,089
649
67
5
0
240,239
3
L
Cupid
9,334
667
53
4
0
223,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role