Player Matchup

Scylla
Scylla
Gold IV
Counter
Scylla
Gold IV
Level 154
God Stats
10W - 9L
1,794 SR
Queue Stats
43W - 46L
1,547 MMR
Party 1
Vamana
Vamana
Gold V
Inmate
Vamana
Gold V
Level 76
God Stats
8W - 6L
1,362 SR
Queue Stats
278W - 183L
1,353 MMR
Party 1
Sobek
Sobek
Gold I
Memah
Sobek
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,552 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 71
1,401 SR
1,518 MMR
Tsukuyomi
Tsukuyomi
Gold V
BlackoutRogue12
Tsukuyomi
Gold V
Level 58
God Stats
3W - 6L
1,087 SR
Queue Stats
109W - 110L
1,404 MMR
Party 2
Anubis
Anubis
Gold III
Rahazaa
Anubis
Gold III
Level 109
God Stats
8W - 6L
1,617 SR
Queue Stats
32W - 35L
1,488 MMR
Solo
Odin
Odin
Gold V
xRighteousProx
Odin
Gold V
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Counter
Scylla
20
5 / 10 / 4
18,073
583
22,665
22,843
9,270
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Inmate
Vamana
20
4 / 10 / 5
18,844
608
18,434
46,298
29,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Memah
Sobek
20
4 / 5 / 9
19,758
637
20,247
40,709
63,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
PersephoneSetCthulhuAphroditeDanzaburou

VS

Bans
FenrirSkadiHou YiHeimdallrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackoutRogue12
Tsukuyomi
19
5 / 6 / 12
18,245
589
25,789
24,546
20,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Rahazaa
Anubis
20
10 / 5 / 13
20,548
663
35,182
24,890
11,840
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 2 / 14
19,582
632
29,394
32,336
36,891
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
13
Kills
25
25
Deaths
13
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlackoutRogue12
Tsukuyomi
5
6
12
1.83
L
Scylla
Counter
Scylla
5
10
4
0.7
L
Vamana
Inmate
Vamana
4
10
5
0.65
L
Sobek
Memah
Sobek
4
5
9
1.7
W
Anubis
Rahazaa
Anubis
10
5
13
3.3
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,346
Damage
90,365
109,850
Taken
81,772
102,304
Mitigated
69,378
31,625
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlackoutRogue12
Tsukuyomi
25,789
3,073
0
5,741
24,546
20,647
143
13,099
11,129
0
119,984
L
Scylla
Counter
Scylla
22,665
1,165
0
4,083
22,843
9,270
2,082
6,499
15,846
103,788
0
L
Vamana
Inmate
Vamana
18,434
9,115
508
16,007
46,298
29,977
91
16,397
28,859
0
111,324
L
Sobek
Memah
Sobek
20,247
1,212
0
11,027
40,709
63,057
284
12,380
27,216
59,518
0
W
Anubis
Rahazaa
Anubis
35,182
2,703
0
10,534
24,890
11,840
2,757
13,141
11,477
150,159
0
W
29,394
4,463
0
2,860
32,336
36,891
570
15,967
15,942
0
106,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,675
Gold Earned
58,375
303
Minions Killed
355
0
Camps Cleared
0
1,624,268
Distance Traveled
1,709,039
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,245
589
74
2
0
585,495
1
L
Scylla
18,073
583
132
4
0
491,857
1
L
Vamana
18,844
608
104
3
0
526,169
0
L
Sobek
19,758
637
67
2
0
606,242
7
W
Anubis
20,548
663
174
6
0
472,885
8
W
Odin
19,582
632
107
3
0
650,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role