Player Matchup

Ymir
Ymir
DazzlingBoot487
Ymir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Sapphire5898
Kukulkan
Level 22
God Stats
6W - 2L
1,939 SR
Queue Stats
45W - 25L
1,238 Elo+
Party 1
Vulcan
Vulcan
Th3SpicyJesus
Vulcan
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 98L
1,046 Elo+
Party 1
Sun Wukong
Sun Wukong
awto cerrekt
Sun Wukong
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 114L
1,617 Elo+
Party 1
Neith
Neith
xMissStellar
Neith
Level 159
God Stats
6W - 3L
1,519 SR
Queue Stats
119W - 87L
1,238 Elo+
Party 1
Team Averages
Level 108
1,592 SR
1,328 Elo+

VS

Team Averages
Level 79
1,492 SR
1,645 Elo+
Izanami
Izanami
NoCluee
Izanami
Level 20
God Stats
8W - 5L
1,672 SR
Queue Stats
53W - 48L
1,858 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ShinjiR9
Cu Chulainn
Level 19
God Stats
13W - 22L
1,289 SR
Queue Stats
28W - 40L
1,457 Elo+
Party 2
He Bo
He Bo
o0XmikeX0o
He Bo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
tete011
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 152L
1,767 Elo+
Party 3
Nemesis
Nemesis
xProto_88
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 76L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,189
766
8,024
13,307
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Sapphire5898
Kukulkan
16
1 / 1 / 3
8,409
701
3,341
3,176
1,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 5
7,705
642
7,331
4,850
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
awto cerrekt
Sun Wukong
15
4 / 0 / 5
8,951
746
10,064
7,120
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 6
8,837
736
6,571
2,832
1,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoCluee
Izanami
15
0 / 0 / 3
8,044
670
4,015
4,578
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ShinjiR9
Cu Chulainn
13
0 / 2 / 1
6,965
580
4,355
7,456
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
14
2 / 5 / 1
8,016
668
4,337
10,894
3,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
tete011
Cabrakan
15
2 / 2 / 1
7,957
663
7,730
12,356
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
xProto_88
Nemesis
14
0 / 2 / 1
7,172
598
4,678
8,500
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
11
Kills
4
4
Deaths
11
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Izanami
NoCluee
Izanami
0
0
3
1.5
W
Kukulkan
Sapphire5898
Kukulkan
1
1
3
2.5
L
Cu Chulainn
ShinjiR9
Cu Chulainn
0
2
1
0.25
W
1
2
5
1.75
W
Sun Wukong
awto cerrekt
Sun Wukong
4
0
5
6.5
L
He Bo
2
5
1
0.5
L
Cabrakan
tete011
Cabrakan
2
2
1
1.25
W
2
0
6
5
L
Nemesis
xProto_88
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
25,115
31,285
Taken
43,784
21,357
Mitigated
29,605
4,225
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,024
1,543
0
1,344
13,307
11,913
61
6,106
6,788
12,928
0
L
Izanami
NoCluee
Izanami
4,015
1,662
0
914
4,578
2,491
0
954
3,559
0
41,580
W
Kukulkan
Sapphire5898
Kukulkan
3,341
391
0
0
3,176
1,465
276
986
2,115
45,416
0
L
Cu Chulainn
ShinjiR9
Cu Chulainn
4,355
813
26
1,989
7,456
4,871
0
3,127
4,099
0
15,494
W
7,331
1,324
0
150
4,850
1,785
315
2,868
1,832
21,235
0
W
Sun Wukong
awto cerrekt
Sun Wukong
10,064
1,603
0
949
7,120
5,000
374
1,983
4,870
0
21,199
L
He Bo
4,337
100
0
630
10,894
3,720
1
3,906
6,529
29,364
0
L
Cabrakan
tete011
Cabrakan
7,730
956
0
1,352
12,356
13,658
0
6,445
5,661
22,150
0
W
6,571
1,012
0
1,782
2,832
1,194
1,220
100
2,657
0
32,077
L
Nemesis
xProto_88
Nemesis
4,678
1,057
0
1,818
8,500
4,865
0
4,286
3,966
0
23,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
38,154
273
Minions Killed
292
7
Camps Cleared
9
1,069,367
Distance Traveled
1,057,090
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,189
766
14
1
1
214,757
3
L
Izanami
8,044
670
109
9
1
195,100
1
W
Kukulkan
8,409
701
113
9
2
180,376
1
L
Cu Chulainn
6,965
580
25
2
0
199,864
0
W
Vulcan
7,705
642
40
3
1
233,290
5
W
Sun Wukong
8,951
746
25
2
1
235,334
2
L
He Bo
8,016
668
67
6
2
186,765
1
L
Cabrakan
7,957
663
46
4
4
233,496
4
W
Neith
8,837
736
81
7
2
205,610
0
L
Nemesis
7,172
598
45
4
2
241,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role