Player Matchup

Ra
Ra
Bailyjob
Ra
Level 57
God Stats
6W - 5L
1,564 SR
Queue Stats
9W - 12L
1,405 Elo+
Party 1
Achilles
Achilles
Chubba617
Achilles
Level 65
God Stats
4W - 6L
1,582 SR
Queue Stats
9W - 15L
1,297 Elo+
Party 1
Jing Wei
Jing Wei
PRaven87
Jing Wei
Level 45
God Stats
2W - 0L
1,721 SR
Queue Stats
65W - 72L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Shinkopaku
Aphrodite
Level 35
God Stats
5W - 4L
1,574 SR
Queue Stats
19W - 20L
1,447 Elo+
Party 1
Erlang Shen
Erlang Shen
YinYangSoulll
Erlang Shen
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
95W - 86L
1,505 Elo+
Solo
Team Averages
Level 54
1,631 SR
1,415 Elo+

VS

Team Averages
Level 92
1,458 SR
1,462 Elo+
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CBKake
Ares
Level 60
God Stats
41W - 31L
1,555 SR
Queue Stats
108W - 118L
1,430 Elo+
Solo
Nike
Nike
Capietàna
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Guille1123
Chernobog
Level 116
God Stats
7W - 9L
1,462 SR
Queue Stats
19W - 28L
1,470 Elo+
Party 2
Bakasura
Bakasura
NonAsian
Bakasura
Level 53
God Stats
2W - 4L
1,271 SR
Queue Stats
201W - 187L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 2
11,555
608
9,638
8,089
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Chubba617
Achilles
17
3 / 5 / 1
10,086
531
11,388
16,634
19,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
PRaven87
Jing Wei
13
0 / 4 / 0
7,852
413
4,954
14,052
4,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Shinkopaku
Aphrodite
13
1 / 3 / 1
8,162
430
4,110
11,335
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
YinYangSoulll
Erlang Shen
17
5 / 1 / 1
9,829
517
7,576
14,430
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 5 / 1
8,827
465
3,867
10,065
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
CBKake
Ares
13
0 / 1 / 4
8,374
441
6,453
13,942
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 1
10,427
549
11,754
15,585
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Guille1123
Chernobog
14
1 / 1 / 2
8,234
433
9,811
6,566
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
NonAsian
Bakasura
17
9 / 3 / 3
10,350
545
12,816
14,864
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
14
Kills
15
15
Deaths
14
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
W
5
2
2
3
L
Ares
CBKake
Ares
0
1
4
2
L
4
4
1
1.13
W
Achilles
Chubba617
Achilles
3
5
1
0.7
L
Chernobog
Guille1123
Chernobog
1
1
2
2
L
Bakasura
NonAsian
Bakasura
9
3
3
3.5
W
Jing Wei
PRaven87
Jing Wei
0
4
0
0
W
Aphrodite
Shinkopaku
Aphrodite
1
3
1
0.5
W
Erlang Shen
YinYangSoulll
Erlang Shen
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
44,701
64,540
Taken
61,022
40,432
Mitigated
39,287
25,221
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,867
277
43
2,655
10,065
4,083
1,175
3,743
6,115
54,801
0
W
9,638
634
622
3,366
8,089
3,167
755
1,796
5,658
89,261
0
L
Ares
CBKake
Ares
6,453
52
497
3,980
13,942
12,828
258
4,789
9,003
17,775
0
L
11,754
4,566
0
1,935
15,585
11,864
198
0
15,010
0
64,223
W
Achilles
Chubba617
Achilles
11,388
3,899
0
2,901
16,634
19,421
662
0
15,229
60
61,855
L
Chernobog
Guille1123
Chernobog
9,811
3,922
0
812
6,566
3,768
0
2,085
4,410
0
62,249
L
Bakasura
NonAsian
Bakasura
12,816
7,316
0
6,965
14,864
6,744
1,376
2,649
12,086
0
57,804
W
Jing Wei
PRaven87
Jing Wei
4,954
3,765
0
4,449
14,052
4,031
912
2,816
10,352
0
43,507
W
Aphrodite
Shinkopaku
Aphrodite
4,110
783
4,555
6,137
11,335
5,032
395
2,806
7,935
29,999
0
W
Erlang Shen
YinYangSoulll
Erlang Shen
7,576
4,602
0
3,191
14,430
8,781
1,143
2,585
11,299
0
70,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
46,212
525
Minions Killed
476
0
Camps Cleared
0
1,838,908
Distance Traveled
1,774,592
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,827
465
105
6
0
306,866
1
W
Ra
11,555
608
172
9
0
395,195
4
L
Ares
8,374
441
17
1
0
380,800
6
L
Nike
10,427
549
122
6
0
340,108
3
W
Achilles
10,086
531
104
5
0
343,889
8
L
Chernobog
8,234
433
112
6
0
363,517
2
L
Bakasura
10,350
545
120
6
0
383,301
7
W
Jing Wei
7,852
413
95
5
0
345,022
2
W
Aphrodite
8,162
430
49
3
0
365,712
2
W
Erlang Shen
9,829
517
105
6
0
389,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role