Player Matchup

Bellona
Bellona
DMoyni
Bellona
Level 59
God Stats
55W - 67L
1,337 SR
Queue Stats
187W - 227L
1,339 Elo+
Party 1
Sol
Sol
Eutectic
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Savoye
Rama
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 3
Mercury
Mercury
oOMrTwinkieOo
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,498 Elo+
Party 3
Ymir
Ymir
ooCom3too
Ymir
Level 153
God Stats
0W - 1L
1,688 SR
Queue Stats
15W - 22L
1,498 Elo+
Party 3
Team Averages
Level 106
1,505 SR
1,467 Elo+

VS

Team Averages
Level 91
1,551 SR
1,591 Elo+
Tyr
Tyr
ENERGYXBEAST
Tyr
Level 98
God Stats
1W - 1L
1,242 SR
Queue Stats
89W - 76L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
Ryzespacito
Baron Samedi
Level 63
God Stats
3W - 0L
1,682 SR
Queue Stats
66W - 71L
1,528 Elo+
Party 4
Xbalanque
Xbalanque
SaveYourSouIs
Xbalanque
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 194L
1,642 Elo+
Party 2
King Arthur
King Arthur
skytower12
King Arthur
Level 64
God Stats
30W - 15L
1,701 SR
Queue Stats
86W - 57L
1,612 Elo+
Party 2
The Morrigan
The Morrigan
yomylegos
The Morrigan
Level 126
God Stats
6W - 5L
1,632 SR
Queue Stats
37W - 30L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DMoyni
Bellona
15
0 / 1 / 1
7,960
498
5,242
10,156
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
6,933
433
5,527
13,044
4,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Savoye
Rama
14
2 / 0 / 2
7,793
487
6,533
10,074
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
11
0 / 5 / 1
6,710
419
1,161
11,043
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
3 / 5 / 1
7,745
484
6,784
15,974
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,326
520
4,253
9,757
5,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Baron Samedi
Ryzespacito
Baron Samedi
13
4 / 0 / 7
7,655
478
10,006
7,894
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
SaveYourSouIs
Xbalanque
14
2 / 3 / 2
7,929
496
5,126
8,803
2,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
skytower12
King Arthur
15
1 / 1 / 2
8,855
553
7,740
12,688
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
yomylegos
The Morrigan
14
7 / 2 / 7
8,820
551
14,408
7,658
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
17
17
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
DMoyni
Bellona
0
1
1
0.5
W
3
0
6
6
L
1
6
2
0.33
W
Baron Samedi
Ryzespacito
Baron Samedi
4
0
7
7.5
W
Xbalanque
SaveYourSouIs
Xbalanque
2
3
2
1
L
Rama
Savoye
Rama
2
0
2
3
L
Mercury
0
5
1
0.1
L
Ymir
3
5
1
0.7
W
King Arthur
skytower12
King Arthur
1
1
2
2
W
The Morrigan
yomylegos
The Morrigan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,247
Damage
41,533
60,291
Taken
46,800
28,095
Mitigated
22,919
18,156
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DMoyni
Bellona
5,242
1,745
0
5,171
10,156
6,012
659
0
9,631
0
48,214
W
4,253
984
0
3,543
9,757
5,080
0
2,624
7,133
0
52,488
L
5,527
1,610
0
3,984
13,044
4,797
856
5,659
7,040
35,698
0
W
Baron Samedi
Ryzespacito
Baron Samedi
10,006
1,118
1,985
4,505
7,894
3,305
1,171
2,126
5,768
38,097
0
W
Xbalanque
SaveYourSouIs
Xbalanque
5,126
2,174
0
3,287
8,803
2,979
1,071
1,287
7,516
0
44,334
L
Rama
Savoye
Rama
6,533
5,393
0
6,835
10,074
3,241
0
3,475
6,487
0
47,920
L
Mercury
1,161
122
0
450
11,043
3,508
0
4,081
6,765
0
40,464
L
Ymir
6,784
1,113
0
1,716
15,974
10,537
0
7,955
7,853
34,079
0
W
King Arthur
skytower12
King Arthur
7,740
1,309
0
6,521
12,688
8,526
60
1,654
11,034
0
58,578
W
The Morrigan
yomylegos
The Morrigan
14,408
3,591
0
746
7,658
3,029
390
4,539
3,038
47,989
2,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
41,585
411
Minions Killed
450
0
Camps Cleared
0
1,446,904
Distance Traveled
1,536,024
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,960
498
109
7
0
280,575
2
W
Tyr
8,326
520
95
6
0
354,441
1
L
Sol
6,933
433
67
4
0
300,787
2
W
Baron Samedi
7,655
478
48
3
0
299,488
8
W
Xbalanque
7,929
496
97
6
0
278,299
0
L
Rama
7,793
487
98
6
0
279,264
1
L
Mercury
6,710
419
76
5
0
320,555
2
L
Ymir
7,745
484
61
4
0
265,723
2
W
King Arthur
8,855
553
134
8
0
331,586
3
W
The Morrigan
8,820
551
76
5
0
272,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role