Player Matchup

King Arthur
King Arthur
MrFoto2717
King Arthur
Level 27
God Stats
11W - 8L
1,622 SR
Queue Stats
239W - 157L
1,843 Elo+
Party 2
Neith
Neith
SoccerStarWrekz
Neith
Level 29
God Stats
28W - 25L
1,785 SR
Queue Stats
96W - 72L
1,762 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheHavaar
Tsukuyomi
Level 27
God Stats
8W - 3L
1,663 SR
Queue Stats
123W - 58L
1,835 Elo+
Party 3
Kukulkan
Kukulkan
jarkmacobs6999
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 112L
1,819 Elo+
Party 2
Cthulhu
Cthulhu
lowlandlace
Cthulhu
Level 19
God Stats
66W - 37L
1,798 SR
Queue Stats
223W - 150L
1,836 Elo+
Party 2
Team Averages
Level 24
1,674 SR
1,819 Elo+

VS

Team Averages
Level 26
1,591 SR
1,708 Elo+
Kukulkan
Kukulkan
Huweie
Kukulkan
Level 20
God Stats
4W - 2L
1,839 SR
Queue Stats
34W - 18L
1,979 Elo+
Party 1
Set
Set
bigalmama3000
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 4L
1,990 Elo+
Party 1
Cupid
Cupid
bigalpapa3000
Cupid
Level 66
God Stats
2W - 4L
1,543 SR
Queue Stats
33W - 22L
1,769 Elo+
Party 1
Ares
Ares
bnolen144
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,333 Elo+
Solo
Bellona
Bellona
玛卡巴卡鸭
Bellona
Level 26
God Stats
6W - 6L
1,576 SR
Queue Stats
88W - 96L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrFoto2717
King Arthur
14
6 / 2 / 11
8,890
593
18,154
16,782
10,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 3 / 4
9,031
602
6,106
9,803
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
TheHavaar
Tsukuyomi
17
13 / 0 / 4
10,222
681
14,786
9,398
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
13
3 / 3 / 2
7,881
525
3,460
7,021
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lowlandlace
Cthulhu
11
6 / 4 / 11
8,657
577
8,129
13,131
11,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Huweie
Kukulkan
13
5 / 4 / 1
7,855
524
9,947
7,750
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 6 / 7
7,177
478
7,901
14,359
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 6 / 4
7,098
473
6,223
11,834
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
8
0 / 10 / 4
5,862
391
3,067
15,282
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 7 / 2
6,941
463
5,450
13,174
10,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
33
Kills
10
12
Deaths
33
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Huweie
Kukulkan
5
4
1
1.38
W
King Arthur
MrFoto2717
King Arthur
6
2
11
5.75
W
5
3
4
2.33
W
Tsukuyomi
TheHavaar
Tsukuyomi
13
0
4
15
L
1
6
7
0.75
L
2
6
4
0.67
L
Ares
0
10
4
0.2
W
Kukulkan
3
3
2
1.33
W
Cthulhu
lowlandlace
Cthulhu
6
4
11
2.88
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,635
Damage
32,588
56,135
Taken
62,399
34,081
Mitigated
33,452
16,435
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Huweie
Kukulkan
9,947
1,323
0
0
7,750
3,516
0
866
6,884
47,229
0
W
King Arthur
MrFoto2717
King Arthur
18,154
3,540
0
5,601
16,782
10,347
619
4,433
12,349
0
55,946
W
6,106
3,768
0
4,300
9,803
3,420
2,531
509
9,294
0
51,745
W
Tsukuyomi
TheHavaar
Tsukuyomi
14,786
3,411
0
3,236
9,398
6,579
111
2,675
6,723
0
70,482
L
7,901
3,591
0
3,530
14,359
5,465
0
2,072
12,177
0
36,604
L
6,223
3,217
0
3,740
11,834
4,044
0
3,447
8,301
0
38,564
L
Ares
3,067
770
0
451
15,282
9,680
0
3,030
12,186
7,302
0
W
Kukulkan
3,460
502
0
782
7,021
2,579
318
906
6,115
36,609
0
W
Cthulhu
lowlandlace
Cthulhu
8,129
1,067
564
1,952
13,131
11,156
171
4,491
8,640
22,699
0
L
5,450
2,062
0
1,710
13,174
10,747
0
1,894
11,210
0
16,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,681
Gold Earned
34,933
418
Minions Killed
256
0
Camps Cleared
0
1,441,071
Distance Traveled
1,360,340
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,855
524
92
6
0
278,669
2
W
King Arthur
8,890
593
87
6
0
293,045
0
W
Neith
9,031
602
89
6
0
239,935
0
W
Tsukuyomi
10,222
681
128
9
0
361,342
2
L
Set
7,177
478
57
4
0
308,536
0
L
Cupid
7,098
473
70
5
0
276,780
1
L
Ares
5,862
391
8
1
0
255,811
0
W
Kukulkan
7,881
525
84
6
0
262,693
0
W
Cthulhu
8,657
577
30
2
0
284,056
6
L
Bellona
6,941
463
29
2
0
240,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role