Player Matchup

Tsukuyomi
Tsukuyomi
IamLicht
Tsukuyomi
Level 128
God Stats
27W - 12L
1,094 SR
Queue Stats
294W - 211L
1,685 Elo+
Party 3
Nu Wa
Nu Wa
Peαchy
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
SimpDepanitom
Neith
Level 15
God Stats
1W - 1L
1,987 SR
Queue Stats
49W - 42L
1,502 Elo+
Party 3
Ymir
Ymir
Windwich
Ymir
Level 139
God Stats
2W - 2L
1,145 SR
Queue Stats
6W - 9L
1,460 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xLonely
Cu Chulainn
Level 120
God Stats
2W - 0L
1,134 SR
Queue Stats
40W - 21L
1,543 Elo+
Party 3
Team Averages
Level 112
1,372 SR
1,538 Elo+

VS

Team Averages
Level 65
1,488 SR
1,430 Elo+
Heimdallr
Heimdallr
BryanDaHawaiian
Heimdallr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
GreejNesus
Bacchus
Level 81
God Stats
17W - 14L
1,537 SR
Queue Stats
267W - 221L
1,538 Elo+
Party 2
Hercules
Hercules
Talonlll
Hercules
Level 28
God Stats
0W - 2L
1,485 SR
Queue Stats
38W - 42L
1,297 Elo+
Party 1
Merlin
Merlin
ghost562
Merlin
Level 101
God Stats
2W - 5L
1,416 SR
Queue Stats
39W - 41L
1,462 Elo+
Party 1
Ravana
Ravana
tntfishr
Ravana
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 127L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IamLicht
Tsukuyomi
20
8 / 0 / 11
14,875
595
20,664
23,262
13,176
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Peαchy
Nu Wa
20
6 / 0 / 12
14,502
580
19,335
7,850
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 1 / 4
14,632
585
7,479
11,940
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
19
1 / 2 / 12
13,077
523
5,711
15,986
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
xLonely
Cu Chulainn
20
11 / 2 / 5
14,887
595
17,694
17,807
20,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BryanDaHawaiian
Heimdallr
17
1 / 5 / 2
11,187
447
6,385
16,784
6,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
GreejNesus
Bacchus
15
2 / 2 / 1
10,312
412
8,413
21,888
21,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Talonlll
Hercules
15
1 / 8 / 2
9,496
380
8,474
20,084
18,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
ghost562
Merlin
16
0 / 7 / 1
9,740
390
8,780
14,790
7,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
tntfishr
Ravana
17
1 / 9 / 2
10,813
433
4,429
16,830
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
31
Kills
5
5
Deaths
31
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BryanDaHawaiian
Heimdallr
1
5
2
0.4
L
Bacchus
GreejNesus
Bacchus
2
2
1
1.25
W
Tsukuyomi
IamLicht
Tsukuyomi
8
0
11
13.5
W
Nu Wa
Peαchy
Nu Wa
6
0
12
12
W
5
1
4
7
L
Hercules
Talonlll
Hercules
1
8
2
0.25
W
Ymir
1
2
12
3.5
L
Merlin
ghost562
Merlin
0
7
1
0.07
L
Ravana
tntfishr
Ravana
1
9
2
0.22
W
Cu Chulainn
xLonely
Cu Chulainn
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,883
Damage
36,481
76,845
Taken
90,376
55,968
Mitigated
61,173
21,993
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BryanDaHawaiian
Heimdallr
6,385
1,913
0
6,468
16,784
6,530
268
4,623
11,874
0
80,730
L
Bacchus
GreejNesus
Bacchus
8,413
844
0
4,570
21,888
21,785
144
7,304
14,190
35,877
0
W
Tsukuyomi
IamLicht
Tsukuyomi
20,664
6,742
0
3,896
23,262
13,176
2,405
7,367
15,845
0
144,465
W
Nu Wa
Peαchy
Nu Wa
19,335
1,847
644
3,541
7,850
3,276
3,164
2,207
5,615
109,758
0
W
7,479
3,662
0
4,595
11,940
5,443
3,250
1,798
10,142
0
110,952
L
Hercules
Talonlll
Hercules
8,474
2,804
0
5,010
20,084
18,499
0
4,218
15,289
0
44,064
W
Ymir
5,711
266
0
6,325
15,986
13,242
968
6,467
9,519
47,767
0
L
Merlin
ghost562
Merlin
8,780
368
0
1,946
14,790
7,223
585
2,880
11,616
69,481
0
L
Ravana
tntfishr
Ravana
4,429
583
0
3,164
16,830
7,136
0
4,978
11,459
0
68,165
W
Cu Chulainn
xLonely
Cu Chulainn
17,694
4,285
0
2,992
17,807
20,831
1,877
3,397
14,135
136
90,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,973
Gold Earned
51,548
746
Minions Killed
530
0
Camps Cleared
0
2,669,671
Distance Traveled
2,297,584
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,187
447
143
6
0
425,059
3
L
Bacchus
10,312
412
41
2
0
506,502
9
W
Tsukuyomi
14,875
595
188
8
0
627,943
4
W
Nu Wa
14,502
580
183
7
0
504,187
4
W
Neith
14,632
585
176
7
0
517,373
10
L
Hercules
9,496
380
88
4
0
483,596
8
W
Ymir
13,077
523
68
3
0
525,635
2
L
Merlin
9,740
390
121
5
0
428,557
4
L
Ravana
10,813
433
137
5
0
453,870
1
W
Cu Chulainn
14,887
595
131
5
0
494,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role