Player Matchup

Awilix
Awilix
AsesinoBueno
Awilix
Level 105
God Stats
1W - 1L
1,717 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 2
Achilles
Achilles
ManiacalG10
Achilles
Level 102
God Stats
1W - 1L
1,687 SR
Queue Stats
34W - 32L
1,550 Elo+
Party 2
Apollo
Apollo
Nw WildChild
Apollo
Level 107
God Stats
17W - 10L
1,698 SR
Queue Stats
35W - 29L
1,533 Elo+
Party 2
Eset
Eset
RainbowSushi35
Eset
Level 47
God Stats
5W - 4L
1,784 SR
Queue Stats
397W - 401L
1,532 Elo+
Solo
Bacchus
Bacchus
Srayyyy
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 2
Team Averages
Level 80
1,677 SR
1,525 Elo+

VS

Team Averages
Level 68
1,606 SR
1,535 Elo+
Heimdallr
Heimdallr
Cabayeroon
Heimdallr
Level 68
God Stats
5W - 2L
1,582 SR
Queue Stats
118W - 112L
1,573 Elo+
Party 1
Bacchus
Bacchus
Fueteguevara_21
Bacchus
Level 75
God Stats
2W - 2L
1,654 SR
Queue Stats
237W - 238L
1,614 Elo+
Party 1
Nemesis
Nemesis
Its_Zedaph
Nemesis
Level 49
God Stats
17W - 17L
1,794 SR
Queue Stats
62W - 73L
1,700 Elo+
Party 1
Chaac
Chaac
StirFry23
Chaac
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 58L
1,186 Elo+
Solo
Ra
Ra
Tr_XReyptyX
Ra
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 107L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
1 / 2 / 0
4,855
486
3,399
6,453
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ManiacalG10
Achilles
10
0 / 1 / 0
5,387
539
1,389
5,657
3,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
9
0 / 3 / 0
4,917
492
2,835
6,494
1,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 1
5,268
527
2,998
5,624
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Srayyyy
Bacchus
7
0 / 2 / 0
4,539
454
3,230
5,593
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cabayeroon
Heimdallr
9
2 / 0 / 3
5,389
539
4,448
6,500
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
2 / 0 / 3
5,850
585
3,507
5,480
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Its_Zedaph
Nemesis
11
4 / 0 / 3
6,191
619
4,108
5,804
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
StirFry23
Chaac
10
2 / 0 / 0
5,892
589
3,637
3,756
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 3
6,525
653
3,166
5,596
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
2
0
0.5
W
Heimdallr
Cabayeroon
Heimdallr
2
0
3
3.5
W
2
0
3
3.5
W
Nemesis
Its_Zedaph
Nemesis
4
0
3
5.5
L
Achilles
ManiacalG10
Achilles
0
1
0
0
L
Apollo
0
3
0
0
L
0
5
1
0.1
L
Bacchus
Srayyyy
Bacchus
0
2
0
0
W
Chaac
StirFry23
Chaac
2
0
0
2
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,851
Damage
18,866
29,821
Taken
27,136
10,491
Mitigated
11,499
9,888
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,399
1,137
0
2,642
6,453
1,585
0
889
5,484
0
16,619
W
Heimdallr
Cabayeroon
Heimdallr
4,448
2,166
0
2,879
6,500
1,895
0
1,324
5,176
0
22,032
W
3,507
490
0
1,819
5,480
3,387
0
1,365
4,088
16,501
0
W
Nemesis
Its_Zedaph
Nemesis
4,108
2,123
0
868
5,804
1,808
0
936
4,824
0
31,352
L
Achilles
ManiacalG10
Achilles
1,389
320
0
1,823
5,657
3,139
0
0
5,307
0
21,243
L
Apollo
2,835
2,213
0
2,810
6,494
1,631
0
807
5,687
0
27,347
L
2,998
190
0
1,133
5,624
1,726
0
2,511
2,961
26,709
0
L
Bacchus
Srayyyy
Bacchus
3,230
342
0
1,480
5,593
2,410
0
2,226
3,331
11,692
0
W
Chaac
StirFry23
Chaac
3,637
686
0
2,672
3,756
2,559
640
0
3,756
0
26,850
W
3,166
130
339
2,234
5,596
1,850
351
2,262
3,064
36,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
29,847
226
Minions Killed
269
0
Camps Cleared
0
1,029,950
Distance Traveled
1,041,660
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,855
486
34
3
0
252,288
0
W
Heimdallr
5,389
539
40
4
0
182,751
1
W
Bacchus
5,850
585
19
2
0
202,236
0
W
Nemesis
6,191
619
60
6
0
234,609
2
L
Achilles
5,387
539
50
5
0
184,591
1
L
Apollo
4,917
492
65
7
0
208,319
3
L
Eset
5,268
527
64
6
0
179,619
3
L
Bacchus
4,539
454
13
1
0
205,133
1
W
Chaac
5,892
589
63
6
0
210,330
0
W
Ra
6,525
653
87
9
0
211,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role