Player Matchup

Chaac
Chaac
Elsavy98
Chaac
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
371W - 276L
1,399 Elo+
Party 1
King Arthur
King Arthur
MRMICKJAGGER
King Arthur
Level 105
God Stats
49W - 44L
1,649 SR
Queue Stats
790W - 692L
1,578 Elo+
Party 1
Merlin
Merlin
killajoe silva
Merlin
Level 65
God Stats
28W - 26L
1,755 SR
Queue Stats
127W - 119L
1,335 Elo+
Party 1
Team Averages
Level 86
1,635 SR
1,437 Elo+

VS

Team Averages
Level 32
1,435 SR
1,458 Elo+
Hachiman
Hachiman
Fertmen1324
Hachiman
Level 29
God Stats
18W - 10L
1,392 SR
Queue Stats
146W - 131L
1,363 Elo+
Party 2
Agni
Agni
Santo Grifoo
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,489 Elo+
Solo
King Arthur
King Arthur
lennylopolis
King Arthur
Level 62
God Stats
7W - 11L
1,414 SR
Queue Stats
55W - 76L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elsavy98
Chaac
14
3 / 5 / 6
12,003
600
11,350
23,158
24,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MRMICKJAGGER
King Arthur
16
2 / 3 / 7
12,266
613
9,631
21,756
18,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 3 / 5
13,855
693
23,186
12,443
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fertmen1324
Hachiman
11
2 / 3 / 3
11,015
551
4,498
10,588
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 5
13,136
657
18,372
14,279
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
lennylopolis
King Arthur
17
4 / 6 / 4
12,714
636
10,413
27,496
17,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
11
11
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Elsavy98
Chaac
3
5
6
1.2
L
Hachiman
Fertmen1324
Hachiman
2
3
3
1.17
W
King Arthur
MRMICKJAGGER
King Arthur
2
3
7
1.83
L
5
2
5
3.75
W
6
3
5
2.83
L
King Arthur
lennylopolis
King Arthur
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,167
Damage
33,283
57,357
Taken
52,363
47,268
Mitigated
27,098
14,492
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Elsavy98
Chaac
11,350
1,991
0
5,886
23,158
24,487
465
5,541
17,297
0
59,487
L
Hachiman
Fertmen1324
Hachiman
4,498
2,026
318
2,399
10,588
3,421
0
4,923
5,565
0
18,830
W
King Arthur
MRMICKJAGGER
King Arthur
9,631
1,314
0
6,060
21,756
18,092
492
7,358
13,417
0
38,631
L
18,372
1,932
0
566
14,279
5,744
924
3,471
10,608
66,555
0
W
23,186
1,549
324
2,222
12,443
4,689
857
4,515
7,470
95,147
0
L
King Arthur
lennylopolis
King Arthur
10,413
367
441
3,732
27,496
17,933
228
14,860
12,192
0
49,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
36,865
246
Minions Killed
189
0
Camps Cleared
0
1,099,554
Distance Traveled
944,798
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,003
600
75
4
0
373,452
4
L
Hachiman
11,015
551
26
1
0
182,503
0
W
King Arthur
12,266
613
37
2
0
367,896
4
L
Agni
13,136
657
103
5
0
378,071
4
W
Merlin
13,855
693
134
7
0
358,206
3
L
King Arthur
12,714
636
60
3
0
384,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role