Player Matchup

Hera
Hera
 
Hera
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LORD8598
Chang'e
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
351W - 333L
1,608 Elo+
Party 1
Set
Set
MrHeisman2003
Set
Level 156
God Stats
1W - 0L
1,837 SR
Queue Stats
158W - 148L
1,428 Elo+
Party 1
Ymir
Ymir
SpazMastaJoe
Ymir
Level 87
God Stats
3W - 2L
1,362 SR
Queue Stats
102W - 99L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
xB1G J0HNS0Nx
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,330 Elo+
Party 1
Team Averages
Level 103
1,540 SR
1,469 Elo+

VS

Team Averages
Level 43
1,511 SR
1,499 Elo+
Fenrir
Fenrir
DeklinSLy
Fenrir
Level 27
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
KeeZLy02
Xing Tian
Level 43
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Discordia
Discordia
Sevuge4
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
SpurseRinne
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hel
Hel
VaessSparks
Hel
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
112W - 124L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
12 / 3 / 10
11,592
892
21,594
10,448
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
LORD8598
Chang'e
17
5 / 3 / 13
9,998
769
13,931
12,778
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 3 / 9
9,230
710
11,633
22,379
12,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 0 / 17
10,173
783
11,095
23,101
10,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
xB1G J0HNS0Nx
Heimdallr
14
0 / 4 / 16
8,944
688
5,982
10,968
3,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeklinSLy
Fenrir
16
7 / 8 / 2
9,929
764
12,757
13,695
7,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
KeeZLy02
Xing Tian
16
2 / 4 / 4
8,335
641
6,310
16,456
19,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Sevuge4
Discordia
16
1 / 3 / 8
8,259
635
25,249
12,848
5,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SpurseRinne
Jormungandr
12
0 / 4 / 3
7,113
547
4,063
12,776
8,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 8
7,795
600
8,242
13,891
9,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
24
Kills
10
13
Deaths
24
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
3
10
5.67
L
Fenrir
DeklinSLy
Fenrir
7
8
2
1
L
Xing Tian
KeeZLy02
Xing Tian
2
4
4
1
W
Chang'e
LORD8598
Chang'e
5
3
13
3.83
W
3
3
9
2.5
L
Discordia
Sevuge4
Discordia
1
3
8
1.67
W
4
0
17
12.5
L
Jormungandr
SpurseRinne
Jormungandr
0
4
3
0.38
L
0
5
8
0.8
W
Heimdallr
xB1G J0HNS0Nx
Heimdallr
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,235
Damage
56,621
79,674
Taken
69,666
35,113
Mitigated
50,274
48,864
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,594
6,183
2,537
1,122
10,448
3,968
1,639
5,757
4,685
41,969
0
L
Fenrir
DeklinSLy
Fenrir
12,757
2,543
0
390
13,695
7,350
0
8,812
4,721
0
22,773
L
Xing Tian
KeeZLy02
Xing Tian
6,310
798
0
1,002
16,456
19,249
0
11,288
4,830
10,593
0
W
Chang'e
LORD8598
Chang'e
13,931
1,380
13,608
6,537
12,778
4,380
1,342
7,349
5,279
23,870
0
W
11,633
4,178
517
8,654
22,379
12,230
383
11,737
10,362
0
22,159
L
Discordia
Sevuge4
Discordia
25,249
3,250
506
4,427
12,848
5,875
0
7,298
5,360
46,954
0
W
11,095
1,342
2,524
11,196
23,101
10,545
461
12,152
10,650
22,137
0
L
Jormungandr
SpurseRinne
Jormungandr
4,063
1,448
379
918
12,776
8,727
0
7,976
4,656
8,882
0
L
8,242
158
9,659
5,945
13,891
9,073
0
10,204
3,479
17,778
0
W
Heimdallr
xB1G J0HNS0Nx
Heimdallr
5,982
2,313
780
1,389
10,968
3,990
768
6,044
4,834
0
14,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
41,431
115
Minions Killed
89
0
Camps Cleared
0
1,170,415
Distance Traveled
1,003,940
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,592
892
51
4
0
214,345
2
L
Fenrir
9,929
764
21
2
0
196,687
0
L
Xing Tian
8,335
641
10
1
0
218,983
0
W
Chang'e
9,998
769
24
2
0
247,120
4
W
Set
9,230
710
9
1
0
251,962
0
L
Discordia
8,259
635
35
3
0
204,084
0
W
Ymir
10,173
783
14
1
0
240,517
4
L
Jormungandr
7,113
547
4
0
0
172,727
0
L
Hel
7,795
600
19
1
0
211,459
0
W
Heimdallr
8,944
688
17
1
0
216,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role