Player Matchup

Horus
Horus
Aelo22
Horus
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 30L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
MtnVibe
Cthulhu
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,496 Elo+
Party 2
Discordia
Discordia
leoleo16
Discordia
Level 105
God Stats
29W - 36L
1,546 SR
Queue Stats
270W - 301L
1,397 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,463 Elo+

VS

Team Averages
Level 92
1,448 SR
1,430 Elo+
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Mtntopview
Sol
Level 63
God Stats
25W - 30L
1,470 SR
Queue Stats
57W - 69L
1,500 Elo+
Solo
Skadi
Skadi
Wabuubuu
Skadi
Level 67
God Stats
10W - 14L
1,373 SR
Queue Stats
72W - 100L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aelo22
Horus
12
4 / 3 / 4
9,333
667
6,427
11,763
8,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
MtnVibe
Cthulhu
11
0 / 3 / 7
8,192
585
7,397
10,640
7,634
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
leoleo16
Discordia
14
5 / 0 / 3
9,597
686
11,615
4,400
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 3 / 3
9,048
646
3,964
13,081
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 2
8,553
611
9,026
9,563
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Wabuubuu
Skadi
11
2 / 5 / 4
8,960
640
6,224
12,492
4,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
6
6
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
3
1.5
W
Horus
Aelo22
Horus
4
3
4
2
W
Cthulhu
MtnVibe
Cthulhu
0
3
7
1.17
L
1
1
2
2
L
Skadi
Wabuubuu
Skadi
2
5
4
0.8
W
Discordia
leoleo16
Discordia
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
19,214
26,803
Taken
35,136
17,580
Mitigated
15,194
5,549
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,964
2,008
1,597
2,859
13,081
7,737
140
5,802
7,014
0
15,947
W
Horus
Aelo22
Horus
6,427
4,266
1,394
2,460
11,763
8,282
257
3,597
7,824
0
28,734
W
Cthulhu
MtnVibe
Cthulhu
7,397
783
573
614
10,640
7,634
266
4,141
6,182
19,086
0
L
9,026
1,106
0
3,261
9,563
3,175
1,391
5,324
3,975
47,205
0
L
Skadi
Wabuubuu
Skadi
6,224
2,736
0
3,661
12,492
4,282
255
7,100
5,030
0
34,782
W
Discordia
leoleo16
Discordia
11,615
397
0
508
4,400
1,664
0
581
3,715
53,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
26,561
164
Minions Killed
164
0
Camps Cleared
0
667,897
Distance Traveled
741,300
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,048
646
29
2
0
247,773
1
W
Horus
9,333
667
46
3
0
238,798
2
W
Cthulhu
8,192
585
26
2
0
190,366
1
L
Sol
8,553
611
78
6
0
276,642
2
L
Skadi
8,960
640
57
4
0
216,885
3
W
Discordia
9,597
686
92
7
0
238,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role