Player Matchup

Cu Chulainn
Cu Chulainn
Bubu
Cu Chulainn
Level 149
God Stats
9W - 9L
1,490 SR
Queue Stats
172W - 171L
1,595 Elo+
Solo
Nu Wa
Nu Wa
Flavorfly
Nu Wa
Level 116
God Stats
7W - 3L
1,306 SR
Queue Stats
216W - 154L
1,482 Elo+
Party 3
Bastet
Bastet
Fweep
Bastet
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 165L
1,482 Elo+
Party 3
Jormungandr
Jormungandr
Nithos
Jormungandr
Level 69
God Stats
8W - 8L
1,408 SR
Queue Stats
223W - 154L
1,508 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ripptile
Ah Muzen Cab
Level 107
God Stats
6W - 2L
1,167 SR
Queue Stats
64W - 80L
1,350 Elo+
Solo
Team Averages
Level 112
1,374 SR
1,484 Elo+

VS

Team Averages
Level 137
1,428 SR
1,516 Elo+
Janus
Janus
Jwvinton
Janus
Level 126
God Stats
81W - 76L
1,704 SR
Queue Stats
498W - 462L
1,609 Elo+
Party 2
Neith
Neith
NAH51DOG
Neith
Level 131
God Stats
1W - 2L
1,294 SR
Queue Stats
32W - 32L
1,398 Elo+
Party 1
Persephone
Persephone
TEHNOOBIUS
Persephone
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,593 Elo+
Solo
Fenrir
Fenrir
Vurtehgo
Fenrir
Level 157
God Stats
1W - 1L
1,506 SR
Queue Stats
406W - 347L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
Zaphro
Cthulhu
Level 125
God Stats
2W - 3L
1,137 SR
Queue Stats
20W - 25L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bubu
Cu Chulainn
20
7 / 3 / 15
22,523
804
27,972
36,146
45,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Flavorfly
Nu Wa
20
5 / 6 / 16
19,382
692
31,345
19,302
8,449
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Fweep
Bastet
20
12 / 7 / 14
21,358
763
34,931
29,322
11,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Nithos
Jormungandr
20
8 / 1 / 16
19,987
714
21,792
35,384
49,799
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Ripptile
Ah Muzen Cab
20
2 / 8 / 10
18,260
652
17,351
29,357
12,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jwvinton
Janus
20
5 / 9 / 8
19,093
682
19,996
29,761
10,479
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
NAH51DOG
Neith
20
7 / 5 / 6
21,750
777
38,862
26,074
13,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
TEHNOOBIUS
Persephone
20
4 / 4 / 10
18,794
671
25,155
23,826
8,625
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Vurtehgo
Fenrir
20
3 / 9 / 11
17,862
638
19,496
38,821
46,721
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Zaphro
Cthulhu
20
6 / 6 / 7
18,710
668
22,488
36,736
49,081
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
67
34
Kills
25
25
Deaths
33
71
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bubu
Cu Chulainn
7
3
15
4.83
W
Nu Wa
Flavorfly
Nu Wa
5
6
16
2.17
W
Bastet
Fweep
Bastet
12
7
14
2.71
L
Janus
Jwvinton
Janus
5
9
8
1
L
Neith
NAH51DOG
Neith
7
5
6
2
W
Jormungandr
Nithos
Jormungandr
8
1
16
16
W
Ah Muzen Cab
Ripptile
Ah Muzen Cab
2
8
10
0.88
L
Persephone
TEHNOOBIUS
Persephone
4
4
10
2.25
L
Fenrir
Vurtehgo
Fenrir
3
9
11
0.94
L
Cthulhu
Zaphro
Cthulhu
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,391
Damage
125,997
149,511
Taken
155,218
128,588
Mitigated
128,201
23,847
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bubu
Cu Chulainn
27,972
6,229
0
3,717
36,146
45,822
1,945
12,113
23,479
4,595
110,856
W
Nu Wa
Flavorfly
Nu Wa
31,345
5,736
0
1,765
19,302
8,449
747
14,148
4,839
75,474
0
W
Bastet
Fweep
Bastet
34,931
11,435
0
946
29,322
11,852
1,587
14,015
14,764
0
55,316
L
Janus
Jwvinton
Janus
19,996
331
0
5,980
29,761
10,479
426
10,472
18,659
115,130
0
L
Neith
NAH51DOG
Neith
38,862
12,160
0
6,882
26,074
13,295
3,669
10,107
15,176
0
162,598
W
Jormungandr
Nithos
Jormungandr
21,792
6,208
0
10,498
35,384
49,799
689
16,389
18,350
70,937
0
W
Ah Muzen Cab
Ripptile
Ah Muzen Cab
17,351
4,531
0
6,921
29,357
12,666
3,856
11,549
17,521
0
120,171
L
Persephone
TEHNOOBIUS
Persephone
25,155
918
0
3,391
23,826
8,625
462
8,034
15,245
94,506
0
L
Fenrir
Vurtehgo
Fenrir
19,496
3,192
0
2,876
38,821
46,721
386
9,509
28,522
3,624
37,513
L
Cthulhu
Zaphro
Cthulhu
22,488
817
539
1,629
36,736
49,081
170
14,626
20,793
87,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,510
Gold Earned
96,209
681
Minions Killed
867
6
Camps Cleared
10
2,583,239
Distance Traveled
2,538,157
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
22,523
804
188
7
1
534,438
7
W
Nu Wa
19,382
692
113
4
0
475,044
3
W
Bastet
21,358
763
64
2
0
543,487
3
L
Janus
19,093
682
237
8
4
545,289
2
L
Neith
21,750
777
278
10
4
472,942
1
W
Jormungandr
19,987
714
101
4
0
524,792
0
W
Ah Muzen Cab
18,260
652
215
8
5
505,478
1
L
Persephone
18,794
671
183
7
1
469,706
2
L
Fenrir
17,862
638
39
1
1
504,591
1
L
Cthulhu
18,710
668
130
5
0
545,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role