Player Matchup

Ravana
Ravana
Danny54734
Ravana
Level 66
God Stats
0W - 1L
1,775 SR
Queue Stats
84W - 82L
1,720 Elo+
Party 3
Scylla
Scylla
Deedlediamond12
Scylla
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 80L
1,776 Elo+
Party 3
Bellona
Bellona
LitRedRanger
Bellona
Level 157
God Stats
1W - 1L
1,448 SR
Queue Stats
130W - 150L
1,601 Elo+
Party 2
Sobek
Sobek
Russ23_B
Sobek
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,813 Elo+
Party 3
Skadi
Skadi
Terp Train
Skadi
Level 121
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 11L
1,465 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,675 Elo+

VS

Team Averages
Level 117
1,578 SR
1,484 Elo+
Izanami
Izanami
Arsenal SA
Izanami
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,470 Elo+
Party 4
Jormungandr
Jormungandr
SUB-ZERO1124
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,333 Elo+
Party 4
Chronos
Chronos
SortaRac isTony
Chronos
Level 108
God Stats
7W - 4L
1,696 SR
Queue Stats
683W - 655L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
Susanoo Blade
Sylvanus
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
199W - 185L
1,584 Elo+
Solo
Pele
Pele
Vv OG Shadow vV
Pele
Level 102
God Stats
17W - 16L
1,696 SR
Queue Stats
435W - 419L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Danny54734
Ravana
14
3 / 6 / 3
8,803
463
8,541
14,326
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 2
9,190
484
13,523
8,411
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bellona
LitRedRanger
Bellona
17
0 / 0 / 1
10,101
532
6,804
17,585
13,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Russ23_B
Sobek
11
0 / 5 / 3
7,657
403
4,714
15,852
10,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
14
1 / 7 / 0
8,653
455
5,218
12,823
3,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arsenal SA
Izanami
19
8 / 1 / 6
12,078
636
13,804
13,371
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SUB-ZERO1124
Jormungandr
15
6 / 0 / 8
9,517
501
9,486
13,517
11,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 3 / 4
11,133
586
9,728
17,177
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Susanoo Blade
Sylvanus
17
0 / 1 / 2
10,364
545
11,958
12,037
11,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 3
9,301
490
4,828
13,377
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
23
23
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arsenal SA
Izanami
8
1
6
11
L
Ravana
Danny54734
Ravana
3
6
3
0.75
L
2
5
2
0.6
L
Bellona
LitRedRanger
Bellona
0
0
1
0.5
L
Sobek
Russ23_B
Sobek
0
5
3
0.3
W
Jormungandr
SUB-ZERO1124
Jormungandr
6
0
8
10
W
7
3
4
3
W
Sylvanus
Susanoo Blade
Sylvanus
0
1
2
1
L
Skadi
1
7
0
0.14
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,800
Damage
49,804
68,997
Taken
69,479
36,205
Mitigated
42,275
17,565
Healing
32,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arsenal SA
Izanami
13,804
8,612
0
6,285
13,371
8,107
3,710
898
12,468
0
117,101
L
Ravana
Danny54734
Ravana
8,541
3,181
0
4,077
14,326
5,328
0
5,163
9,163
0
51,515
L
13,523
870
0
695
8,411
2,952
0
5,461
2,950
63,288
0
L
Bellona
LitRedRanger
Bellona
6,804
3,210
0
9,929
17,585
13,633
336
10,505
7,080
0
72,722
L
Sobek
Russ23_B
Sobek
4,714
718
633
1,805
15,852
10,789
0
7,196
8,656
15,026
0
W
Jormungandr
SUB-ZERO1124
Jormungandr
9,486
2,128
1,129
4,980
13,517
11,574
338
3,338
10,054
35,924
0
W
9,728
2,913
0
7,650
17,177
6,204
189
8,737
8,108
78,174
0
W
Sylvanus
Susanoo Blade
Sylvanus
11,958
3,214
229
5,698
12,037
11,706
257
1,013
11,024
66,231
8,008
L
Skadi
5,218
2,209
0
426
12,823
3,503
664
2,181
10,642
0
52,368
W
4,828
1,293
0
6,703
13,377
4,684
0
3,669
9,588
0
56,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
52,393
502
Minions Killed
622
0
Camps Cleared
0
1,654,370
Distance Traveled
1,612,671
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,078
636
181
10
0
330,767
2
L
Ravana
8,803
463
73
4
0
340,932
1
L
Scylla
9,190
484
135
7
0
322,409
6
L
Bellona
10,101
532
176
9
0
351,383
0
L
Sobek
7,657
403
15
1
0
345,335
2
W
Jormungandr
9,517
501
36
2
0
375,688
8
W
Chronos
11,133
586
147
8
0
355,700
4
W
Sylvanus
10,364
545
152
8
0
181,454
0
L
Skadi
8,653
455
103
5
0
294,311
1
W
Pele
9,301
490
106
6
0
369,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role