Player Matchup

Izanami
Izanami
Beelzeboss Kid
Izanami
Level 33
God Stats
72W - 60L
1,679 SR
Queue Stats
311W - 286L
1,642 Elo+
Party 2
Thoth
Thoth
JosexPandi
Thoth
Level 37
God Stats
3W - 7L
1,538 SR
Queue Stats
134W - 160L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Retro Alex
Guan Yu
Level 88
God Stats
4W - 7L
1,211 SR
Queue Stats
558W - 515L
1,421 Elo+
Party 2
Thanatos
Thanatos
SerchForVideos
Thanatos
Level 29
God Stats
6W - 10L
1,576 SR
Queue Stats
184W - 187L
1,526 Elo+
Party 2
Hel
Hel
Theworstgnome
Hel
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 106L
1,500 Elo+
Solo
Team Averages
Level 46
1,501 SR
1,503 Elo+

VS

Team Averages
Level 52
1,492 SR
1,477 Elo+
Neith
Neith
ArrogantSheet57
Neith
Level 49
God Stats
5W - 10L
1,354 SR
Queue Stats
282W - 373L
1,410 Elo+
Solo
Nemesis
Nemesis
Battle-Lion-
Nemesis
Level 58
God Stats
26W - 28L
1,552 SR
Queue Stats
323W - 313L
1,489 Elo+
Party 1
Ymir
Ymir
Captain_Shivu
Ymir
Level 23
God Stats
12W - 8L
1,622 SR
Queue Stats
13W - 13L
1,465 Elo+
Party 1
Janus
Janus
Mavric_Micballin
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 287L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
RedNova_Galaxy
Amaterasu
Level 67
God Stats
5W - 9L
1,432 SR
Queue Stats
278W - 249L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 4
11,215
510
11,995
17,911
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
14
1 / 11 / 3
8,865
403
6,482
13,983
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Retro Alex
Guan Yu
16
2 / 6 / 3
10,226
465
9,186
22,953
24,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
16
5 / 9 / 1
10,516
478
7,346
20,714
9,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 8 / 6
10,147
461
9,378
17,975
8,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 6
11,434
520
15,359
17,577
6,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Battle-Lion-
Nemesis
20
17 / 1 / 11
14,376
653
22,581
17,190
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 21
11,666
530
8,246
17,174
21,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 3 / 16
11,716
533
16,675
9,975
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RedNova_Galaxy
Amaterasu
19
5 / 1 / 11
12,445
566
8,562
14,191
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
16
Kills
42
43
Deaths
16
17
Assists
65
Player
Kills
Deaths
Assists
KDA
W
7
8
6
1.25
W
Nemesis
Battle-Lion-
Nemesis
17
1
11
22.5
L
6
9
4
0.89
W
5
3
21
5.17
L
Thoth
1
11
3
0.23
W
8
3
16
5.33
W
Amaterasu
RedNova_Galaxy
Amaterasu
5
1
11
10.5
L
Guan Yu
Retro Alex
Guan Yu
2
6
3
0.58
L
Thanatos
5
9
1
0.61
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,387
Damage
71,423
93,536
Taken
76,107
53,617
Mitigated
51,418
28,818
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,359
6,211
897
2,648
17,577
6,114
1,966
6,726
10,816
0
68,114
W
Nemesis
Battle-Lion-
Nemesis
22,581
15,552
911
2,592
17,190
7,353
346
2,488
14,525
0
126,759
L
11,995
7,157
0
4,334
17,911
6,219
557
5,904
11,874
0
68,304
W
8,246
1,256
717
2,153
17,174
21,006
760
3,024
14,015
34,865
0
L
Thoth
6,482
906
0
473
13,983
4,679
689
5,198
8,523
33,613
0
W
16,675
1,293
0
750
9,975
3,145
868
2,038
7,692
67,023
0
W
Amaterasu
RedNova_Galaxy
Amaterasu
8,562
3,349
0
4,798
14,191
13,800
1,440
1,532
11,855
117
61,935
L
Guan Yu
Retro Alex
Guan Yu
9,186
1,578
150
6,744
22,953
24,920
0
5,805
16,342
501
57,691
L
Thanatos
7,346
1,739
0
10,823
20,714
9,242
0
4,266
16,194
0
55,763
L
9,378
805
1,186
5,108
17,975
8,557
850
3,014
14,855
48,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
61,637
465
Minions Killed
568
0
Camps Cleared
0
1,772,059
Distance Traveled
2,025,907
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,434
520
107
5
0
334,646
3
W
Nemesis
14,376
653
161
7
0
446,957
4
L
Izanami
11,215
510
111
5
0
335,247
3
W
Ymir
11,666
530
53
2
0
387,499
2
L
Thoth
8,865
403
59
3
0
305,725
2
W
Janus
11,716
533
115
5
0
448,271
1
W
Amaterasu
12,445
566
132
6
0
408,534
6
L
Guan Yu
10,226
465
103
5
0
412,832
6
L
Thanatos
10,516
478
102
5
0
323,446
3
L
Hel
10,147
461
90
4
0
394,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role